Screenshot from upcoming text-based MUD game, Mystavaria. It displays a room description, optional mini-map and interaction with an NPC.
Domus of Dreams
Rays of light shine through a crystal canopy overhead in stark contrast to the vaulted wood found over other rooms of the treehouse. Hundreds of silver arches in varying thicknesses cut through the domed glass ceilng, sending the light rays scattering across the room in a dazzling display of dancing amethyst and violet hues which cast their glow onto everything they touch. Pillars of white marble with embellished, glistening silver bases and capitals encompass the perimeter of the room at evenly spaced intervals, offering support to the ceiling. Gazing out from rounded glass windows set betweeen the pillars, a marvellous and dreamy panoramic view of the outside world greets you: a river of blue encircling around the roots of Arborvella below, natural grass-covered mounds blossoming with flowers to the north and a distant, towering spire to the east. A vast forest sprawls beside the spire, tendrils of green foliage reaching toward a small stone village, centred in a valley to the south.
You notice exits: west
You perceive: Magister Sigmund
A wizened, white man suddenly catches your attention as you notice him idly fiddling with a pocketwatch.
GREET SIGMUND
You greet Magister Sigmund with a smile.
Magister Sigmund looks up expectantly from his pocketwatch and says, "We must treasure our dreams, even when the terror is great."
Realized we introduced ourselves but never shared any screenshots of the #game in development, so here's a little Monday #MUD #nostalgia!
#MUDs #gamedev #evennia #retrogames #textgames