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Posts tagged #textAdventure

fweep

I made a text adventure/parser IF map creator at fweep.xyz. Please try it out and let me know what's good and what's bad!

It works primarily through typing, just like a text adventure!

#IF #textadventure #adventure #zork #interactivefiction

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I thought I was feature complete. That all I had left to do was polishing and wrapping up the narrative. But here I am. Adding features...

Enemies can now turn hostile!

#TextAdventure #GameDev #IndieGame #MadeWithUnity #ScreenshotSaturday

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To keep things orderly, I made a new studio account on itch.io. It will hold all full releases:
make-it-a-triple.itch.io

My personal works, jam games, zines, trinkets, remain on ranarh.itch.io

#makeitatriple #miat #gamestudio #solodev #itchio #indiedev #textadventure #gamerelease

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Here she is, Captain Tananthia! She broke you down and remade you in the prologue, but still doubts your capability. Don't make her retrain you, pet~ 💜

#interactivenovel #InteractiveFiction #storygame #solodev #indiedev #gamedev #textadventure #twine #game #noai #gameart #darkfantasy #grimdark

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Adding war and cultural influence to Nano Empire 2. #gamedev #indiedev #iosgames #indiegames #textadventure #screenshotsaturday

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The Corridor: A Search For Dave by Dog in a Tank ​A post-apocalyptic story set on a motorway just south of Leeds in an alternative 1991.

An update (minor) to the Corridor at blooming last! doginatank.itch.io/thecorridor #IndieDev #CYOA #TextAdventure #Inkle #AdventureGame #SoloDev #FreeGame

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There haven't been many requests for the Corridor, but I imagine if there had been, one of them would be: "I would really like to see the table I am sitting at in Colin's." In the upcoming update, your wish becomes true — it's just a shame you're imaginary. #GameDev #GameArt #TextAdventure

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Still writing chapter 1, but I'm also making some technical enhancements. My latest success is the new save API!

#storygame #interactivenovel #InteractiveFiction #solodev #gamedev #textadventure #twine #game #indiedev #darkfantasy #grimdark

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Colossal Cave Adventure for the TI-99/4A
Colossal Cave Adventure for the TI-99/4A YouTube video by Highretrogamelord

Colossal Cave Adventure for the TI-99/4A

youtu.be/8TybGBCVH_s?...

#ColossalCaveAdventure #TI-99/4A #Adventure #TextAdventure #Homebrew #HomebrewGame

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The future of #gamedev

#screenshotsaturday #indiedev #iosgames #indiegames #textadventure

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I'm now working on chapter 1 and improved accessibility.

Mobile users had to toggle the right side bar to check HP, so I have added a new setting to include party stats in the passage alongside the enemy.

#interactivenovel #InteractiveFiction #solodev #gamedev #textadventure #twine #game #indiedev

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C64 Ultimate File Viewer - The Oasis BBS Use the C64 Ultimate file viewer to read manuals and InvisiClues in-game, then reflow text to 38 columns for clean, readable pages.

C64 Ultimate File Viewer: Put Manuals and InvisiClues Beside Your Games
#Commodore64 #C64Ultimate #RetroComputing #Retrogaming #TextAdventure #Infocom #Wasteland #C64Tips #Preservation #Chiptune

theoasisbbs.com/c64-ultimate...

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Maps of ZORK I, ZORK II, and ZORK III from the Zork Users Group, 1982 : Zork Users Group : Free Download, Borrow, and Streaming : Internet Archive Scans of Maps for the text adventure game Zork, including Zork I, Zork II and Zork III.  These were published by the Zork Users Group in 1982.

D. Ardito & S. Meretzky, Zork Users Group
Maps of Zork I, Zork II, & Zork III
1982

#mapart #illustration #interactivefiction #infocom #mit #dungeon #textadventure #classicgame

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I haven't done #ScreenshotSaturday in a while, so here's my gamepad experiment!

"But Anders," you might say. "That makes no sense. You're making a game with 100% text input!"
To which I say "Yes, but like, what if..."

Wishlist: s.team/a/3919240/

#GameDev #IndieGame #MadeWithUnity #TextAdventure

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Soulfused - Soulfused devlog #2 - Steam News Building a text-only input parser was a challenge! Here’s a deep-dive into how I went about doing it, as well as a little background into why I did it.

Turns out I enjoyed writing the devlog. So I wrote another!
Join me for a deep dive into what makes the text parser of Soulfused work, and how it came to be!

Devlog 2: store.steampowered.com/news/app/391...

Wishlist the game: s.team/a/3919240/

#GameDev #IndieGame #MadeWithUnity #TextAdventure

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Lancelot published by datasoft.
#commodore #c64 #textadventure #datasoft #bigbox

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An old “friend“ reappears in Nano Empire 2… #gamedev #indiedev #iosgames #indiegames #textadventure #screenshotsaturday

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A diagram of rooms that have been mapped for the Zork text adventure from Infocom (circa 1982).

Several of the rooms are connected via circuitous routes which make mapping on the 4 cardinal directions impossible, so the map reflects this with a number of curves connecting the mapped rooms.

A diagram of rooms that have been mapped for the Zork text adventure from Infocom (circa 1982). Several of the rooms are connected via circuitous routes which make mapping on the 4 cardinal directions impossible, so the map reflects this with a number of curves connecting the mapped rooms.

