Trending

#enduringplay

Latest posts tagged with #enduringplay on Bluesky

Latest Top
Trending

Posts tagged #enduringplay

Enduring Play a game dev podcast Season 2 Episode 2 hosted by Cheryl Platz, featuring Adanna Nedd: "I feel like we’re only just beginning to show the ways stories can be told in games. And Roger was a really good one I’ve played. I’m not going to spoil what happens in it, but seeing the UI change in everything as it’s telling it’s very short, but very original story – I think it’s really cool, especially with the simplicity of it. Because I think one of the interesting things is that Pokemon just turned 30, and we’re hitting a point where a lot of the gamers that were kids are adults. They’re gaming, and they’re having their own kids, and now you’re seeing a lot of older people getting into games. Are we going to see a genre where you have, “senior-likes”, where it’s like, games for seniors?" Available at enduringplay.com or all major platforms

Enduring Play a game dev podcast Season 2 Episode 2 hosted by Cheryl Platz, featuring Adanna Nedd: "I feel like we’re only just beginning to show the ways stories can be told in games. And Roger was a really good one I’ve played. I’m not going to spoil what happens in it, but seeing the UI change in everything as it’s telling it’s very short, but very original story – I think it’s really cool, especially with the simplicity of it. Because I think one of the interesting things is that Pokemon just turned 30, and we’re hitting a point where a lot of the gamers that were kids are adults. They’re gaming, and they’re having their own kids, and now you’re seeing a lot of older people getting into games. Are we going to see a genre where you have, “senior-likes”, where it’s like, games for seniors?" Available at enduringplay.com or all major platforms

Have you played And Roger yet? With aging gamer audiences, the range of stories we're telling - and the control schemes we're using to tell them - are expanding. S2E2 of the #EnduringPlay podcast with @afnarratives.blacksky.app explores generational #gamedev: from 5 year olds to 50 year olds.

9 4 0 0

Thank you all for the huge support at #GDC2026! If you missed out on getting my sold-out Game Development Strategy Guide at the bookstore, you can grab it at @rosenfeldmedia.com (and there’s a discount code in #EnduringPlay Season 2). I’ll be on the upper level of Yerba Buena for a bit

8 1 0 0
Cheryl Platz is speaking at GDC 2026 at 430 in the West Hall 2005 and doing a book signing at 5:45 both on Tuesday March 10

Cheryl Platz is speaking at GDC 2026 at 430 in the West Hall 2005 and doing a book signing at 5:45 both on Tuesday March 10

IT IS TIME, GDC. Get to west 2005 for SPREADSHEETS MICROTALKS and then come with me across the street to the GDC Bookstore for my signing - I have bookplate stickers to sign in case we sell through the books in stock. Let’s GOOO #uxdesign #gamedesign #localization #enduringplay #gamedev #gdc2026

11 4 0 0

If you were like me and couldn’t get into @afnarratives.blacksky.app ‘s #GDC2026 talk yesterday, the next best thing is joining us for this week’s episode of #EnduringPlay, an expansive conversation that will help indies and traditional studios alike better understand the changing #gamedev market.

9 3 1 0
Preview
Enduring Play: A Game Development Podcast: S2 E2: Self-Expression, Representation, and Generational Gaming with Adanna Nedd Narrative designer, games writer, and games researcher Adanna Nedd brings her extensive knowledge of what's current in gaming to expand our horizons. Explore unexpected questions like: what's "friend ...

Season 2 Episode 2 of #EnduringPlay, a #gamedev podcast is live with @afnarratives.blacksky.app , indie games narrative designer & researcher. From topics like generational trends in gaming to motivators of play (self-expression & companionship), don’t miss this!

sites.libsyn.com/586820/s2-e2...

7 4 0 1

It’s so true, and that’s why I spent the last year writing The Game Development Strategy Guide and creating the #EnduringPlay podcast. Games aren’t movies. They aren’t cloud services. They are more, they are different - but you can build thriving experiences if you treat #gamedev with curiosity.

15 4 0 0

This is a good read. Then if you want to hear about what good leadership feels like, start with my podcast #EnduringPlay - lots of discussions about thriving teams and pragmatic creative leadership for #gamedev. All 10 episodes of Season 1 are available wherever you get your podcasts.

