Building 3D HTML Elements ✨ https://lume.io
Solid.js infra team. https://solidjs.com
Custom Elements advocate.
⚒️ SpaceX, NASA, Velodyne Lidar, AKQA, IMVU, SF Fed
Personal website: https://alan.draknek.org/
Head Draknek at Draknek & Friends, making thinky puzzle games. He/him.
https://www.draknek.org/
Our latest game: Spooky Express https://store.steampowered.com/app/3352310/Spooky_Express/
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Technical art director at Les Films du Poisson Rouge
Worked on Klaus, Josep, Ponoc's The Imaginary
Hobby coding Sega Megadrive demos
Art: https://www.instagram.com/anaelseghezzi
Open-source: http://github.com/anael-seghezzi
Building web stuff and design systems. Focused on accessibility, progressive enhancement, and web components. At the intersection of CSS and the Shadow DOM.
he/him
Métis/settler
Treaty 1/wpg
https://knowler.dev
https://sunny.garden/@knowler
Podcast & Video Producer @ Noclip | Video Editor @ Matt McMuscles | Podcast Editor @ Talking Simpsons, Blowback | 📧jesse@noclip.video | he/him
We Make Crowdfunded Video Game Documentaries. Watch our docs at http://YouTube.com/noclipvideo. We also do underground games coverage at https://www.youtube.com/@Noclip2.
25 y.o. French Game Designer, Made Hypogea, an atmospheric 3d platformer. Get it now on steam! s.team/a/2980260
Former Tech GD @ GameAtelier & FromParallel.
https://charlie-wagner.itch.io/
📷- @elldaan.bsky.social
#CSS ex-Google Chrome DevRel, CSSWG, co-host The CSS Podcast, host @ GUI Challenges, co-host Bad@CSS Podcast.
Creator of VisBug, open-props.style, gradient.style, transition.style & more
UI, UX, CSS, HTML, JS
https://nerdy.dev
Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
image maker + lover 🌈 visual designer @ PlayStation Studios
Helping people fall in love with CSS
📺 https://YouTube.com/@kevinpowell
✉️ https://kevinpowell.co/newsletter
Freelance game dev with an unhealthy fixation with procedural generation. It’s pronounced like it’s spelled.
Experienced web developer, specializing in design systems, animation, and creative coding. Passionate about pushing CSS to its limits.
Posts (mostly) front-of-the-frontend stuff and animations. Don't follow people who post or share about politics.
https://keyframe.rs
Collaborative coding web animation live stream & tutorials by @davidkpiano.bsky.social & @shaw.city
👕 Store: http://keyframe.rs/merch
🎥 Videos: http://youtube.com/keyframers
Freelancer Threejs & Frontend Expert
Designers, welcome home.
Get started at sketch.com
keithclark.co.uk
Front-end developer • IoT tinkerer • Retro gamer • Atari ST coder
GitHub: https://github.com/keithclark
LinkedIn: https://linkedin.com/in/keithclarkcou
Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
🇨🇦
Animator/Carácter Designer at Rive
programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Front-end developer, driven by design.
Former lead front-end @ cher-ami.tv.
Musician, drummer.
Based in Lyon, France.
Freelancer
↳ https://willybrauner.com
↳ https://github.com/willybrauner
Kirby is the content management system that adapts to your projects like no other
Utsubo Co., Ltd Technology-first creative studio.
https://utsubo.com
📦 Shipping Like Crazy 🤓 Game Dev since ~1990 🟨 YOYOZO (GOTY 2023) 🕹️ Retro Games 🗿Moai 💿 Macintosh Magazine Media 🍎 ex-Apple
https://blog.gingerbeardman.com
Web components at Microsoft. Co-host at ShopTalk. Previously Luro and Paravel. Blogger.
Build, test, and discover front-end code 💻
https://codepen.io
Support: https://codepen.io/support
WebKit developer, cyclist, steam engine builder @smfr@mastodon.social
Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
Creative Developer and Tech Lead / Senior Interactive Engineer at Monogram / FWA Judge / @okaydev.co
https://space.js.org/
https://alien.js.org/
https://ufo.ai/
🛸👽🤓
Design Engineer at Linear
Chrome DevRel at Google (CSS + Web UI + DevTools). CSSWG Member. PADI Divemaster. Blogs at bram.us. Lives in Belgium.
occasional writer @ nan.fyi
Math, frontend, shaders, livecoding on Sundays http://youtube.com/@akella_, my course http://threejs-workshops.com. Based in Kyiv.
Freelance Art Director & Digital Designer, accidental web developer 🌱
Co-founder of @letude.group – an @okaydev.co
flayks.com
vp design @cohere.com
@_erichu from twitter
https://erichu.info
Founder & builder @okaydev.co
Freelance web dev vanholtz.co
☞ okaydev.co/@eric
🫖 cosycore devrel at GSAP, creative tinkerer, 🐕arooooo
I'm a product, design, and animation minded engineer.
zachsaucier.com
* A website about making websites.
https://css-tricks.com
👨💻 Freelance Web Developer
✨ Merging technical expertise with creativity and aesthetics
🏆 Storyblok MVP
💚 Vue | Nuxt | GSAP | Front-End | Creative Development
https://www.stefanobartoletti.it
🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
🇫🇷 in 🇺🇸
NYC 🗽
Frontend tango.us
Three.js, Shaders, React, Next.js
Thoughts and learnings on https://blog.maximeheckel.com
Work on https://maximeheckel.com
web performance and DevTools, mostly.
In '97 I wrote a paper for English class on HTML Image Maps. I haven't changed much since.
Indie developer and educator. Blogging at http://joshwcomeau.com.
Previously at DigitalOcean, Khan Academy. Taught at Concordia Bootcamps.
He/Him 🌈
Founder/CEO at Rive
https://rive.app
Publisher of books on videogames and worldbuilding est. 2012
https://readonlymemory.com
The complete animation toolkit for the web. Formerly Framer Motion.
JavaScript Animation Engine → animejs.com
Support the project → https://github.com/sponsors/juliangarnier
Made by → @julian.gr
Animation tidbits from around the world, including rare and underappreciated material you won't find elsewhere.
Newsletter: http://animationobsessive.substack.com
Brooklyn's favorite tech cuckoo 🤪
Internet enthusiast and maker of digital ephemera.
Web, LLMs, design, and creative coding.
R&D GitHub Next @githubnext.com
Freelance front-end developer. Javascript, WebGL, WebGPU and stuff. http://martin-laxenaire.fr
Author of http://curtainsjs.com and https://martinlaxenaire.github.io/gpu-curtains/ - also an @okaydev.co
A portfolio and social platform for designers and developers.
Sign up ☞ okaydev.co/sign-up
⟡ x.com/okaydevs
⟡ instagram.com/okaydevs
⟡ linkedin.com/company/okay-dev
⟡ github.com/okaydevco
🔵 Creator of motion.dev
📷 Photographer citizenofnowhe.re
Creative Coder and Designer. Once called a 'Trendy Web Developer' by Graham Norton on TV. Currently with Google Arts & Culture Lab.
Lancastrian in London
Game dev. Made Bad North and Townscaper.