I'm diving back into work on helios/#111 - excited to make steady progress and bring support for tooling into the framework!
#indiedev #indiegames #backseatcoding #streamer #twitch #gamedev #helios
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Latest posts tagged with #backseatcoding on Bluesky
I'm diving back into work on helios/#111 - excited to make steady progress and bring support for tooling into the framework!
#indiedev #indiegames #backseatcoding #streamer #twitch #gamedev #helios
www.twitch.tv/garagecraft_...
Working on #milestone 2 of the #helios project. Issue helios/#97 mandates some major #refactoring to the #rendering pipeline - let's get it on! ๐น๏ธ
www.twitch.tv/garagecraft_...
#twitch #streamer #gamedev #backseatcoding #indiedev #indiegames #ccp
going live with #helios! continuing work on gamepad input visualization after cleaning up mesh & material class hierarchy. come watch me debug analog sticks in real-time ๐น๏ธ www.twitch.tv/garagecraft_...
#gamedev #indiedev #backseatcoding #indiegames #gameengine #twitch #streamer #youtube
#GTA6 got delayed so naturally I'm like 'time to ship MY game!' Join me on #Twitch as I commit various crimes against the gamepad API! ๐
#helios #backseatcoding #gamedev #gameengine #indiedev #indiegames #streamer #youtube #gtaVI
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Working on #milestone 2 of the #helios project. Today, I'm implementing #gamepad input #management with a focus on efficient per-frame state capture and processing. ๐น๏ธ
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#gamedev #indidev #gameengine #backseatcoding #indiegames
Happy with how the #renderengine semantics and syntax for #helios turned out!
Aiming to wrap this up this weekend, write some intro docs, then on to the next #subsystem! ๐น๏ธ
#gameengine #gamedev #indievev #indiegames #backseatcoding
๐น๏ธ www.twitch.tv/garagecraft_...
Time to make #meshes and uniforms play nice together ๐ค
This weekend ๐น๏ธ adapter #architecture so #shaders know what they're dealing with!
#gamedev #gameengine #backseatcoding #indiedev #indiegames #twitch #streamer
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๐ git branch scene. Working on the SceneGraph implementation! #helios #gameengine is shaping up nicely.
#gamedev #indiedev #gameengine #backseatcoding #livestreaming #indiegames
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Sure, #thelifeofashowgirl is wild, but have you ever built a #gameengine from scratch? ๐น๏ธ Today: wrapping up refactoring + adding API docs โ๏ธ
#backseatcoding #gamedev #indiedev
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It's #saturday, ya'll. Time for your weekly dose of #ducktales cartoons, or coding on your favorite #gameengine as an #indidev. Pick your poison! ๐น๏ธ (Today's episode: The Golden Lagoon of Subsystemia)
#gamedev #backseatcoding #twitch #programming
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Diving head first into the #gameloop! A Weekend full of coding kicked off by EventDispatchChains. Let's put that SceneNode-abstraction to good use.
#gamedev #twitch #streaming #indiedev #gameengine #backseatcoding #helios
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Housekeeping - refactoring interfaces into implementation units.
#backseatcoding #gamedev #indidiev #helios #gameengine
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#TGIF - time to crank up the #IDE and put the learnings to good use! Continuing work on #helios and striving for #RAII Guard and RenderDevice Abstraction. Say #hello if you find the time!
#twitch #streaming #gamedev #indiedev #gamedev #backseatcoding #programming
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Continuing #helios development! Focus on implementing a first draft for the InputManager. Poll all the Events! #GameDev #indiedev #indiegames #backseatcoding #programming #twitch
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I'm starting with the #scene module today! Hop in!
#backseatcoding #gamedev #indiedev #programming #twitch #streaming
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Starting my #Twitch #stream now! While everyone's playing #Silksong, I'll be over here wrestling math. Come see me hunting homogeneous coordinates through clip space!
#twitch #math #silksong #indiedev #gamedev #programming
#backseatcoding
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Continuing development on the #helios #game engine today, implementing transformation matrices for the rendering pipeline and working through the mathematical foundations.
#GameDev #ComputerGraphics #backseatcoding #indiedev
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#CMake has entered the chat! Iโm parting ways with #MSVS (for now) and letting automated tooling take care of dependency management. Tune in and watch me stumble through it!
www.twitch.tv/garagecraft_...
#backseatcoding #indiedev #gamedev #solodev #indiegames
Last night I refactored core systems from my #demo into an engine so it can be used as a standalone library. Today Iโm prototyping the interfaces โ one step closer to a #gameengine
#Backseatcoding here: www.twitch.tv/garagecraft_...
#indiedev #gamedev #cpp #coding
Just went LIVE on #Twitch! Implementing Rodrigues' Rotation formula in C++ and putting it to the test. Get ready for some matrix math. Come hang out!
#backseatcoding #gamedev #indidev
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