15 7 0 0
Caerie Houchins on Episode 7 of Enduring Play, a Game Dev podcast hosted by Cheryl Platz: “The artists are generally the ones making these AI images using their own prompts to make comps. We asked them to make something, but we’re like, “It doesn’t really matter, we’re going to throw this away.” So we’re not taking the jobs away from anybody here. And that’s super important to me. I really don’t want a lot of these new techniques to have a negative impact on the creatives that actually are the geniuses behind these games in the gaming industry.” Available on Apple, Spotify or Enduringplay.com

Caerie Houchins on Episode 7 of Enduring Play, a Game Dev podcast hosted by Cheryl Platz: “The artists are generally the ones making these AI images using their own prompts to make comps. We asked them to make something, but we’re like, “It doesn’t really matter, we’re going to throw this away.” So we’re not taking the jobs away from anybody here. And that’s super important to me. I really don’t want a lot of these new techniques to have a negative impact on the creatives that actually are the geniuses behind these games in the gaming industry.” Available on Apple, Spotify or Enduringplay.com

In S1 Episode 7 of #EnduringPlay, a #GameDev podcast, we get to discuss the thorny topic of AI in video games with @caeriehouchins.bsky.social, Chief Technology Officer for @wickedfoxgames.com. Caerie’s take on the role AI is playing and firm stance on where it stops is an important conversation.

5 3 0 0
Preview
Enduring Play: A Game Development Podcast Creative director, game designer, and author of The Game Development Strategy Guide Cheryl Platz hosts this engaging look behind the scenes at what it takes to make video games that transcend the test...

The FINAL episode of Season 1 of #EnduringPlay, my #GameDev podcast is out now: “People, Process, & Players: Human-Centered Production with Yesenia Cisneros.” Support this week will help me decide whether to move forward with Season 2! All episodes avail on all major platforms or on the web below.

10 8 0 0
Preview
The Game Development Strategy Guide: Crafting Modern Video Games That Thrive Amazon.com: The Game Development Strategy Guide: Crafting Modern Video Games That Thrive: 9781959029717: Platz, Cheryl, Schell, Jesse: Books

Have you read The Game Development Strategy Guide yet? If so, we’d love a review - and if you post a selfie with your book and tag @ideaplatz with the hashtag #enduringplay author Cheryl Platz will mail you a signed bookplate sticker! Available at most online booksellers: amzn.to/3JgyrCh

1 1 0 0
Preview
The Methodical Magic of Systems Design with Joseph “joemag” Magdalena (Enduring Play S1 E8) - The Game Development Strategy Guide Enduring Play Season 1 Episode 8: The Methodical Magic of Systems Design Episode Summary In today's episode, we demystify another specialty within the game design discipline: systems design. Joseph Ma...

Episode 8 of #EnduringPlay, a #GameDev podcast is now live featuring a systems design chat with @joemag.games!

Listen on your favorite platform today to hear us talk about the realities of designing for live-service/live-ops games, the beauty of a well-designed spreadsheet, and so much more. 🃏🎲🎮💜

18 6 0 0
Podcast cover for Enduring Play Season 1 Episode 7: Engineering for Scalable, Sustainable Games with Carrie Houchins, hosted by Cheryl Platz, enduringplay.com

Podcast cover for Enduring Play Season 1 Episode 7: Engineering for Scalable, Sustainable Games with Carrie Houchins, hosted by Cheryl Platz, enduringplay.com

S1 Episode 7 of #EnduringPlay: A #GameDev podcast “Engineering for Scalable, Sustainable Games” is up featuring @wickedfoxgames.com co-founder @caeriehouchins.bsky.social on major podcast platforms or at www.gamedevelopmentstrategyguide.com/enduring-pla... - explore AAA vs indie dev with us!

