player with sonar guns and enemy approaching
Fixing up the sonar rangefinder, identifier, and sweep mode to work together at the same time in any combination. It definitely spruces up the navigation!
#soundsterrifying #gamedev #indiegames #godot
Latest posts tagged with #SoundsTerrifying on Bluesky
player with sonar guns and enemy approaching
Fixing up the sonar rangefinder, identifier, and sweep mode to work together at the same time in any combination. It definitely spruces up the navigation!
#soundsterrifying #gamedev #indiegames #godot
grocery list in #soundsterrifying is pretty sad:
-apples
-chips
-cheesies
-pie
#solodev #horrorgames #steam
secret: in #soundsterrifying , you CAN pet the robot danger dog. (for 4 seconds) if you use an EMF grenade first. #godot #indiedev #indiegames #gamecoding #horror
Making some changes to the story in #SoundsTerrifying.
#indiedev #gamedevelopment #gaming #pcgame
So it is possible to play #SoundsTerrifying in Steam VR using a headset as the headphones, but it isn't truly a VR game and still needs the keyboard and such. It's at least an alternative to headphones.
#indiegaming #horrorgames #accessible
A local dev I really respect, @pyranostudios.bsky.social is gearing up to release #SoundsTerrifying, an #AudioGame with spatial exploration and suspense. Got to participate in an early demo and it was a mind-bending and immersive experience. Go check out what they're doing! #IndieGameDev
some quotes from blind-friendly game Sounds Terrifying playtest:
"I have to BUY the sprint button??"
'upgrade makes rangefinder perfectly accurate...' IT WASN'T ACCURATE BEFORE?? AHH!!
[falls through world and uses goal rangefinder] "Goal distance, 2723 yards..."
#indiedev #godot #soundsterrifying
Hid an Easter Egg in another language, somewhere in Sounds Terrifying
#indiegames #indiegaming #soundsterrifying #accessibility #blind #gamedevelopment
stack of papers in front of player in 3d game
We're working on the writing for Sounds Terrifying-- it's going to have an in-depth discoverable storyline
#indiegames #indiegaming #soundsterrifying #accessibility #blind #gamedev #godot
added jumpscares.
forgot.
scared myself.
#indiegames #indiegaming #soundsterrifying #accessibility #gamedev #godot
The ability to modify the Godot game engine itself, even if it's just to change the speed of sound for the Doppler effect or a small change, is super cool.
#indiegames #indiegaming #soundsterrifying #accessibility #blind #gamedev #godot
game test showing red rays and a wall
Added a proximity sensor for finding documents and new levels, to the blind-accessible game
#indiegames #indiegaming #soundsterrifying #accessibility #blind #gamedev #godot
Sounds Terrifying no-graphics game soundtrack
#indiegames #indiegaming #soundsterrifying #accessibility #blind #gamedev #godot
Building the Itch io page for audio horror game Sounds Terrifying
#indiegames #indiegaming #soundsterrifying #accessibility #blind #visuallyimpaired #gamedev
Gritty Main menu for game Sounds Terrifying, with controls and buttons
Working on a no-graphics audio horror game
#indiegames #indiegaming #soundsterrifying #accessibility #blind #gamedev #godot