Director of Flow(2024) and Away(2019)
Photographer
San Juan, PR 🇵🇷
VR/AR Content Creator on YouTube | 800k+ Subs | Covers everything XR | Proud Frisian
#AR #VR developer, consultant, blogger.
I love #gamedev, #China, and the Zergs' #QueenOfBlades.
Most of the time I've no idea what I'm doing.
Writer and Video Producer for @UploadVR | #VR #AR #XR Content Creator and Consultant 🥽 - Let's connect - DM's are always open!
https://www.uploadvr.com/writer/dheaney/
Senior Content Producer — Smartphones & VR at Android Central. Reach me at nicholas.sutrich@futurenet.com. Gwanatu everywhere.
XR all day everyday. Part of the duo making VR indie game THRASHER. Past: XR R&D at Harmonix, EA, Apple, Microsoft. (he/him)
Staff Software Engineer at Heatly. Specialist in computer graphics, games and XR. Passionate about fixing the climate, nature, and birbs. 🦉
Maintainer of @openbrush.app and OpenXR Extensions for Unity.
Director of Operations @ Gardens 🌳. Used to build game worlds and now building a game studio. Prev on Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
🐱 http://www.janeng.com
🌳 http://www.gardens.dev
I am an indie game developer making heartfelt experimental games & XR experiences. Vegan. Recovering game jam addict, 160+ jams. Honolulu, Hawaii. Portfolio: idumpling.com
Senior Creative 3D Evangelist & Community Advocate @ Adobe
The world's #1 spatial computing event series for the AR & VR (XR) industry where you can try hundreds of the latest demos, learn from talks by top leaders, and network with peers.
More on awexr.com
this bio is left as an exercise to the reader
🌱 emilyliu.me
Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
Anything But The Usual. 🤯
Your guide to immersive events & experiences since 2014.
🧐Reviews. 🎧Podcasts. ✉️Newsletters & more.
👇🏼Discover your next adventure now.
Founder & Chief Innovation Officer @ Bluesky
🌱 🪴 🌳
Augmented Reality - AI - UX Designer
xrarchitect.xyz
Award winning indie game developer Working on LOW-FI #VR for #PC #PS5 https://irisvirtualreality.com/low-fi/
Previously RockstarGames
Founder: IRIS VR, QuantumCapture, OccupiedVR
• Founder at @MetanautLabs.com
• 18+ years of tech entrepreneurship
• 10+ years of running a VR studio
• Current: https://risingtheory.com (fintech)
XR game dev. Creating CoasterMania and Pencil! Previously at Pillow and Brushwork
* CEO/CCO VR/XR person www.cloudheadgames.com (2013-present)
* https://tinyurl.com/Pistol-Whip , Valve Aperture Hand Lab, Call of the Starseed, Heart of the Emberstone
Sr Dev @RiotGames. Khronos OpenXR advisory panel member. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine.
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
Comics, concept and storyboard artist, neurotic scale modeler, devoted husband and doggie daddy. No MAGAs. I f you post AI "art" you will be booted out the airlock.
Associate Art Director in R&D @ Riot Games.
Previously: animating on League of Legends & Heroes of the Storm | RAT stream leader, Tea Time Animation co-founder, and yoyo aficionado. #DLCbookclub #gamedev
Personal Account.
Blender is the Free and Open Source 3D creation suite.
Free to use for any purpose, forever. ❤️ Now on bluesky!
Founder @marineverse.bsky.social | Software developer.
Making silly games at @TurboButtonInc.bsky.social. Bucket's dad. Occasional sports person. Opinions and content posted here are bad and should be ignored by everyone. (he/him)
Join my Newsletter 👉 https://xraispotlight.substack.com/
Director of consumers relationship at Combat waffle studios.
VR enthusiasts since 2015
Product @LIV (@liv.tv), helping create the best capture tools for VR. Check out LIV's Mixed Reality, LCK, and Avatar tools
https://linktr.ee/im_lagger
Makers of BRINK Traveler - the top-rated XR travel experience featuring immersive 3D environments from amazing locations around the world! 🌍
Meta Quest: link.brinkxr.com/quest
Steam VR: link.brinkxr.com/steam
Discord: link.brinkxr.com/discord
Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Explorer of natural and virtual worlds. Principal designer at VIVE. Former Meta, Magic Leap, Microsoft, Artefact, etc.
Design Lead @ustwo • Play Thinking • Knee deep in new tech & gamedev • UX, Visuals & Motion • Came up the Foyle in a bubble • Derry • 🇮🇪 • 🎮 • 💚 •
shanedoherty.com
Artist, Teacher, Speaker. I use Mixed Reality to make cool shit for people like Coachella, NASA, Meta, Nat Geo, Coke, Wendy’s, Microsoft and more. Free Winona.