15 5 1 0
Whitney Beltrán on Season 1 Episode 5 of the Enduring Play Game Dev podcast hosted by Cheryl Platz: "Game narrative is not game writing, right? To be super clear, narrative is delivered through every element of a game. For instance, when I was narrative director on a big AAA Dungeons & Dragons game a few years ago, I had not just meetings with the narrative team, but the audio team, the combat team, the cinematics team, the engineers. Really anything where anything got communicated to the players." Listen now on Spotify, Apple Podcasts, or more at enduringplay.com

Whitney Beltrán on Season 1 Episode 5 of the Enduring Play Game Dev podcast hosted by Cheryl Platz: "Game narrative is not game writing, right? To be super clear, narrative is delivered through every element of a game. For instance, when I was narrative director on a big AAA Dungeons & Dragons game a few years ago, I had not just meetings with the narrative team, but the audio team, the combat team, the cinematics team, the engineers. Really anything where anything got communicated to the players." Listen now on Spotify, Apple Podcasts, or more at enduringplay.com

In Episode 5 of #EnduringPlay, a #GameDev podcast, @brightwhitney.bsky.social levels up our understanding and appreciation of #narrative design and narrative direction - and how they differ from writing - drawing from award-winning experience on #videoGames like Holovista & TTRPG Bluebeard's Bride.

16 2 1 1

I LOVE this insight from Episode 4 of my #GameDev podcast #EnduringPlay. I left EA in 2004 with the goal of proving that games could be made sustainably without tons of crunch. Leaders like David are doing that work today, creating space for games AND the people who make them to thrive.

12 3 0 0
David Ventura on Enduring Play: A Game Development Podcast hosted by Cheryl Platz, Season 1 Episode 4: "And yeah, we're not the biggest, most money returning studio in the world, but everybody can go home. There is no overtime really worked here. And then people leave at like 4:00, 4:30, 5:00 and they can be with their families or they can go do the things that they want to do outside of work hours. And I think we still produce pretty good content without having those situations. So it's entirely possible." Available on Apple Podcasts, Spotify, enduringplay.com, and other platforms

David Ventura on Enduring Play: A Game Development Podcast hosted by Cheryl Platz, Season 1 Episode 4: "And yeah, we're not the biggest, most money returning studio in the world, but everybody can go home. There is no overtime really worked here. And then people leave at like 4:00, 4:30, 5:00 and they can be with their families or they can go do the things that they want to do outside of work hours. And I think we still produce pretty good content without having those situations. So it's entirely possible." Available on Apple Podcasts, Spotify, enduringplay.com, and other platforms

In Episode 4 of #EnduringPlay, a #GameDev podcast, @gamedeventura.bsky.social from @ichigoichiegames.bsky.social gets candid about the ups & downs of running indie studios; from the dark moments to the satisfaction of sustainable hours for quality games. Listen at enduringplay.com + other platforms!

10 5 0 1
David Ventura in Episode 5 of Enduring Play, A Game Dev Podcast: "You can't just shut your eyes and put your head in the sand and say ‘No, I'm not going to make the narrative system skippable,’ or ‘I'm not going to make the game have save points because that's not the way it was in 95.’ Even if you're making a retro inspired title, you need to stay in tune with what the consumer wants today and be able to follow those best practices to make an even better title that's more accessible for everyone." Hosted by Cheryl Platz. On Apple Podcasts, Spotify and Enduringplay.com

David Ventura in Episode 5 of Enduring Play, A Game Dev Podcast: "You can't just shut your eyes and put your head in the sand and say ‘No, I'm not going to make the narrative system skippable,’ or ‘I'm not going to make the game have save points because that's not the way it was in 95.’ Even if you're making a retro inspired title, you need to stay in tune with what the consumer wants today and be able to follow those best practices to make an even better title that's more accessible for everyone." Hosted by Cheryl Platz. On Apple Podcasts, Spotify and Enduringplay.com

In Episode 4 of #EnduringPlay: A #GameDev Podcast, @gamedeventura.bsky.social of @ichigoichiegames.bsky.social shares his insights on being an open-minded creative director in games adapting based on player feedback Listen now at enduringplay.com: www.gamedevelopmentstrategyguide.com/enduring-pla...

