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Latest posts tagged with #LookDev on Bluesky

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#Foundry Releases #Katana 9.0 with New UsdSuperLayer: latest version of the #lookdev and #3D lighting software includes framework that allows direct editing of #USD primitives at the node graph level via the Python API. https://bit.ly/4b4ZNqg #Animation #AnimationWorld #VFX #VisualEffects #VFXWorld

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Lighting doodle tonight to get something more interesting than the ref I'm going off of

#materialart #surfacing #lookdev #gameart

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Ghost of Yōtei - The Hunt Begins | PS5 Games, Ciro Cardoso I had the incredible opportunity to collaborate with the team at Goodbye Kansas on the cinematic trailer for Sucker Punch’s upcoming game – Ghost of Yotei. My main responsibility was the house interio...

I worked with the team at Goodbye Kansas on the #GhostofYotei cinematic, building the house interior environment. There was a lot involved in building this interior scene with more then 1000 objects.

www.artstation.com/artwork/8B4z3Q

#EnvironmentArt #Houdini #3DArt #LookDev #TechnicalArtist #3d

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Some more agressive fun Akira Attack tests I whipped up last night, went for a BSG camera feel.

#UE5 #StarTrek #SciFi #VFX #LooKDev #Houdini #Substance

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More agressive shot, this is feeling goood
#UE5 #StarTrek #SciFi #VFX #LooKDev #Houdini #Substance

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I cannot leave it alone haha, Photon volley much improved, all real-time
#UE5 #StarTrek #SciFi #VFX #LooKDev #Houdini #Substance

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I just had to do a quick Photon volley test haha
#UE5 #StarTrek #SciFi #VFX #LooKDev #Houdini #Substance

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My Akira Class is now complete (for now)
Extatic on how it turned out, definitley lots to improve on but leaving it here for now!
This ship really deserved more than it got! such a great design.
#UE5 #StarTrek #SciFi #VFX #LooKDev #Houdini #Substance

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First pass of textures done!
#StarTrek #SubstancePainter #LookDev #Houdini #SciFi

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Shader tests on the Akira Secondary Hull Piece, wanted to make sure it was all working before i model up the rest!
#UE5 #UnrealEngine #StarTrek #LookDev #Houdini #SciFi

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USS Enterprise - E | Finished High Resolution Unreal Engine Asset
USS Enterprise - E | Finished High Resolution Unreal Engine Asset YouTube video by Dylan Browne

High Resolution avaliable on Youtube here:
www.youtube.com/watch?v=GdYB...

#StarTrek #UE5 #GameDev #TechArt #LookDev #SciFi

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Finished my Enterprise-E asset!
Very happy with how it came out, i really wanted to push for s filmed model look, and to get close to Show / Film level of detail in #UnrealEngine

Want to do an Akira next!

#StarTrek #UE5 #GameDev #TechArt #LookDev #SciFi

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It looks so damn good in engine :D
even added a little interior scene for those large windows :P
#UnrealEngine #SciFi #UE5 #GameDev #TechArt #LookDev #StarTrek

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Spent the weekend doing a second pass on my Enterpeise-E asset, much higher resolution geo, textures and tweaks to get more of a model feel.

#UE5 #UnrealEngine #GameDev #TechArt #LookDev #SciFi #StarTrek

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Some fun little flybys of the Enterprise E asset I made last year, could do with more details but suprisingly easy to whip these up in #UnrealEngine
#UE5 #GameDev #TechArt #LookDev #SciFi #StarTrek

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An environment experiment in #UE5 to finish off the year. Looking forward to exploring the unknown in 2026! #lookDev #gameDev

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She is a Druid and she‘s quite a cheerful character. Please help me choose which b.g. suits better😊 #1 #2 or #3?
#oc #druid #darkfantasy #art #illustrator #gamedev #2dArtist #ggart #gayaart #Disney #stylized #artoftheday #digitalart #celtic #visdev #lookdev #characterdesign #characterdesigner #dnd

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One of my #oc characters. She’s an #elven #princess

#art #digitalart #fantasy #romantasy #elf #lookdev #visdev #illustration #illustrator #ggart #gayaart #comics #characterdesigner #ArtistOnBluesky #Disney #2dArtist #gameart #commissionsopen

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Megaman Dual Override was announced! I could not be more happier! meanwhile i'm almost finished, still a bit crude but this is just a test render.

#gameart #art #GameDev #fanart #3DArt #ロックマンX #ロックマン #MegamanX #MegaMan #3D #CG #Substance3D #Texturing #Marmoset #Lookdev #Rendering #Lighting #WIP

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#ue5 #GameDev #lookDev

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Congrats to Gnomon students Ryan Donnahoe and Yanina Perez-Masud, who won Best of Term – Creature!

Gnomon course: Demo Reel
Concept: Stefan Kopinski

Made using #Maya #ZBrush #Houdini #Nuke #Mari #Substance3D #Blender #AfterEffects #UnrealEngine

#3DArt #CreatureArt #texturing #LookDev

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Thursday, i hear yah! randoms time!!!
fantasy themed one today!

#conceptart #conceptartist #lookdev #freelancedesigner #conceptdesigner #productionart
#scifiart #fantasyart #mood

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Clipped
#conceptart #conceptartist #lookdev #freelancedesigner #conceptdesigner #productionart

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Finally getting to the end of the pipeline after a long time! just need some adjustments.

#gameart #art #GameDev #fanart #3DArt #ロックマンX #ロックマン #MegamanX #MegaMan #3D #CG #Substance3D #Texturing #Marmoset #Lookdev

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December the 1st!!!! wow where has this year gone?
Randoms commence.....
#conceptart #conceptartist #lookdev #freelancedesigner #conceptdesigner #productionart

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The good news is that texturing is basically 100% complete! tweaking the shaders and making some adjustments are the only things left, then we go to posing, lighting and rendering.

#gameart #art #GameDev #fanart #3DArt #ロックマンX #ロックマン #3D #CG #Substance3D #Texturing #Marmoset #Lookdev

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First Pass on the skin! things are coming together finally but we're still a long way to go, there's no roughness map for now and no SSS map just the shader applied for testing.

#gameart #art #GameDev #fanart #3DArt #ロックマンX #ロックマン #3D #CG #Substance3D #Texturing #Marmoset #Lookdev

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#UE5 #lookDev #GameDev

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I Normally do the eyes and dentures as the last things when texturing but this time i decided to do the eyes first, still in progress but i think it's starting to look good.

#gameart #art #GameDev #fanart #3DArt #ロックマンX #ロックマン #3D #CG #Substance3D #Texturing #Marmoset #Lookdev

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