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It was fun making DEEP ECHO: Sonar Battle [PICO-8]. This game is specifically for the blind community as it relies entirely on sound design and sonar pinging to play, no visuals required! 🔊 #PICO8 #Accessibility #AudioGame #GameDev

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I'm looking for a side scroller/endless runner-style #audiogame to play over the weekend, similar to SideParty. Preferably not on Steam.

Please, give me your best suggestions!

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Save 20% on Rocococo Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

My #indiegame Rocococo Audiogame Fantastique! is on sale until Jan 6th! Get it for Mac/PC over on the Steam store and experience a unique story-driven game where you have to use your ears 🦻🦻 to play and win (aka no 👀). On sale now for only $4 ~

store.steampowered.com/app/2440620/...

#audiogame

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Fengshen Tale CONFERRED GODS is the first game I've played by Chinese mobile game developer Shanghai Huaxiao Information Technology Co. It's an accessible autobattler that's really similar to Call of Fate. But is it better? Surprisingly: yes, it really, really is! When I first launched the game, I was greeted with a five minute unskippable cutscene entirely in Chinese, with no subtitles or translation available. I figured the game would be completely unplayable, and was just sitting through it to make sure the menu was also in Chinese, so I could give up and call it a wash. However: once you get through the cutscene, the account sign up menu is in perfectly translated English. Not only that, but you can sign in with your Apple ID or Facebook account, instead of creating an entirely new account. Once you get signed in, if you enable the assistant, it has a tutorial voiceover that's actually in English. She does have a thick Chinese accent, but it's always easy to understand her. Also, unlike in Magical Artist, the tutorial usually calls the interface elements by the same thing, or something similar enough it's obvious, as the interface translation. The only flaws I found were that sometimes the tutorial refers to "find" when the interface says "seek", and at one point the voiceover tutorial girl just calls something by an untranslated Chinese word. The word is translated in the actual interface as fortune, by the way. But if you get confused and select the wrong thing, nothing will happen, and she'll just repeat herself until you select what she wants. So you can't get lost. Seriously, this tutorial is exactly what I wish Call of Fate had. It clearly explains all of the various tokens, stones, and upgrades. It tells you how the rankings work, and explains what upgrades will effect what stats. It tells you the various stats and what they do. It tells you about all the different systems. Other than sometimes using a Chinese word in the tutorial when an English word is used in the interface, and the thick Chinese accent perhaps being difficult for some players to understand, it's absolutely perfect. Conferred Gods is the first time playing one of these games where I felt like I knew what I was doing, and what the results might be. Second, I encountered absolutely zero bugs that were the developer's fault. I've played for about 12 hours at this point, and the app never crashed once. Every single time I was supposed to get an award, I actually got it. The only bug I struggled with is that in the latest version of IOS, direct touch is broken. So I have to turn off VoiceOver completely, because when I enable direct touch in quick settings, nothing happens. This made sign in with my Apple ID a bit tricky, but I got there in the end. And this is one hundred percent Apple's fault, not the developers. Everything they control, they do well: when I change speed and pitch settings, they actually save! Once you go through the initial cutscenes, you don't have to skip them with every launch! You can turn down the music, and it stays turned down! It doesn't use 20 percent of the battery on your phone every hour! In fact, this is the first Chinese mobile audiogame I've ever paid money. With Prudence Interactive, I never felt certain that my payment would be correctly processed. However, Conferred Gods had some unique Christmas items, so I thought: why not? I've spent hours playing this, after all. Paying was easy, and my items were available instantly. Everything is, of course, not perfect. However, Shanghai Huaxiao Information Technology Co. isn't posting endless forum threads promoting their game to westerners, and the initial cutscene made it obvious that I'm not the intended market, so the flaws are completely forgivable. First off, the story is obviously machine translated. Unfortunately, it's extremely complex, with dozens of different names and empires that I can't keep straight in my head even if the translation was serviceable, and techniques and poems and mythological references that the translation turns into complete gibberish. Oddly, though, characters don't seem to randomly switch pronouns (as far as I can tell), and if I could figure out what on earth all of the metaphors and idioms meant, I suspect the literal translation is probably pretty on point. This only applies to the story though, and it never actually matters in the RPG. You can just click through it and get to the battles, and you won't miss anything important. If it matters, the English voiceover girl will explain it, and her explanation will actually be in comprehensible if sometimes imperfect English. When you do get to those battles, you can actually tell what's happening. Instead of just listening to the game make noises at you, you can see your party's health, the enemies health, what techniques each side is using, and get an easy to read battle report at the end of each battle. After a few levels, though, you will find the battles overly long. And this was the only time in the game that I felt like I wasn't properly told something I needed to know. So to help out anyone else who decides to play: once you reach VIP level 1 (by paying like a buck one time), you can swipe right with two fingers to skip a battle. I was never told about this, and I discovered it entirely by accident. All of the other things I struggled with were because I'm stupid, not because the game didn't tell me something. Here are some tips, if you're as stupid as I am. First, you can repeat chapters in the battle story. You get the same rewards, no matter how many times you do each stage. So if you fail a stage, just redo the previous stage and upgrade your heroes until you can succeed. Second, if you pay, the currency you purchased is put in your bag under items, as a bundle. You have to use that bundle of currency before you can get the things you paid for. At first I thought the payment had failed and I'd been scammed, but I was wrong. Third, you can always double tap to skip a cutscene or story or anything else you don't care about. Fourth, the game makes a "ding" sound when there is something you can do. You can go under reminders, and see what you should now do; if you don't hear the ding when you return to the home screen, you don't need to worry about it. Fifth, even if it says maximum stamina, you can still get more than that, and it won't be lost. Your stamina won't regenerate until it's under your maximum, that's all. Even though I'm playing like a silly westerner, and picking my heroes entirely by if I like the sound of their voices, the game is flexible enough to support my playstyle. I know I'm doing things that are not strategic or optimal, but never-the-less I'm still advancing in a satisfying way. And I paid because I wanted to, not because I felt pressured. Although I would recommend giving them at least a buck so you can skip battles; it'll save you a lot of time once you know what you're doing. But even then, don't do it right away. Do it when you find yourself walking away from your phone while a battle happens and wishing it would be over. Until you get to that point, watching and interacting with the battle interface can be interesting and a lot of fun. I really, really hope that this game gets out of test flight, and into the regular app store. It's an absolute travesty that if you're a sheltered westerner like me, Prudence Interactive will be your first exposure to Chinese autobattler audiogames. With Conferred Gods, Shanghai Huaxiao Information Technology Co has shown me what this format and style of game really should be. And with English tutorials and a correctly translated interface, they've made me feel more welcome than a game that's being specifically marketed to me. If you've never played any sort of autobattler, give Ranger Legend and Call of Fate a miss. This is where you should start, even though it's still only on Test Flight.