7 3 0 0
Amy Kalson on Season 1 Episode 3 of Enduring Play: “Try to not come in with solutions without context. Instead of saying, I've played your latest build and it sucks and here's what you need to do to fix it,' it's much more effective if you come in and say, 'Okay, so I'm playing the build and I'm seeing the following things.
What are your thoughts around this? What is your plan for fixing this issue? I'm happy to give you some of the solutions that I thought of, but I'd love to hear more about what it is that you are planning to do.”

Amy Kalson on Season 1 Episode 3 of Enduring Play: “Try to not come in with solutions without context. Instead of saying, I've played your latest build and it sucks and here's what you need to do to fix it,' it's much more effective if you come in and say, 'Okay, so I'm playing the build and I'm seeing the following things. What are your thoughts around this? What is your plan for fixing this issue? I'm happy to give you some of the solutions that I thought of, but I'd love to hear more about what it is that you are planning to do.”

In Episode 3 of #EnduringPlay: A #GameDev Podcast, Executive Design Producer Amy Kalson talks about the curiosity-driven philosophy she uses with development partners to get to better outcomes in #videogame development. Listen now on your favorite platform or enduringplay.com.

9 6 0 0
Preview
The Global Heartbeat of Music Games with David Ventura (Enduring Play S1 E4) - The Game Development Strategy Guide Season 1 Episode 4: The Global Heartbeat of Music Games David Guiseppe Ventura is one of those creative minds who knows exactly what part of the industry he's most excited to innovate in after two dec...

S1 E4 of #gameDev podcast #EnduringPlay, “The Global Heartbeat of Music Games,” is up now with @davidventura.bsky.social. This episode weaves music from @ichigoichiegames.bsky.social as we talk cultural translation, rhythm, & thriving studios. www.gamedevelopmentstrategyguide.com/enduring-pla...

13 5 0 0
Preview
Creative Strategy for Thriving Teams with Amy Kalson (Enduring Play S1 E3) - The Game Development Strategy Guide Season 1 Episode 3: Creative Strategy for Thriving Teams Sometimes life is stranger than fiction: hear from two veteran video game producers about the nuances of navigating design for AAA games and th...

Episode 3 of my #gameDev podcast #EnduringPlay dropped today: Creative Strategy for Thriving Teams with Amy Kalson. Hear about one of the world's funniest pitch meetings, then hear about #AI, licensed IP game design, globalization, and how living through EA_Spouse changed our approach to #gameDev.

11 3 0 0
Preview
FunnyGodmother - Twitch Making magic since the Internet was a thing. UX designer, game developer, gamer, video game professor, author, actress, puppeteer, engineer, public speaker, voice-over artist, traveler, #PokemonEmplo...

It's my first post-podcast launch Twitch stream! Want to ask me questions about #EnduringPlay? Did you know I stream most Sundays at 10AM PT for free and you can bring your #uxDesign and #gameDev questions (not about my current job please)? Join me and the #MagicMafia! twitch.tv/funnygodmother

10 2 1 0
Album cover for Season 1 Episode 1 of Enduring Play, a game development podcast hosted by Cheryl Platz. The gold and yellow podcast branding is featured with Celia Hodent as the guest prominently pictured. The episode is titled "Using UX Strategy to Put Players First".  Celia is shown as a professional smiling brunette in a purple suit.

Album cover for Season 1 Episode 1 of Enduring Play, a game development podcast hosted by Cheryl Platz. The gold and yellow podcast branding is featured with Celia Hodent as the guest prominently pictured. The episode is titled "Using UX Strategy to Put Players First". Celia is shown as a professional smiling brunette in a purple suit.

IT IS TIME. #EnduringPlay, a #GameDev podcast about making #videogames that don't just survive but thrive, is LIVE with @celiahodent.com!

Stream for free on the web at enduringplay.com or your platform of choice - reviews welcome to help us get the word out! New episodes every Tues. through Oct.

15 6 4 2
Preview
FunnyGodmother - Twitch Mercury is still retro - what will glitch this time? Let's find out!

My podcast #EnduringPlay launches this week and for the first time we have a merch store for the #MagicMafia and Sprinkles! Time for chillstreaming as a community. Bring your #gameDev and #uxDesign questions or just come lurk with us 10AMPT - ??? twitch.tv/funnygodmother

12 6 0 0