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Posts tagged #situationnormal

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Magnum power-up: ON.

The handgun suddenly sounds like a Dirty Harry problem.

Everything else in the room starts reconsidering its life choices.

#situationnormal #indiegame #gunporn

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#screenshotsaturday

One minute in Situation Normal.
Hesitate under a hammer, touch a laser, get shot, or stand where the ceiling wants to be.

You’re toast.

What are you working on?

#situationnormal #indiegame #chaos

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Started as a father–son project.
The son got sidetracked by life — now crushing his apprenticeship as a platform engineer.

#situationnormal #indiegame #gamedev

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You set the pace.
Go slow if chaos overwhelms you, go fast if you want the challenge.

#situationnormal #indiegame #gamedev

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Worked on a hostile-looking room that acts like a miniboss.
Feels a bit too linear, though.

#situationnormal #indiegame #gamedev

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Fast or slow.
Your pace. Your challenge.

#situationnormal #indiegame #gamedev

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It's like bowling...
Slightly overpowered weapons :D

#situationnormal #indiegame #overpowered

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Hey, it’s #screenshotsaturday.
Show me what you’re working on.

A few action moments from the first two worlds of Situation Normal.

#situationnormal #indiegame

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Don't be greedy and keep moving else the laser will catch you.

#situationnormal #indiegame #bossfight

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Started as a father–son project.
Now it’s a solo father build while the son is busy with his own side quest (platform engineer apprenticeship).

Meanwhile, the lab boss learned a laser side-punch.

#situationnormal #indiegame #bossfight

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The laser pair tightens up if you distrub the boss too hefty.

#situationnormal #indiegame #bossfight

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The lab alarm lights on final phase of the boss.

#situationnormal #indiedev #indiegame

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All fire and fury but no planning.

#situationnormal

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First simple left right wipe boss attack, just keep walking, your shooting window isn't that big.

#situationnormal #boss #indiegame

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Two worlds are ready to be explored and played.

#situationnormal #world #indiegame

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Intense intense.

#situationnormal #intense #indiegame

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Put the boss head a bit to the back so the lasers can pass without looking weird.

#situationnormal #indiegame #boss

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Lets move those dangerous looking laser beams :D

#situationnormal #indiegame #bossfight

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A final overview zoom at the end of this hostile room. Lights are looking intense greate for screenshots I think.

#situationnormal #intense #indiegame #gamedev

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Added a bit flicker to the laser beams to make them looking more dangerous. Did I nail it or not?

#situationnormal #gamedev #indiegame

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Does this room look hostile enough to you?

#situationnormal #indiegame #laser

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Start of a brand new boss for the next world. Lasers it will be.

#situationnormal #laser #boss #indiegame

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Started with a very hostile looking room, not sure what to do with it as it is also extremely linear.

#situationnormal #hostile #indiegame

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yeehaw let's ride that hostile block into battle.

#situationnormal #yeehaw #indiegame

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Custom in-game music by @auxilotl — tuned to the trailer.

#situationnormal #indiegame #actionplatformer

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This room is intense.

#situationnormal #indiegame #intense

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Beware the technicians they are armed as well.

#situationnormal #indiegame #gamedev

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A room to breath before the next pressure part.

#situationnormal #action #indiegame

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Same room in to direction, infiltration and exfiltration, guess which is which :)

#situationnormal #infiltration #indiegame

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Added a computer guy to the mix which will make noise if you are not quick and that wakes the house as well.

#situationnormal #indiegame #rush

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