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Video

First video clip of my #picotron #gridrunner game. Demoing the massively overpowered double ghost-ships.

Some zones have an invisible grid and instead show a star field which seems to work pretty well, especially when used in conjunction with the phoenix-type bird enemies.

#gamedev #retrogaming

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QOL feature for my #picotron #gridrunner; you can now see where the patrollers will fire next (which you could in Llamasoft's iOS version)!

Also some power-up text effects which make things even more arcadey!

#gamedev #retrogaming #arcade #gaming

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Video

"Slow-down" power-ups in my #picotron #gridrunner game.

#gamedev #c64 #arcade #retrogaming

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Video

Okay, I think that's all the enemy types done for my #picotron #gridrunner game. Now seems chaotic enough!

Re-used my #phoenix birds & added saucers, both of which poison pods so when a centipede hits it, it turns into a trailer which move erratically down the screen.

#gamedev #retrogaming #arcade

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Video

New power-up type for my #picotron #gridrunner game.

Extends the play area the player ship can move.

#gamedev #arcade #retrogaming

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Video

My #picotron #gridrunner game now has a title screen and a highly original name: grid rider 🙄

Starting to come together. Want to work on the "mystery" mode level generation next but have a few more enemy types I want to get into place first.

Oh, and sfx, can't wait to get those it!

#gamedev #c64

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Video

For no reason whatsoever, I decided to name the modes in my #picotron #gridrunner after ice creams!

A bit incongruous with the space-shooter theme but... video games 🤷‍♂️

"popsicle" is a bit of an outlier being an American term but it conveyed exactly what I wanted: beginner mode!

#gamedev #c64

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Video

Level selection (data based on my #pico8 levels) in place for my #picotron #gridrunner game.

This is "vanilla" mode (the power-ups are just tests in this mode at the moment).

Can't wait to get some meaty sfx in place!

#gamedev #retrogaming #c64 #arcade

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Video

Trying a few effects for my #picotron game. Simple stuff. Nobody compares to Jeff Minter for this stuff so I'm not even gonna try 😃. Thinking of having 2 game modes. One, a kinda classic #gridrunner, the other an enhanced version (power-ups, effects etc).

#gamedev #arcade #retrogaming #c64

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Stackable powerups (e.g., ghost ship + rapid fire) in my #picotron #gridrunner game.

#gamedev #retrogaming #arcade

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Video

Poison pods make the centipede segments bounce around the screen in my #picotron #gridrunner game. A bit like Matrix I think. Certainly gets the heart racing! Just need to figure out how the pods turn into "poison pods" now.

#gamedev #c64 #arcade #retrogaming

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Video

Testing out "ghost ships" as a type of power-up. Massive increase in fire-power but pretty fragile!

Next, some non-grid enemies. Maybe bouncing segments like Matrix and also some #centipede inspired enemies.

#picotron #gamedev #gridrunner

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Video

That's the main grid portion of my #picotron #gridrunner game in place, including full-size sprites that look suitably early 80s (to my eyes).

Have added some of the nicer touches of the iOS version like flashing pods and flashing/pausing trackers at the sides. Can't wait to add some sfx!

#gamedev

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Video

#picotron #gridrunner session before work. Firing and variable top-limit line (power-ups or different levels will vary this?).

My #pico8 version was limited to the grid but this one will have both grid and non-grid (free roaming?) enemies hence had to re-do bullet logic.

#gamedev #retrogaming #c64

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Gradually scaling up my #picotron #gridrunner to look more like an early 1980s arcade game. Still many place holders and tiny sprites in there at the but I like the aspect ratio.

#gamedev #retrogaming #arcade

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Video

In a bit of a dev slump at the mo so have started porting my #pico8 #gridrunner to #picotron. See if I can build on it. Got the basics over in a single session. Uses cellular automata. No idea if the original did but seems likely since it was so fast!

#gamedev

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Preview
Void Schematic: the Glass Circuit by mxztar | Redbubble This composition evokes "Cyber-Gothic"—the intricacy of a cathedral rose window collapsed into the harsh, binary logic of a motherboard. The flashes of teal/cyan suggest a pulse of data moving through...

Flawless symmetry in neo-gothic abstractional hypermodernism. Stippling, glitch effect, filigree AI rendered electronics concept art.

#CyberGothic #GothicVibes #Futurism #Shopping
#GridRunner #GridHopper #RBandME #FindYourThing
www.redbubble.com/shop/ap/1759...

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1983 GAME OF THE YEAR
Top two games to go through to next round

#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming

#GridRunner #HoraceandtheSpiders #Valhalla

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Preview
Game Review: Gridrunner (Atari, Mastertronic) - Mastertronic Collectors Archive Mastertronic re-released the Atari version of the Llamasoft classic shoot-em-up Gridrunner, but did they choose the best port of the game?

Taking a looking back to last year, we reviewed #Gridrunner by @stinkyox.bsky.social and wanted to know how well the #Mastertronic re-release of the #Llamasoft classic for the #Atari stacked up against the other versions of the game... mastertronic.co.uk/game-review-...

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1983 GAME OF THE YEAR
Top two games to go through to next round

#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming

#SpectralPanic #Scramble #Gridrunner

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Video

#picotron Jetpac Defenders now has centipedes on a few special levels. Loved both #gridrunner and #centipede so really wanted to include something similar.

Have killed 2p performance so will need to address that next. Otherwise, main gameplay is now complete!

#gamedev #arcade #pico8 #retrogaming

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1983 GAME OF THE YEAR
Top two games to go through to next round

#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming

#Gridrunner #Chuckman #Alchemist

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1983 GAME OF THE YEAR
Top two games to go through to next round

#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming

#Gridrunner #AticAtac #Panic

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1983 GAME OF THE YEAR
Top two games to go through to next round

#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming

#SubTrack #FlightSimulator #Gridrunner #Hunchy

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1983 GAME OF THE YEAR
Top two games to go through to next round

#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming

#Aquarius #Gridrunner #ET #JungleTrouble

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Preview
Game Review: Gridrunner (Atari, Mastertronic) - Mastertronic Collectors Archive Mastertronic re-released the Atari version of the Llamasoft classic shoot-em-up Gridrunner, but did they choose the best port of the game?

Latest game review is live taking a look at the #Mastertronic re-release of the #8bit #Atari version of #Gridrunner by #Llamasoft mastertronic.co.uk/game-review-... #retrogaming #retrogames

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Preview
Game Review: Gridrunner (Atari, Mastertronic) - Mastertronic Collectors Archive Mastertronic re-released the Atari version of the Llamasoft classic shoot-em-up Gridrunner, but did they choose the best port of the game?

Latest game review is live taking a look at the #Mastertronic re-release of the #8bit #Atari version of #Gridrunner by #Llamasoft mastertronic.co.uk/game-review-... #retrogaming #retrogames

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1983 GAME OF THE YEAR
Top two games to go through to next round
#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming
#SlotMachine #Sheepwalk #Snake #Gridrunner

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