Game animator. I love to draw and animate! No personal commissions. I don't release my game prototypes. NSFW sometimes!
Specialist Level Designer at CD PROJEKT RED on Cyberpunk 2. I want to create immersive games and levels that offer players meaningful choices.
Level Designer @ Black SHamrock - A Virtuos Studio. Organizaba GamePals en Madrid.
• QA Supervisor for @VALORANT
• MFA | English & Creative Writing
• 80s Time Traveler
• Opinions are mine alone.
• cnuzzo.carrd.co
"𝚃𝚘 𝚐𝚘𝚘𝚍 𝚏𝚛𝚒𝚎𝚗𝚍𝚜, 𝚒𝚗 𝚏𝚊𝚛 𝚘𝚏𝚏 𝚝𝚒𝚖𝚎𝚜."
Level Designer | Narrative Designer | Freelance | Open to missions
Narrative ✏️ Publishing Director @ Neon Noroshi | Co-Founder SEA Games Showcase | 🎙️: 20m Podcast | The Game Awards Future Class 2023 | Muay Thai | 🇲🇾🇦🇺🇯🇵🇸🇪
🌍 Game Designer
🎮 Crafting immersive experiences
📨 javierlazaroquiles@gmail.com
📍 Valencia, Spain
🔗 https://linktr.ee/LazarusGameDev
🎮 Australian Game Dev - I like to work on fun stuff with cool people 🎮
Level Designer @ Oppolyon
Senior Game Designer at Supermassive Games
BR in UK
Tumeke Studio is a Māori owned, independent R&D-driven game and systems studio building the tools and stories of tomorrow.
https://www.tumekestudio.com
26 - he/they
Arts and games maker, furry
https://www.tumblr.com/jumbods
https://jumbods64.newgrounds.com/
https://ko-fi.com/jumbods64
Tags: #art, #thought, #cainandiddo
Concept Artist @ Beenox
Game Developer 🎮| Mixed Media Artist 🎨
https://linktr.ee/carolanebruneau
Level Designer, Game Designer, Storyteller. Founder & Creative Director @ Questborne Studios. He/Him. Bard 🎶
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
💻 Level Designer | UX Designer
Student in Game Design at ESAT Valencia!
Last project: @tirisgame.bsky.social !
Current project: @nohmengame.bsky.social
📩Contact me here:
cyva.dev@gmail.com
Social media🔈: https://linktr.ee/cyva.dev
Creative Director @UbisoftMTL · He/Him
Previously Rainbow Six Siege · Far Cry 5 · Watch_Dogs 1+2 · Splinter Cell: Blacklist · Might & Magic: Clash of Heroes
Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
I'm a 3d artist using giantess to learn 3d animation and game development in Unreal Engine. (Because that's a fun way to learn!)
My Link Tree: https://linktr.ee/AZmaybe9
currently freelancin' level design at Denkiworks 🦝. previously a Senior Level Designer on Rollerdrome at Roll7 🛼🔫. Sonic the Hedgehog fan 🦔. he/him 💀
🤮 jacobmills.co.uk
☕ https://ko-fi.com/jacobwmills
I make stuff and post it at https://metawewinstudios.com/
Specifically game dev, web dev, animation, environmental/level design 🎮
First Nations, Treaty 6 Territory, Canada
Est. 1991
Amateur Human
Crohn's Disease
Here for a good time, not a long time!
I like Drawing 🎨 / Level-design 🏞️ / Server infrastructure 🖥️ .
Expert Level Designer. Arkane and 2K Marin Alum.
⏭️Blizzcon2026
Senior World Designer on @WorldofWarcraft
15 yrs in game dev across #EnvironmentArt / #LevelDesign
Level Design feed owner. Lover of the outdoors, architecture, cooking, and gaming
Writing a 📚 on LD
https://linktr.ee/jeffmillerld
Veteran indie game developer and GDC speaker on Level Design. Artist, animator, and programmer with 10+ years of experience. Trained economist bringing analytical skills to game design. 1990 Nintendo World Championships semi-finalist
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
Veteran game content designer and artist. Wrote original D&D adventures Dark Tower and Caverns of Thracia. Director Game Design for Colecovision. Level Designer on Quake 2, Quake 3, and Team Arena.
