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Posts tagged #dndhook

#dndhook
Abusing my hook tag for philosophy instead. I feel like nat 1's are often played as moments of improbable incompetence, but I feel it's better to play them as insane flukes instead. Rather than comically dropping your weapon or tripping over your own feet...

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#dndhook
Amulet of Shapes (cursed: Amulet of Inconvenient Shapes)
This amulet has 3 charges (recovering 1d3 charges per day/night). For 1 charge the user can change their appearance for one hour as Alter Self, without concentrating. Curse: the primary chance come with inconvenient additions...

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#dndhook
Seedy backalley/redlight district demiplane whose entrances move unpredictably and just about anything can be purchased for the right price

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#dndhook
Turns out this dragon has started hoarding people.

Version 1: agents of great spread about causing mischief, an opportunity to join the ranks of a secret society

Version 2: demanding fealty and a bond of blood and power that holds these folk as hostages, should anyone try a coup

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#dndhook
Shady dance hall using a metallic/gem dragon egg as a disco ball

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#dndhook
A city is built along a ravine, the local lord's keep right up near the edge. They have an agreement with bards and engineers studying the Song of Creation, reinforcing the cliffs with mundane and magical means in exchange for a college in a neighboring compound. One of their duties...

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#dndhook
I'm now imagining a hack on shadownrun where half of essence loss is because of relearning the implants as part of you and half that they give subtly bad sensory feedback to try to push implantees towards different behaviors, like making you uncomfortable around the stores of competitors...

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Location: Blighted Hollow

Use this new location as part your campaign, the Hollow is ready to be explored.

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#dnd #dungeonsanddragons #dnd5e #ttrpg #tabletopgames #dndhomebrew #dndplayer #dndcharacter #dungeonmaster #dndcreators #dndcommunity #dndhook #shadowfell #forgottenrealms #jhamkul

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#dndhook
Dramatic encounter with phases featuring the ghosts of all the villains' victims periodically pulling all enemies out of the encounter and into the Ethereal Plane for a few turns to give the party a few turns to reposition/top up health/do skill challenges in preparation for the next round

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#dndhook
A phoenix-like immortal must keep a flame burning in order to preserve their ability to reincarnate. This one has (un)fortunately solved this problem some decades ago by starting a coal seam fire with it.

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#dndhook
Geistkerker mannequin:
A prison for especially intractable spirits, or to hold particular souls from heading on to the afterlife. An effigy of the dead as they were in life--the closer the better--serves as a binding and communicating point. Some are solid pieces...

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#dndhook
The banking system for this setting is Jimothy. Jimothy wished to be able to see all the places in his atlas of the world and was split into hundreds of copies across the plane with a shared mind/memories. He uses this to record and verify all those tedious financial transactions...

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#dndhook
Cogito ergo yum: the secret motto of an organization of cannibals

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#dndhook
Had a dream about an actual play breaking apart on stream, but was left with a lingering idea for an rpg. Possibly could build it off of PbtA, but the conceit is that advancement is just adding moves you can do or uses of them, but the magnitude of thing you can do is controlled...

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#dndhook
"Corruption" by outer horrors, demons,ghots, etc. are just changing the local environment to support them. Conversely mundane humans can get their own back by slapping their own infrastructure in place over top the weirdness.

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#dndhook
A royal advisor/town mayor/ guild merchant has had a bizarre change of personality. They're up at all hours, getting into nooks and crannies, snapping at anyone who comes close, and generally neglecting their duties.

They've even claimed they are a rat!

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#dndhook
A character or npc in the party has a little prayer they say after every sneeze or cough or swear or other mundane situation to ward off evil spirits. It's played initially for comedy,...

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#dndhook
Your party takes refuge in the night in hostile territory in a Tiny Hut (or with a similar barrier spell if not 5e). They wake to find another has been created a short distance away, disguised against the night but finally revealed in the dawn...

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#dndhook
Your party starts out with a spmewhat over powered magic item per character with the promise to grow it as time goes on. Adventure commenses and a character dies (v. sad). Enemy siezes your fancy magic weapon, surprise! The player now controls this enemy...

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#dndhook
Kenku mimicry is almost perfect, one of the rare demonstrations of the 'almost' part is kenku named for their ancestors. Instead of jr. or II, a kenku named for an ancestor speaks their name as their forebearer named themselves, slowly adding a bit more distortion through the repetition.

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#dndhook
Bow of Unbreakable Returning [cursed]
Never run out of arrows! This bow ensures its arrows never break and 'helpfully' draws tgem back the turn after they are shot. Resolve them as an attack with identical modifiers to the original. Magical ammunition is still spent, returning as mundane

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#dndhook
Blade on Inverted Return
As an action the wielder and blade are reunited. Unlike a standard returning weapon, the wielder is brought to the blade. If the square of the blade is occupied, the user is damaged and shunted to the next closest unoccupied space.

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#dndhook
A fabulous manner, newly constructed, welcomes the party. A great many conveniences are present, though looking for magic for the self- lighting torches and opening doors reveals none. Turns out a few dozen kobolds are crawling through the walls operating the devices.

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#dndhook
Turns out warforged limbs share many similarities with arcane prostheses. In fact, a quickly and cleanly servered limb can be attached to a flesh-and-blood creature in a pinch. For whom this might be horrific depends on context

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#dndhook
A somewhat shifty ally of the party regularly sends thieves and thugs after them paired with apologetic warning messages. They blame their employer(s)/expectations of potential rivals, but it's unclear if they're just getting rid of competition.

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#dndhook
A kenku Whose Name Is Silence. They show up when a player or the DM pauses to remember a name to cause mischief

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#dndhook
Undercroft with kintsugi-repaired skeletons to restore the dead to a state of peaceful rest after being commandeered by a necromancer

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#dndhook
Whip-wielding warg cavalry. Gives a small creature a reach weapon for hit and run attacks, and potentially perpetual Pack Tactics mount and a sneak attack partner for the rider

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#dndhook
An elderly person, their end approaching, offers to take on many greater curses from the fatal or debilitating to the minor but permanent. After the first curse to kill you at the end of the year, why not take on some more? Unfortunately, or make then rather weak and frail...

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#dndhook
Magical artifact has an immortal bearer/steward and wielding it or otherwise gaining access to it requires bringing them along (and keeping them from becoming predict hostile to you). Their history over the past several decades is a string of relatively polite kidnappings.

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