Fengshen Tale CONFERRED GODS: I felt bad about kind of trashing the last Chinese mobile game I played. So I looked around for something better. But did I find it? stuff.interfree.ca/2025/12/22/confered-gods.html #a11y #accessibility #audiogame #blind #screenreader

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EKOLOKE (Mixed Reality Audiogame Prototype walkthrough)
EKOLOKE (Mixed Reality Audiogame Prototype walkthrough) YouTube video by Symbion Project // AUDION // (m)ORPH

I spent a few weeks creating some mini #audiogame demos in #mixedreality with #spatialaudio. I wanted to create simple game ideas that had visuals, but you have to use your listening skills to complete the levels. "Mosquito Hunt" was the simplest, but easily the most fun!

youtu.be/F-dC_c_8Gro

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Today our #new #Game for #blind launched on the #AppStore
👾🔥👉 apps.apple.com/de/app/audio...
#gamedev #news #gamenews #indiedev #gamedesign #ios #android #mobilegames #accessibility #barrier-free #audio #sound #audiogame

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AUDION on SideQuest Oculus Quest Games & Apps including AppLab Games ( Oculus App Lab ) Hey new players ~ thanks for giving our game a shot and we really need some reviews, feedback, ratings... whatever you can help us out with! Come join our discord too! https://discord.gg/QV65cqyJ84AUD...

Friendly reminder that I have 2 #indiegame offerings!

Audion - VR arcade game for Meta Quest 2/3/3s/Pro (free early access demo)
sidequestvr.com/app/44597

Rocococo - a PC/Mac #audiogame on Steam with no visuals and you have to use your ears to play! only $5
store.steampowered.com/app/2440620/...

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Rocococo Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

Audiogame updates ~ I've been experimenting with some audio-based minigames in Meta MR that are proving to be fun and challenging! Going to submit them to the Experimental Gameplay Showcase. Here's a Steam code for my #audiogame Rocococo ~
store.steampowered.com/app/2440620/...
27QYE-W75E6-B6N4G

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wall with sign saying Heard something in the walls? if you do, tell us immediately

wall with sign saying Heard something in the walls? if you do, tell us immediately

🍁 🌪️ 🍂 🌰 🎃 It's Pumpkin Spice season. But there's no pumpkins or spice in Sounds Terrifying, only cans of mystery meat with flies- nevermind... eww
#scarygames #steamrelease #nextfest #audiogame

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A local dev I really respect, @pyranostudios.bsky.social is gearing up to release #SoundsTerrifying, an #AudioGame with spatial exploration and suspense. Got to participate in an early demo and it was a mind-bending and immersive experience. Go check out what they're doing! #IndieGameDev

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Sounds Terrifying by Pyrano Studios Audio Focused Mystery Horror (blind-friendly)

Looking for upcoming releases on Linux? Try the innovative audio game Sounds Terrifying on Itch
#itchio #godot #audiogame #indiedev #indiegames

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At the previous Dutch Game Association networking lunch we presented a prototype for our audiogame "Liora's Blind Nature".

Waking up with no clue, learn how to navigate, follow trails, use a magical bow and do quests in a rich story-driven forest.