Award-winning gamedev. Animation/games Associate Professor. Level design author. SAAM Arcade founder. Making Little Nemo and the Nightmare Fiends: https://store.steampowered.com/app/2229030/Little_Nemo_and_the_Nightmare_Fiends/
Senior Level Designer @ Double Fine Productions (Psychonauts 2 & Keeper) • Co-Founder @ 2 Player Productions
Lead Level Designer on @halfmermaid.co's next weird horror thing, also working on my own dystopian sci-fi thing
Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk
Principal Game Designer at Naughty Dog. Tools dev, Accessibility! Level design hotshot and mom. Mandolinist. she/her 🏳️🌈🏳️⚧️✊🏻
Quest Designer on The Witcher 4 @cdprojektred.com | Working on Starlight Saga (Space Opera TTRPG) | All into Game, Level & Quest Design
https://linktr.ee/AlejoSilos
Level Design Director | Current: Insurgency Sandstorm & more!
✨ CG light/comp, Nuke artist, technical director
✨ prev. lead light/comp artist at DreamWorks
✨ TD committee co-chair, IATSE 839
✨ baker, chaos incarnate
📝 writing an original fantasy novel (and lots of fanfic)
Game Design and Development Student. Getting good at Level Designing.
Senior Level Designer at Grip. Ex Designer at Gameloft, Saber Int.
Dissecting Games blog. patreon.com/GameDesignerNotes
Senior Lighting Artist at CI Games
Portfolio: www.artstation.com/lynniha
Linkedin: https://www.linkedin.com/in/justine-cannarella/
Game developer from Ukraine, now working on Sci-Fi (Unreal Engine 5), before created Erra: Exordium (Unity) + porting to PlayStation 5 and Nintendo Switch
🎮 https://store.steampowered.com/app/1224030/
🧠 https://www.youtube.com/@alienmax-repository
Tutorials BOOKS are EXCLUSIVELY on KICKSTARTER for just a FEW MORE DAYS! NEVER in SHOPS! Get your books ONLY HERE: https://tinyurl.com/THINKDRAWBOOKS
🏳️⚧️ Eisner Award winner maker of comic books. Very silly in person.
Image Comics, BOOM!, Archaia, IDW, Mad Cave, Humanoids
✨FAR DOWN BELOW out in stores!✨
portfolio: gegeschall.com
essays, blog and stuff: patreon.com/gegeschall
#art #comics #queer #author
Senior Artist - ??????
Award Winning Game Developer
https://www.artstation.com/mayaoberg
Formerly: Crystal Dynamics, 2k Games, Arrowhead Games, DICE LA, Sledgehammer
She/They Hon/Hen
All views are 100% my own
Artist • Game Dev
Pug Dad • Husband • ND • he/him
Half of @twigbit.games
🔗 My Links!: davis.social
My art-only feed: https://bsky.app/profile/davis.social/feed/aaabpqcklbun6
🦋
Story Artist at Netflix Feature Animation
デザイン、絵コンテ
past: character design @Cartoon Network, a24, WB, more
🇵🇸 Free Palestine
Twitch Partner
webcomic: isaracomic.com
Zelda💕
https://linktr.ee/meganimation
I like cartoons & seizing the means of production
🇹🇭 🐦 สวัสดีจ้ะ🙏 We're just two little birds weaving lovingly crafted stories together.
🐉🪡✨️Read Woven on WEBTOON
☆ https://www.webtoons.com/en/fantasy/woven/list?title_no=2744 ☆
🎼🎵🎶Read Hi-Note
•° https://www.larkandwren.com/hinote °•
patreon.com/LarkandWren
I make cute pictures 🐁⚔
he/him
jramseyillustration.net
Comic book writer.
