Console output from compilation that says:
1>GoblinLove.nes
1>filesize = 65552
1>bank size = ?
1>1 = 8192, 2= 16384, 4 = 32768:number_banks = 2
1>bank 1 = 2.92% empty. Or, highest run of 958 bytes of zero.
1>bank 2 = 0.0% empty. Or, highest run of 0 bytes of zero.
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Build completed at 11:05 AM and took 02.392 seconds ==========
My game production super power is having a compiler that literally stops working if I try to add too many features to my game.
Build output for Even Goblins Fall In Love that tells me I have ~958 bytes of space left in PRG ROM.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro