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GPUI WASM · zed-industries zed · Discussion #8203 Does the GPUI support WASM? If not, is it on the roadmap?

please upvote this GH discussion for #wasm support in @zed.dev's #gpui framework!

also suggested funding someone to add this right now:
github.com/zed-industri...

#rust

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my xmas wish for this year: @zed.dev adding enabling to compile their frontend framework GPUI for WASM.

think this will be a game-changer for rust in frontend dev.

#rust #wasm #gpui

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I'm absolutely ecstatic about the surge of contributions to gpui, and all the great examples I'm seeing folks post recently.

So excited about the future of #gpui and #rust for native app ui, and hopefully web in the future!

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Really painful, I want #Rust GUI toolkit for Wayland that minimizes memory usage. My UI is two textboxes and five labels, I don't want to use browsers.

#EGUI = 105MB of memory
#GPUI with GPUI-components = 100MB of memory

However running Smithay example Wayland window takes only 2MB of memory!

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I've been playing around with @zed.dev 's `gpui` crate recently to build a small auxiliary tool for my chess engine. Pretty cool GUI framework honestly, looking forward to doing more with it.

#rust #gpui #zed #chess #programming

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Initial thoughts on GPUI's low usage were quickly countered: it powers the Zed editor and is gaining traction in Rust UI. It's a key player, not just a niche library. #GPUI 2/6

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lil update so far...

Have the basic scene graph working, read-only inspector, click, drag & shift click to select going...

1% of 1% done 😁 #gpui

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I’ve started working on a toy canvas editor in #gpui and wow…

the amount of things you need to implement and keep straight to just get a rectangle drawn on the screen that you can select and move is just wild.

I’d love to look at any reading folks at figma, tldraw, sketchapp, etc have written…

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Add StatusToast & the ToastLayer by iamnbutler · Pull Request #26232 · zed-industries/zed TODO: Re-add component previews for Status Toast Add docs CleanShot.2025-03-06.at.14.22.45.mp4 This PR adds the first part of our planned extended notifica...

Pretty exciting to be able to do this stuff in @zed.dev / #gpui

Here is the PR! github.com/zed-industri...

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some more #gpui fun 🎨

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Some fun this morning with fractals in #gpui!

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incredible! very excited for the more widespread adoption of #gpui!
great projects deserve great contributors!!!

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