Mailer Daemon Medium fiend (demon), chaotic evil Armor Class 16 (natural armor) Hit Points 136 (16d8 + 64) Speed 30 ft., fly 40 ft. STR 18 (+4) | DEX 16 (+3) | CON 18 (+4) | INT 14 (+2) | WIS 12 (+1) | CHA 16 (+3) Saving Throws Dex +6, Con +7, Wis +4, Cha +6 Skills Arcana +5, Deception +6, Perception +4 Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons Damage Immunities poison Condition Immunities poisoned Senses darkvision 120 ft., passive Perception 14 Languages Abyssal, telepathy 120 ft. Challenge 7 (2,900 XP), PB +3 Traits Hellish Correspondence. Scrolls the daemon creates are cursed. A creature reading one must succeed on a DC 15 Wisdom save or suffer hex for 1 hour. Burning Ink. Writings smolder but ignite into sparks when parted from the daemon. Magic Resistance. Advantage on saves vs. spells and magical effects. Innate Spellcasting. Charisma (save DC 14). At will: message, thaumaturgy; 3/day: sending, fear, suggestion; 1/day: fireball, bestow curse. Actions Multiattack. Two claw attacks. Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) slashing plus 7 (2d6) fire. Curse of Return (Recharge 5–6). One creature within 60 ft. must succeed on DC 15 Charisma save or be marked for 1 minute. Whenever it casts a spell with verbal components, writes, or sends a message, it takes 14 (4d6) psychic damage as the magic rebounds. Description Forged from failed communications and cursed letters, Mailer Daemons wander infernal paths littered with ash and parchment. They embody rejection and silence, delighting in turning words into weapons. Scholars whisper each daemon is born from a letter never answered, its soul forever bound to misdeliveries and doom.
Mailer Daemon
"A demon of cursed correspondence, its letters blister the hands and sear the mind."
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