Drone for Ball Knowers darosh.github.io/drone-for-ba...
#drone #ambient #sonification #threlte #tonejs
Latest posts tagged with #threlte on Bluesky
Drone for Ball Knowers darosh.github.io/drone-for-ba...
#drone #ambient #sonification #threlte #tonejs
Svelte's easing fns re-applied to control erosion of gravitational strength over distance in threlte 🚀
Add static gravity sources (suns?) or dynamic bodes (comets?) with their own ~random gravity.
Try it out: stackblitz.com/edit/n-body-...
#svelte #threlte #threejs #threebodyproblem #stackblitz
#gamedev #webgame #html5
moonglow.app/mirror (WASD+RF, scroll to change speed)
Been playing with porting #potree into #threlte for some physics based gameplay.
some progress on my authorative multiplayer server!
#threlte #svelte #threejs #rust #gamedev #solodev #spacetimedb
Oooh, got the login and messaging set up on my #threlte site. #3dwebsite are so cool
multiplayer game room proof of concept using #spacetimedb
#threejs #threlte #svelte #gamedev #solodev
browser controller support, breeze to implement using #svelte states and #threlte gamepad context
#gamedev #solodev
some early player movement footage from a year ago, back when it was a dynamic rigid body being pushed around. its a kinematic character cntrl now. i do miss the subtle sway. lazily done state machine to blend between actions which i need to revamp soon #gamedev #threejs #svelte #threlte #rapier
Conceptualizing "pages" and interaction for this website has me with a pen and paper out. 3d is cool. Design is cool. #threlte is cool. Everything is cool.
3d render of a happy little village in some hills.
3d render of a happy little village in some hills. Trees of all types cover the hillside
I always say I'm going to post progress. Today I added trees.
#blender to #threlte tomorrow. See if I can make it happen as a website
I loved the @threlte.xyz talk and demo by Grischa Erbe at @sveltesociety.dev Summit 🙌🏻
Really want to play with 3D again after years, and Threlte feels like the perfect tool for it! 🎥💡🧊✨
#SvelteSummit #Threlte #CreativeCoding #Threejs #Svelte #WebGL
#dev #programming #html #javascript #threlte
#bugs happen to everyone..
I am working on a #datavisualization to better understand my fitness trends over the past year, combining gym visit logs and Apple Health data.
Sneak peek to the hero section done with #svelte and the freshly released #threlte v8.
#D3js #FitnessAnalytics #WebDevelopment #CreativeCoding #threejs
tiny creature now has fur and can jump around 🐹 (can't do anything else yet though)
code: github.com/flo-bit/tiny...
live: flo-bit.dev/tiny-creature/
#threlte #threejs #threejsjourney
#gamedev #indiegamedev #game #threlte
Combining lessons from goblin.life and vox.run into a new buffer based game.
updated my template for scrollytelling with threlte, now using:
- Svelte 5
- Threlte 8
- Three.js r172
#threejs #svelte #threlte
demo: stackblitz.com/edit/starter...
updated after the official release of @threlte.xyz v8!
- @threlte/core 8.0
- @threlte/rapier 3.0
#threejs #svelte #threlte
Built with Svelte and Threlte. Source code: github.com/jayasio/colo...
#web #svelte #threlte #runed #threejs
Refactored <Emitter> & <AutoEmitter> w/ Svelte 5 and @threlte.xyz next. Much cleaner and more easily composable than my old version.
<Emitter> pass a vec3, call ref.emit() (e.g. on keydown)
<AutoEmitter> pass a vec3 tuple & it will auto emit at that position when active
#svelte #threlte #threejs
🌍 Lucky to have been part of this project, working on the globe visualization! #threlte #threejs
Drift of the textile fibre. A single textile fibre released can linger in the sea for decades, taking between 20 and 200 years to decompose.
www.straitstimes.com/multimedia/g...
My first story for the Straits Times has been published! It's about disappearing butterflies🦋 in Singapore and how climate change is affecting them
#dataviz #threlte #svelte
www.straitstimes.com/multimedia/g...
I spend a lot of time making little 3D scenes for fun that require different ways of positioning objects, so I wanted to collect and share a reference for some quick ways that I typically handle that with utility fns. 🧵 (0/7)
#svelte #threlte #threejs
code: stackblitz.com/edit/demo-po...
So many cool features getting into @threlte.xyz next branch almost daily. Spotted the new drop-in <AsciiRenderer /> component by @joshwashywash.bsky.social
It's that easy!
demo: stackblitz.com/edit/demo-as...
#svelte #threlte #threejs
updated:
- threejs r171
- threlte/core 8@next.31
- threlte/extras 9@next.40
#threejs #svelte #threlte
Extensive control over your space’s atmosphere, coloring, size, etc.
I simplified movement of items quite a bit. Not sure if it’s right… WIP
Now has UI sounds.
Also — custom soundtracks for your spaces! (See bottom of last pic)
Lighting is my weakness =/
#gamedev #svelte #threlte #voxel #game