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#ProceduralContent

Latest posts tagged with #ProceduralContent on Bluesky

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Posts tagged #ProceduralContent

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#GameDev #SoloDev #Procedural #ProceduralContent #PCG #Godot #Train #Basic #WIP

The current state of play with my WIP train/track-loop based procedural content game. I won't say too much here because I narrated on the video...

https://youtu.be/L2M3Q7QC9t8

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A copy of the book: Procedural Generation in Game Design.

A copy of the book: Procedural Generation in Game Design.

#GameDev #GameResearch #ProceduralContent #PCG #Book

This should be interesting!

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Gardening games [Note: an earlier and substantially shorter version of this post appeared in the 2016 edition of Seeds, the PROCJAM zine.]

#GameDev #GameIdea #GardeningGame #ReverseOf4X #Voronoi #Crystals #ProceduralContent #ProceduralContentGeneration #PCG

I wrote up one of my old game ideas.

A few years back I found the concept of "gardening games" by @maxkreminski.bsky.social .

mkremins.github.io/blog/gardeni...

[1/N]

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Anyway, I have retired recently and plan to spend at least some of my time on Indie #GameDev and/or #ProceduralContent and I'd love to discuss matters arising from those with you every now and then... [2/2]

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Very basic Godot scene showing a broadly circular featureless grey mass, which I solemnly swear is really an approximate sphere...

Very basic Godot scene showing a broadly circular featureless grey mass, which I solemnly swear is really an approximate sphere...

#Godot #PGC #Subdivision #CatmullClark #GameDev #ProceduralContent #CSharp #LotsOfScaryLinq

OK, finally got away from cubes... of course, you can't see exactly what shape this is, because I didn't add any normal calculations yet, but "roughly spherical" broadly sums it up...

If I get time [1/3]

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New intro now I am retired...

Looking to get into some #Indie #GameDev now I have time. Want to write the games I wanted to write all along: #Roguelike #Roguelite #ProceduralContent ...

Also available to help other people with projects/personal development... Commercial or unpaid, drop me a

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AI is changing the way games are designed by generating unique levels, worlds, and scenarios in real-time. This means every playthrough can offer something new, keeping gameplay fresh, exciting, and unpredictable!
#AIGaming #Abasamiawins #ProceduralContent #InnovationInGaming

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AI Transforms Game Development: DreamGarden Grows Playable Worlds from a Single Prompt DreamGarden is a semi-autonomous AI assistant that helps game developers transform high-level prompts into actionable plans in Unreal Engine, enabling rapid prototyping with user feedback and interven...

🎮🌱💡 AI Transforms Game Development: DreamGarden Grows Playable Worlds from a Single Prompt www.azoai.com/news/2024100... #AI #GameDesign #DreamGarden #UnrealEngine #LLM #GenerativeAI #ProceduralContent #GameDevelopment #CodingAssistant #AutonomousTools

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