Reviews editor at Eisner-winning comics site, The Beat. Formerly ran Comics Bookcase. Wrote about comics for NPR Books.
Once had a short story published by Tin House.
ZackQ@ComicsBookcase.com
https://linktr.ee/zackquaintance
Freelance Concept Artist & Illustrator || Once in games, now everywhere ||🥤💀
portfolio: https://kim-hu.com
📩 hello@kim-hu.com
patreon blog: https://patreon.com/kimhu
art/work-only account: @elbowrocket.bsky.social
Comic Artist/Writer (NO AI). The Autumnal, Specs, House of Slaughter, Denizen. Cover artist for Image, Vault, IDW, BOOM, Oni, Mad Cave, Dark Horse, Scout, Titan. (They/He) 🏳️🌈
https://linktr.ee/ChrisShehanArt
Self-proclaimed art director, illustrator by accident, graphic designer in disguise, wannabe writer, and indie game dev cowboy at heart.
@doublequotestudio.bsky.social
The future of interactive entertainment
We're all about movies, TV, and video games!
ign.com
Level Designer & Solo Dev
Making Lucide Chronicles
Previously worked on MEATSHOT and others.
Portfolio: www.cetinerleveldesign.com
Head of Publishing & Communications @ Pocketpair. Gaming every game. ポケットペアの英語guy!!英語と日本語OK !
Game & Level Designer
Developed Ignited Steel & Hopebringers. Ex-Nimble Giant LD
-----
https://jorgerodriguezdev.wixsite.com/jorgerodriguezgd
Looking for Work
Madrid, Spain
-----
Sometimes I write, make bread, and get some proper sleep.
🎮 Localization & QA • EN/日本語/FR 🆗
🌿 they/them/she • lunaryo.carrd.co 🍃
From 🇫🇷 based in 🇯🇵 • sharing my hobbies,
localization stuff & random thoughts 😴
• 🏳️🌈 • ☕ • 📚 • 🌻 • 🖼️ •
Artist, musician, programmer, game developer. Not necessarily in that order.
Website: https://www.predictable-paul.com
Music: https://paulgreveson.bandcamp.com/
Creative Director at Wild Sheep Studio.
Previously: Game Director at Guerrilla
Killzone | Rigs | Horizon Zero Dawn | Maestro | Adorable Adventures
A substack: https://steventerheide.substack.com/
Industry veteran from the late 1900s. Solo Indie Dev. Design Consultant. Game Dev Dinosaur. Lord of Bullfrog anecdotes. Playability, pitching and prototypes a speciality.
Got a project that needs poking with a stick? Let me know.
Brazilian game studio, created in 2004.
Making 👑 "Queen of the Community" 👑, WISHLIST IT NOW: https://store.steampowered.com/app/2885290/Queen_of_the_Community/
UE5 game dev (game mode design & code / UI coding / c++ / lua / BPs / mods / &c). 'Solo' game dev (unannounced project). UK & EP patent attorney. Pro photographer once (weddings, festivals). Writes bad sci fi. Give ☕ pls.
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
Game producer for Disney, Cyberdreams, 3DO, Activision, Spin Master and others. Game design professor at Art Center College of Design. Game history lecturer at Otis College of Art and Design.
Irishman, Scientist, Designer, Teacher.
GoldenEye007, Perfect Dark, TimeSplitters, Second Sight, Haze!
https://linktr.ee/drdoak
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @raphkoster@mastodon.gamedev.place
Game designer and leader since 1994: Free Realms, Full Spectrum Warrior. Many awards including Lifetime Achievement. Also speaks about game dev wellness.
🎮33+ year Award-Winning Game Industry Veteran
🌍Geographer & Culturalization Innovator at Geogrify
🎬CXO & CoFounder at SetJetters
🌎Former Executive Director of the IGDA & the Global Game Jam
✈️Event/Keynote Speaker, Traveler, Cosplayer, Geek
Stay tuned about Paper Beast, Another World, and more!
