#WrstlDev You can swap in and out of the #FireProWrestling camera mode on the fly now. But there's an ugly hiccup on the last frame when it switches between perspective project and orthographic projection.
Latest posts tagged with #WrstlDev on Bluesky
#WrstlDev You can swap in and out of the #FireProWrestling camera mode on the fly now. But there's an ugly hiccup on the last frame when it switches between perspective project and orthographic projection.
#WrstlDev once again with the #FireProWrestling camera. :D
#WrstlDev The ring mat now bounces with move impacts, and bounces else everything on it. Exaggerated here for demonstration. I wonder if this will become annoying during actual play. 🤔
I spent 5 minutes implementing a crude #FireProWrestling style camera and omfg. #FirePro #WrstlDev #ファイプロ #VPW2 #AKI #WrestleSky #IndieDev #IndyDev #GameDev #UE5
A screenshot of my work in progress wrestling game. It's a backyard arena behind a big white house.
A screenshot of my work in progress wrestling game. It's a backyard arena behind a big white house.
A screenshot of my work in progress wrestling game. It's a backyard arena behind a big white house.
A screenshot of my work in progress wrestling game. It's a backyard arena behind a big white house.
#WrstlDev WIP / Blocking out. This may end up being my favorite arena, especially with people using the glass sliding door for entrances. 😂
When you're in the middle of blocking out a new venue, and the CPU does something funny. #WrstlDev The doors will only open from the inside now lol.
Hulk Hogan pointing at a distant figure on a rooftop in the night. THAT'S THE WALL BROTHER!
"THAT'S PIETER, BROTHER!" A screenshot from my work in progress wrestling game, depicting a wrestler standing on top the roof of a chain restaurant.
A close up of new level from the previous picture. A ring set up in the parking lot of a chain restaurant. The ring apron reads "Breakfast Brawl - The Most Important Brawl of the Day"
Nothing to see here.
#WrstlDev "That's the Wall, Brother!"
Just a quick block out of another venue. My placeholder fans really look horrible in the daylight.
Slowly going insane making my own ring rope component. 😱 #WrstlDev #FireProWrestling #ファイプロ #VPW2 #AKI #WrestleSky #IndieDev #IndyDev #GameDev #UE5
Reworked the camera this week to not make a playtester dizzy. I'll replace these characters with higher quality ones soon, but for now I'm having fun with them.
#WrstlDev #FireProWrestling #ファイプロ #VPW2 #AKI #WrestleSky #IndieDev #IndyDev #GameDev #UE5 #ScreenshotSaturday #ScreenshotSunday
Screenshots from my work in progress game depicting Abdullah the Butcher facing off against Pieter in the Ichigaya Chocolate Square venue.
Screenshots from my work in progress game depicting Abdullah the Butcher facing off against Pieter in the Ichigaya Chocolate Square venue.
Screenshots from my work in progress game depicting Abdullah the Butcher facing off against Pieter in the Ichigaya Chocolate Square venue.
Screenshots from my work in progress game depicting Abdullah the Butcher facing off against Pieter in the Ichigaya Chocolate Square venue.
Remember that time Pieter fought Abdullah the Butcher on an episode of Chocopro?
#WrstlDev #FireProWrestling #ファイプロ #VPW2 #AKI #WrestleSky #IndieDev #IndyDev #GameDev #UE5 #gmtv #GatohMove #ChocoPro #ScreenshotSaturday
Screenshots from my work in progress wrestling game.
Screenshots from my work in progress wrestling game.
Okay, so after experimenting you have to do a Pow(0.5) to your vertex colors from a GLTF export to get your colors working as opposed to Pow(2.2) for FBX export. The GLTF importer should do this for you. Another problem solved. #WrstlDev #UE5
Rough out of a new main menu concept. Got the idea after making some title belt parts on my 3D printer. There's a g0/d0t version of this too, but I would have to replace the music with the sad trombone sound. #WrstlDev #ScreenshotSunday
Got the new weapons imported into the game to take a look at them. These look much better than the old ones. #WrstlDev #AKI #FirePro #IndyDev #IndieDev #ScreenshotSaturday #WrestleSky #UE5
A bunch of objects to be used as weapons. A traffic cone, frying pan, baking sheet, pizza cutter, roman candle firework, cheese grater, wine bottle, beer bottle, fork, slapjack, branding iron, scythe.
A placeholder dummy with skewers in his head.
Low poly weapon refresh. The obscure "not seen 95% of the time" ones. Still a bunch to go. #WrstlDev #lowpoly #indiedev
Work in progress pictures of a pro wrestling arena similar to the 'Shinkiba 1st ring' in Japan.
Work in progress pictures of a pro wrestling arena similar to the 'Shinkiba 1st ring' in Japan.
Work in progress pictures of a pro wrestling arena similar to the 'Shinkiba 1st ring' in Japan.
WIP Shinkiba 1st Ring knockoff arena.
#WrstlDev #IndieDev #GameDev #Puroresu #JoshiPuroresu