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Anyone out there own a #FruitJam running #CircuitPython? I'm hosting a panel discussion next week with some devs who have created some apps for the Fruit Jam. What do you want to know about developing for the Fruit Jam? Let me know!

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Next WIP: Another screensaver for the @adafruit.com #FruitJam and #FruitJamOS! This one displays the time and weather when the screensaver is activated. Written in @circuitpython.org

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Putting the final touches on my screensaver for the @adafruit.com #FruitJam. It plays the 15 puzzle game with image files. This animation shows an image of a traditional puzzle but it can also use other bitmap images. A few images will be included with the screensaver.

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WIP: Working on my 3rd screensaver for the @adafruit.com #FruitJam and #FruitJamOS. This one takes an image and converts it into a 15 puzzle display, generating random moves & undoing moves. It was actually pretty easy to split the image into tiles in @circuitpython.org using the TileGrid library.

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Perhaps one way to determine when Adafruit products like the #FruitJam will be back in stock is to check the lead time for the same product on DigiKey. Let's see if the 2/9/2026 date is accurate for the Fruit Jam.

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Here is a short video of my other screensaver, a starfield display reminiscent of a 1960s SciFi TV show. For the @adafruit.com #FruitJam OS and written in @circuitpython.org .
Link: adafruit-playground.com/u/DanCoglian...

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Just released my screensaver bundle for use with @adafruit.com #FruitJam OS. A maze generator and starfield display are included in this debut release. Both are written in @circuitpython.org

adafruit-playground.com/u/DanCoglian...

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SHOW and TELL 1/28/2026 YouTube video by Adafruit Industries

In a rare appearance, I was on @adafruit.com Show and Tell demoing my maze screensaver for the #FruitJam, with a real-time maze solving display. I wrote this code originally for C++/Arduino years ago and I have ported it to @circuitpython.org
www.youtube.com/live/gl2yKNd...

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WIP: Continuing my maze screen saver for @adafruit.com #FruitJam OS. Solution is not determined beforehand, so it is determined afterwards, which basically makes left turns until it reaches the end. Using a stack instead of recursion for solving in #CircuitPython, which the Arduino version used.

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WIP: got the maze generator code ported from Arduino to @circuitpython.org and the #FruitJam, will need to write a new algorithm for solving the maze since the original one was recursive and nested too deeply for CircuitPython.

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WIP: 6 years ago I wrote a maze making #arduino application running on an @adafruit.com Metro M4 and an ePaper shield. Today's WIP I'm rewriting it for @circuitpython.org and the #FruitJam as a screen saver for Fruit Jam OS. Let's see how it turns out.
learn.adafruit.com/epaper-maze-...

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Since I think it was my idea to support screensavers in #FruitJam OS, I thought I'd try writing one. Here is my first attempt at a star field screen saver with 200 stars. @adafruit.com @circuitpython.org #StarTrek.

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retroJam  emulator demo for the Adafruit Fruit Jam.
retroJam emulator demo for the Adafruit Fruit Jam. YouTube video by Frank Hoedemakers

youtu.be/whPayCYHspI?...

retroJam: One binary for #Adafruit #FruitJam that emulates NES, Game Boy, Game Boy Color, Sega Master System/Game Gear, and Sega Genesis!

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2025 saw the release of the @adafruit.com #FruitJam, a great device for building and playing retro games IMO. I wrote a #ZMachine #Zork emulator and a 80s style lunar lander game for it. Make your New Year’s resolution to get one.

learn.adafruit.com/zork-and-the...

danthegeek.com/moon-miner/

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I'm pretty proud of how my "Moon Miner" game turned out, from a measly beginning back in October of a square with only vertical movement to a full rotational rocket with missions to complete as well as avoiding volcanos. @circuitpython.org @adafruit.com #FruitJam
danthegeek.com/moon-miner/

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GitHub - fhoedemakers/retroJam: This project is a multi retro console emulator for Adafruit Fruit Jam, capable of emulating a few classic 8-bit systems and even the 16-bit Sega Genesis This project is a multi retro console emulator for Adafruit Fruit Jam, capable of emulating a few classic 8-bit systems and even the 16-bit Sega Genesis - fhoedemakers/retroJam

retroJam: One binary for #Adafruit #FruitJam that emulates NES, Game Boy, Game Boy Color, Sega Master System/Game Gear, and Sega Genesis!
github.com/fhoedemakers...
@adafruit.com #RP2350

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Moon Miner title screen showing a cartoon styled rocket ship blasting off from the moon With the words "MOON MINER" in the title.

