Brazilian game dev based in Brighton, UK
Previously Head of Tech at FuturLab (PowerWash Simulator 1 & 2), currently working on some cool stuff :)
Escolhido do Botafogo também!
Lead Programmer at @futurlab - previously on PowerWash Simulator
Community Manager @ FuturLab/PowerWashSim | Prev: Team17
Sleepy little baby man | Father of 4 | Lover of photomode | he/him
Lead Programmer @FuturLab working on PowerWash Simulator 2 💦. Previously worked on PWS VR 💧, on a mental health & wellbeing study in PWS 1 with Oxford University 🧑🔬 and on Onward (VR) 🔫
Opinions are my own. ENFJ, He/Him
Operations and Finance in games. Doing everything you don't want to do.
Director: Siegecaster 🏰☄️ Executive Producer: TRON: Catalyst /Identity, Amberspire, The Banished Vault, Fights in Tight Spaces, Solitaire Conspiracy, John Wick Hex, Subsurface Circular
Producer | Release Manager
Powerwash Simulator, Powerwash Simulator VR, DNFC, Foreclosed, Alex Kidd in MIracle World DX +++
I work at No More Robots.
TV presenter talking film, arts, & games. Named a BAFTA Breakthrough in TV, called “one of the most influential women in games” by Google. Rep: ITG
Indie dev, made Super Rude Bear Resurrection
10 time medallist in Ludum Dare
Console porter (Recompile, SWOTS, Passing By, Cluedo, Ticket to Ride)
Physicist, lectured dynamics at Technikum Wien
My 40 jam games: alexrose.itch.io
Site: alexrosegames.com
I make games in my pajamas. BAFTA Breakthrough, two time BAFTA award nominee and one time winner.
Working on SPACE WARLORD BABY TRADING SIMULATOR at Strange Scaffold
Prev: I AM YOUR BEAST, CRDM3, Clickolding, 10 Second Ninja X, Castles in the Sky
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. 🇺🇸EN/🇩🇪DE ♂
Senior Producer at No More Robots • Prev: PlayStation, Bithell Games, Roll7 • BAFTA Member • Develop 30 under 30 • GI.Biz 100 • Women in Games Ambassador
Concept guy, co founder of machinefun games - @machinefun.bsky.social
https://cara.app/mooney
Senior Unity Developer at Maze Theory - working in VR :^) Often found walking aimlessly in the Peaks.
He/Him
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own.
He/him. www.andrewwalsh.com
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game
GameDev; Freelance Technical Artist; ex-AAA
BAFTA Breakthrough
Gardener; bibliophile; flautist
🏳️🌈🇬🇧
Creative Lead: Disney/20th Century Games. Working on cool stuff like Alien, Predator, etc. Fmr Senior Game Writer, Narrative Designer
Opinions are mine. she/her
https://www.thewritegame.com
Studio Narrative Director at ArenaNet. Dad, husband, musician, mentor, foodie, retro gaming enjoyer, and a few other things. I post about the games I'm playing, the food I'm eating, and occasionally the games we're making. Follows =/= endorsements.
That guy from No More Robots
mike at nomorerobots dot io
@nomorerobots.io
Director of video games. Most recently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
Award-nominated Game Writer; Principal Writer at Wushu Studios.
Prev: 3x Assassin's Creed; Horizon Forbidden West; Guardians of the Galaxy; Destruction AllStars; + *many* more.
BAFTA member, juror; ex-BAFTA Games Committee member. Views my own. He/him.
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/