If I wasn't mapping as I go I'd be totally lost.
Zork I

#infocom #textadventure #gaming

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Now I'm close to finishing the corrections and rewrites, I'm updating the art so the portraits and fully body images share the same shading style.

Here's Tananthia, your cruel boss/owner!

#interactivenovel #InteractiveFiction #solodev #gamedev #textadventure #indiedev #noai #gameart #darkfantasy

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Zwei originale Windham-Classics-Spielboxen liegen nebeneinander auf einer gemusterten Stoffunterlage.
Links „Swiss Family Robinson“ mit einer Illustration einer Familie an einem Strand, rechts „Alice in Wonderland“ mit einer bunten Szene mit Alice, dem Hutmacher und der Grinsekatze. Beide Boxen tragen das Windham-Classics-Logo und sind für den Commodore 64 (64/128) gekennzeichnet.

Zwei originale Windham-Classics-Spielboxen liegen nebeneinander auf einer gemusterten Stoffunterlage. Links „Swiss Family Robinson“ mit einer Illustration einer Familie an einem Strand, rechts „Alice in Wonderland“ mit einer bunten Szene mit Alice, dem Hutmacher und der Grinsekatze. Beide Boxen tragen das Windham-Classics-Logo und sind für den Commodore 64 (64/128) gekennzeichnet.

🕹️ #Retromontag
Die Windham Classics (1984–1990) brachten Klassikerliteratur auf den Rechner.
AliceInWonderland & SwissFamilyRobinson: Hardcore-Textadventures – Keine Maus, keine Grafik – nur Text, nur Abenteuer, nur du. 💾⌨️
#RetroGaming #Textadventure #ParserGames #Homecomputer #VintageSoftware

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„You are in Beorns house, a wide hall with a fireplace in the middle. The smoke from the fire rises to the blackened rafters in search of a way out through an opening in the roof.“ - The Hobbit

https://videospielgeschichten.de/8-bit-hobbit/

#thehobbit #tolkien #textadventure #apple #macintosh

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8-Bit-Hobbit - Videospielgeschichten Mit „The Hobbit“ veröffentlichte Melbourne House 1982 ein illustriertes Textadventure, das seiner Zeit weit voraus war. Auf Basis des Romans von J.R.R. Tolkien erwartet den Spieler eine abenteuerliche Geschichte und eine spannende Schatzsuche. Dieser Artikel ist ein Deep Dive in die Geschichte des Spiels mit ganz viel Hintergrund.

Dieser Artikel ist ein Deep Dive in die Geschichte des Spiels mit ganz viel Hintergrund.

https://videospielgeschichten.de/8-bit-hobbit/

#thehobbit #hobbit #tolkien #jrrtolkien #herrderringe #textadventure #homecomputer

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Castle Darkholm for the TI-99/4A
Castle Darkholm for the TI-99/4A YouTube video by Highretrogamelord

Castle Darkholm for the TI-99/4A

youtu.be/Wf5QasWpY2k

#CastleDarkholm #TI-99/4A #Adventure #TextAdventure #Horror #AsgardSoftware #Asgard

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Heute erstmal schön "Wishbringer" und Infocom-Adventure-laufenlass-Programm gezogen. Zeit für Textadventures.

#infocom #wishbringer #textadventure #interactivefiction

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Part of the world I created for the online MUD back in 1992.

Part of the world I created for the online MUD back in 1992.

🧵 Despite owning a pile of the BASIC type in adventure books from Usborne in the 80's for my #ZXSpectrum I really was not into text adventures at all as a kid.

That all changed when being introduced to an online MUD in 1992 when starting university, first playing, then coding...

#TextAdventure

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My third post recording the decreasing wordcount including coding.

The first post started at 213,401 words
As of this post I have reduced it to 125,905

That’s 87,496 deleted. Now it is time to rebuild!

#interactivenovel #InteractiveFiction #solodev #gamedev #textadventure #twine #game #indiedev

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80 Days App - App Store Download 80 Days by inkle on the App Store. See screenshots, ratings and reviews, user tips, and more games like 80 Days.

#iOS #GameOfTheWeek: 80 Days by @inkle.co, a #textAdventure that imaginatively retells the novel.
apps.apple.com/us/app/80-da...
#gamedev #indiedev #iosgames #indiegames
(Every week, I'm going to start recommending one iOS game and one PC game I've enjoyed).

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The final full body image for the LIs! And it's king toxic himself, Frodi!

Not a yandere, but a severe psychopath who wants nothing more than to break y- (ahem) toy with you~ 🖤

#interactivenovel #InteractiveFiction #solodev #gamedev #textadventure #twine #game #indiedev #noai #gameart #darkfantasy

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10 days until release.

Our Burial Dolls Remastered
Launching January 30
PS5 / PS4 / Nintendo Switch / Steam / iOS / Android

#visualnovel #indiegame #horrorgame #textadventure #horrorvn #mystery

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Almost done with the full body images for the LIs! Here's Feane! Occasionally craft and always observant, he is somehow also a situational himbo. Also possibly the only non toxic character.

#interactivenovel #InteractiveFiction #solodev #gamedev #textadventure #twine #game #indiedev #noai #gameart

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