Moon Miner title screen showing a cartoon styled rocket ship blasting off from the moon With the words "MOON MINER" in the title.

I have officially released Moon Miner, an 80s retro styled video game for the @adafruit.com #FruitJam. It is written entirely in @circuitpython.org . Please try it out if you own a #FruitJam (or consider buying one if you don't ;-) . Feedback is welcome. Thank you!
danthegeek.com/moon-miner/

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Fruit Jam, Zork and the Z Machine In the 80s before ChatGPT, gamers had another way to have conversations with their computers: Zork and Z Machine games.

I ported #Zork to @circuitpython.org and the @adafruit.com #FruitJam. Details here: learn.adafruit.com/zork-and-the...

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Well, what do you know? AI got it right that Fruit Jam Zork is a text adventure game to play on the @adafruit.com #FruitJam and not about making actual fruit jam. learn.adafruit.com/zork-and-the...

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More progress on my retro #arcade game, "Moon Miner", where you collect minerals from moons of our solar system. Added volcanos, animations, multiple missions, controller support and various improvements/fixes. Showing Neptune mission. Written in @circuitpython.org for the @adafruit.com #FruitJam.

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Thanks for the mention in the episode of my @circuitpython.org #Zork port to the @adafruit.com #FruitJam.

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Fruit Jam, Zork and the Z Machine In the 80's before ChatGPT, gamers had another way to have conversations with their computers: Zork and Z Machine games.

My Learn Guide about #Zork and my CPZ Machine running on the #FruitJam has just been released at the @adafruit.com site.

learn.adafruit.com/zork-and-the...

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Seeing the @adafruit.com #FruitJam Mac emulator, I am reminded of that time I won 2nd place at the MacPaint Olympics in college. The prize was an Apple mug, which I still have. From the June 4, 1984 issue of InfoWorld. books.google.com.fj/books?id=vi4...

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I spent a bit of time yesterday and made sure my Breakout game works on the new Adafruit Fruit Jam #CircuitPython #AdafruitLearningSystem #FruitJam @adafruit.com

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Fruit Jam Sega Genesis Emulate this 16-bit game console from 1988 on your Fruit Jam This project pairs the Fruit Jam with an HDMI display, and USB game controller, to let you re-live the glory days of these sprite-tastic co...

Sega Genesis emulation for @adafruit.com #fruitjam learn.adafruit.com/fruit-jam-se... #RP2350

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#jam #fruitspread #fruitjam #macun

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WIP: This week for my @circuitpython.org game running on the @adafruit.com #FruitJam, I worked on some physics, created a ship graphic, added text to the display and updated the screen graphics. I think it is coming along nicely.

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WIP: New project. Starting simple, I'm working on the mechanics/physics of a re-imagined #retro game from the past. @circuitpython.org @adafruit.com #FruitJam

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Using CircuitPython For Running a Z Machine? Yes! For several years I have been thinking about how cool it would be to have a CircuitPython-based Z Machine for running Zork and similar adventure games. Unfortunately, no one had written one that I kno...

I wrote a brief history of the making of the CPZ Machine. #Zork #ZMachine @circuitpython.org @adafruit.com #fruitjam.

danthegeek.com/2025/09/29/c...

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I have fixed all the known bugs to date and I have all the initial features I want so I have released the first production (i.e. non-beta) version of the CPZ Machine. #Zork #ZMachine @circuitpython.org @adafruit.com #FruitJam

github.com/ZContent/CPZ...

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