#gamedev #audiogame #godot #blind-accessible #game

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My #audiogame Rocococo is now 50% for the #SteamSummerSale ~ only $2.50 for the next week! If you've ever wanted to try out a game with no visuals and you have to use your ears to play and win, now's your chance!

store.steampowered.com/app/2440620/...

#indiegame #steam

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In 2 days we'll release "After the Light", a #sci-fi #horror #interactive #AudioGame. feel free to give us feedback and drop a comment! in the meantime, if you want to try out our mobile app (free), you can download it from the stores: playnook.app.link/WibMdCZhITb

#storytelling #gaming #audiobook

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May 17th: 20 weeks, 20 stories.

We promised one #AudioGame a week in 2025 and kept our word.

Today’s release is Chakruna: a #thriller where #listening guides your path.

Next week: we kick off a #zombie season.

Then special partnerships are coming 👀

#buildinpublic #playnook #mobile #app #gaming

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Rocococo Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

Haven't posted a free #Steam download code in awhile for my #audiogame Rocococo ~ grab it while it's hot!
store.steampowered.com/app/2440620/... 🎧 🎶

RFH3M-6WVXY-HQPJY

#indiegame #indiedev

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Ever been a hare?

In The Hare Escape, you don’t just run — you flee, think, and choose your next move before the trap closes.

A surreal #AudioGame about instinct, memory, and survival.

Just launched on PlayNook.
#playnook #buildinpublic #audio #storytelling #gaming #mobile

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Just launched: “The Bug”:
An audio thriller about identity, control, and survival.

Think: #Her meets #BlackMirror, but you’re racing against time — and talking to the #AI that erased you.

Available now on PlayNook.
#audiogame #buildinpublic #gaming #audio #gamedev #storytelling

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Original post on fed.interfree.ca

Call of Fate: A Tour De Force in culturally accepted tropes: Call of Fate is a Chinese #audiogame released on Android and IOS by Prudence Interactive, intended to be #accessible to both #blind and sighted players. These are my thoughts after playing for several days […]

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Making logo for my #accessible #tactile #audiogame project I modify "yin-yang" to act as a symbol of connection between #blind #visuallyimpaired and #sighted people: tauko56.blogspot.com/2024/12/how-...

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Just released version 0.1 of a new Sciasy AI #RPG. The #game has not been tested by anyone else than me so far, so would love som feedback!

Try it here: sciasy.com

#indiegame #ai #audiogame

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A surprise video for a Saturday night! Today I'm taking a look at the new audio-only console from Truman Toys & Games! #audiogame #audiogames #kickstarter m.youtube.com/watch?si=XTX...

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Save 25% on Rocococo ~ Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

Steam sale ends soon and my game changes from an attainable $3.74 to a nearly unattainable $5. Grab it whilst it's 🔥🔥🔥!!

store.steampowered.com/app/2440620/...

#audiogame #indiegame #indiedev

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Original post on fed.interfree.ca

While I'm talking about games: #stardew Access is so, so close to being actually fun, with a good time freeze and autofishing addon. Unfortunately, I just can't get past the way pathfinding fails sometimes, and the way crops that are watered randomly don't update to show they're watered, and […]

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Save 25% on Rocococo ~ Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

My #indiegame #audiogame Rocococo is now on sale for the quite low price of 374 US pennies. Perhaps now is a good time to grab it before it goes back to the super exploitive price of 500 US pennies.

store.steampowered.com/app/2440620/...

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Rocococo ~ Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

Giving away another #Steam code for my #audiogame Rocococo ~ grab it while it's hot! NQHQJ-YQYEA-FKHQB

store.steampowered.com/app/2440620/...

Rocococo is an #indiegame with no visuals and you have to solely use your ears to play and win... literally "play it by ear!"

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Does anyone please have a copy of the Scarlet Shells #audiogame Concept Demo they could share? #audiogames

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Original post on fed.interfree.ca

I dunno what it is, but something about Dreamy Train makes it the perfect #cozy #audiogame. I wish it had an #English dub or official English translation from #Japanese, though Google Translate works fine. Yes, it's simple (you can play the entire thing with three buttons), but...I dunno […]

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Rocococo ~ Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

Once again, a fresh Steam code for my #audiogame Rocococo ~ if you are lucky enough to snag the code, and enjoy the game, please consider leaving me a review ~ thanks!

W2FBB-2VKVM-RA03D

store.steampowered.com/app/2440620/...

#blind #a11y #accessibility #indiegame #indiedev

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Rocococo ~ Audiogame Fantastique on Steam Rocococo ~ Audiogame Fantastique is a music-based, singleplayer adventure that has no visuals and can be played by anyone from fully blind to fully sighted. Using just your ears and spatial audio tech...

Another free Steam code for my #audiogame Rocococo ~ BBGTW-JZDCE-D6P5T

store.steampowered.com/app/2440620/...

The game uses #spatialaudio tech so your ears can locate music layers all around you and you don't have to rely on your eyes to know where you are and where to go. It's a wild experience!

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