I make video games (Prince of Persia) and graphic novels (Replay, Monte Cristo) and fill up sketchbooks. American in France. https://jordanmechner.com
Writer. Director. BAFTA nominated actor.
Max Payne. Alan Wake. Quantum Break. Control.
Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Studio Director @ Romero Games. Writer @ The Stinging Fly, TOLKA, The Dublin Review and more. Metalhead. Nerd.
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
Game designer creating strategy games for the world to play.
Creator: Ultima, “avatar”, MMO genre
Explorer: Pole to Pole, Orbital Space to Deepest point of Oceans
Game director, designer, writer.
Deus Ex, Dishonored, others.
🕹️⚔️🐉🖤👻🏳️🌈
Game Dev Dinosaur
Don’t be an asshole, don’t obey in advance, grow old disgracefully.
UK / California. Making games since '89. 🇺🇦🏳️⚧️🏳️🌈
Fractional CTO. I help tech startups scale. Making games since 1981, 200+ published titles. Solo indie dev.
LinkedIn: https://markripley.net
YouTube: https://www.youtube.com/@grumpyoaf
Indie: https://wearedinosaurs.uk
34 years in game dev; cigar-box guitar builder; mega Tolkien nerd. Opinions my own. I seen some shit, y'all.
Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #solodev #gamedev 🏳️⚧️🇸🇪
Shader Illusionist ✨
AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3
She/Her
mastodon.gamedev.place/@ChristinaCoffin
I'm Cal, in Toronto 🇨🇦. Doing tool and #gamedev, #film, #writing. Wrangling chronic illness, so I can get back to acting, circus, martial arts. Tech prefs: #MacOS or #Linux, #UnrealEngine, #Ruby or #RubyMotion. Pronouns: any (not a gendered persona)
Long-time game developer and CEO/Creative-Director/Art Director @17_BIT. Living in a Ghibli film in deep Kyoto. I love photographing remaining nooks and crannies of old Japan. Creator and director of AWAYSIS. Spends a lot of time underwater.
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own.
He/him. www.andrewwalsh.com
Video game writer. Wrote for Guerrilla and PUBG games. Author of PAC-MAN: Birth of an Icon and Sonic Art and Design books. See ranja72.com for details, projects, contact.
Krome Studios co-founder
Award-winning Australian video game designer & drawing guy.
Blade Kitten, TY the Tasmanian Tiger series, Star Wars: The Force Unleashed, The Crinoline Crime Club, and the upcoming Gunwale.
https://linktr.ee/spacecaptsteve
Principal Gameplay Engineer at Rare, on Sea of Thieves.
Opera singer. Voice of 'The Great Mighty Poo'. 💩🎶
First mate of @daggersmctimbers.bsky.social. Twitch affiliate.
www.twitch.tv/DaggersMcTimbers
he/him. artist. activist. dinosaur lover. elder-goth. fan of sharks. Doing arty things for games & shows. Former Halo guy at Bungie & 343. HTC VIVE, ILM Disney, ARK. Embrace the strange and unusual, and be kind to each other dammit.
Full time video game developer. Some time comic artist.
Not won an award since Primary School.
🏳️🌈 They/Them || Narrative Gameplay Designer || Aspiring Shounen Protagonist || 🗡️🎃
Associate Lead Mission Designer at Hangar 13 / BAFTA Games member / MCV 30u30 / leveldesignfm Co-host / LBMentorship mentor / Pre: VariableState, Ustwogames, Coatsink
#gamedev #gamedesign
Level designer
I worked on Space Adventure Cobra: The Awakening and Aliens Dark Descent
My portfolio: https://asperche159.wixsite.com/portfolio-level-desi
Explore the best of Japan with us! Follow for event updates, travel guides, and insider tips. Hokkaido to Okinawa, we've got it all. https://hey-japan.com
Creators of Hades, Pyre, Transistor, and Bastion.
· Merchandise: https://supergiant.games/merch
· Discord: http://discord.gg/supergiant