Building Fluid, the top-rated productivity app for Meta Quest. Studio Founder at Founders Inc. Member Oculus Start. XR and spatial computing. ᯅ
⚡️CEO of Impact Reality & Flat2VR Studios
🔖 Trombone Champ: Unflattened launches 11/26/24
🥽 AR / VR Creator on YouTube, TikTok & Instagram
impactreality.com
flat2vrstudios.com
beacons.ai/vrwithjasmine
XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
I usually smash drums. It’s an honest job 🥁🔥🤘
And other things XR
Focused on #VR #MR #AI #Web3 | he/him | Software Engineer @ Meta Reality Labs | Previously @ Amazon Alexa | AR/VR side projects @ RGB Schemes | Opinions are mine
🪄 www.javierbusto.com
Lead XR Product Designer @Unity
Prev.
@Apple (Creative Producer for Vision Pro at Arcade)
@Microsoft (Lead UX/UI Designer Microsoft Mesh for HoloLens2)
@Magic Leap (Lead UX/UI Designer ML Studios)
official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app
Global Head of Product @ HTC
Basically spending my day annoying our designers and engineers.
Links shen.best
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
Design and many other hats at Valve, currently working on Steam Deck and Steam. Previously design at Apple. Sometimes art.
For two decades we have built and studied VR/AR systems that explore the changes in the nature of social interaction. We research how virtual experiences impact people psychologically, and focus on education, nonverbal behavior, climate change & empathy.
Editor @RtoVR | mango enthusiast | rad profile background by Studio Ghibli
✨ multidisciplinary artist ✨
(with focus on felting, photography, film, music, painting, and probably something else)
✨ 🇵🇱🇪🇺 immigrant in San Francisco ✨
https://martu.me/
https://twitch.tv/martubymartu
prints: https://www.inprnt.com/gallery/martu/
Former director of Substance Modeler, Adobe Medium, games and film vfx.
Founder & CEO of Wooorld
Prev: Founder at Cubic VR, Architect
@wooorld.bsky.social
wooorld.io
#VR #AR
XR Developer | Technical Director
Big Brane Studios
Incogent
Welcome back to Twitter!
I build viral inventions online
TED Speaker 👨🔬🧪
https://t.co/acHXhVnV9j
spatial compooping | 115K+ YT Subs
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
💻 Head of 80 Level
🕹️ #RetroGaming Collector
📩 Personal: contact@davidjagneaux.com
🗣️ All opinions mine alone
https://libraryofrealities.com
A growing library of non-gaming virtual reality experiences. Curated, rated and categorized for easy exploration.
Senior Partner Relations Manager @ Unity | Supporting game dev studios | 20+ years in games industry, 10+ years in #VR / #AR / #MR / #xR / #SpatialComputing + rando #beer #cats #boardgames #games #food https://linktr.ee/vrsam
MIXED is one of the leading online magazines about Virtual Reality, Augmented Reality, and Mixed Reality.
🕹️ Marketing and Production (VR and non-VR titles)
👾 Opinions are my own
🟡 Sometimes I wear yellow pants. (日本語OK)
Director of Engineering @ Creature working on Starship Home;
Also Dev @ SUPERHOT VR, Laser Dance;
Made Mark's Magnificent Marble Maze & Gravity Lab;
DICE & Proto Award Winner
DMs always open!
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him
🔗 http://linktr.ee/tovanbo
CEO at Myron Games
Maker of Deisim : the VR God simulator and Underworld Overseer
Founder & Jack-of-all-trades @ I-Illusions & FoamPunch.
(Shredders - Space Pirate Trainer - BAM - Element4l)
Eternally stuck between art & code. Optimist.
Chronicling VR makers and discoveries in virtual reality. https://www.goodvirtualreality.com
https://linktr.ee/hamiltonian
Building games, listening to records, eating cheese 🧀
Currently: Curiosmos 🪐Gameplainer 💾
Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher.
Exploring Tech Ethics, AI, XR, & Emerging Tech.
Patreon at http://patreon.com/voicesofvr
Reporting on XR for a decade+, Co-founder of leading independent VR news pub RoadtoVR.com. Journalist & analyst, not evangelist.
Twitter https://twitter.com/benz145
🇬🇾 🇬🇧 | Client Manager @FutureFriendsGames.com. Former Senior Editor at UploadVR. BAFTA Connect member. Will likely discuss F1, RPGs, VR, and Nintendo (he/him)
https://linktr.ee/terranauts
VR & AR news, reviews, and industry analysis.
https://www.uploadvr.com/