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Posts tagged #RPGdesign

β˜€ Happy Sunday morning, #TTRPG friends! β˜€

Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!

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The Robin D. Laws AMA is now live on r/rpg.

Jump in to ask about GUMSHOE, DramaSystem, investigative RPGs, horror design, and the craft of tabletop games. Come join the discussion.
#TTRPG #AMA #RPGDesign

bit.ly/4bba8Ry

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front cover for "Feral Lands", the rpg im working on

front cover for "Feral Lands", the rpg im working on

work continues on the forbidden lands hack, thiiiiink i've got a fun new combat system clocked out, tl;dr what if hurting the monster was really hard unless you put yourself in danger a lot?

follow it as tmcgry.itch.io/feral-lands to keep up with it!

#rpg #ttrpg #rpgdesign #osr

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Robin D. Laws will be joining us on r/rpg this Friday for an AMA. Ask about GUMSHOE, DramaSystem, investigative RPGs, horror design, and the craft of tabletop games.

Bring your questions and join the conversation.
#TTRPG #AMA #RPGDesign
bit.ly/4sIjsC9

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Motif Approach to Conflict: Universal Hits & Conditions Universal Hits and Social Conflict in Motif One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r

One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?

thoughtpunks.com/mot...

#TTRPG #IndieDev #RPGDesign #GameDesignBrunch

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The gist.

Come read the rest: thoughtpunks.com/the-strange-...

#RPGDesign

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β˜€ Happy Sunday morning, #TTRPG friends! β˜€

Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!

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Do not TPK to prove a villain is scary.

Build layers.
Let minions escape.
Advance the plan.

We break it down in Tabletop Cafe.

Watch here πŸ‘‡
youtu.be/Hy-2bUa_Be0

#TabletopJourneys #RPGDesign 🎲

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Motif Approach to Conflict: Universal Hits & Conditions Universal Hits and Social Conflict in Motif One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r

One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?

thoughtpunks.com/mot...

#TTRPG #IndieDev #RPGDesign #GameDesignBrunch

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Making an animated tutorial for Boundless Nations. Ultimately, this will have VO, pauses for explanation, possibly extra motion graphics.
Could stuff like this help make the game more accessible? Let us know what you think.
#gamedev #rpgdesign #BoundlessNations

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Game Jam Alert: March 2026 by Drew_Makes Your montly newsletter for current and upcoming Game Jams

Have no fear, the next issue of Game Jam Alert is here! 😎
6 new tabletop Jams to get the brain juices going.

Make a game
Make a zine
Make a coffee and design something!

#rpgdesign

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β˜€ Happy Sunday morning, #TTRPG friends! β˜€

Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!

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Happy #SelfPromoSaturday!

I’ve been building a modular TTRPG engine called Frontiers, and the beta (2026-1) is officially live.

Right now I’m looking for feedback for 1.0 so if you wanna help out β€” check it out!

hackmd.io/@frontiers-e...

#TTRPG #RPGDesign #ttrpgcommunity

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Motif Approach to Conflict: Universal Hits & Conditions Universal Hits and Social Conflict in Motif One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r

One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?

thoughtpunks.com/mot...

#TTRPG #IndieDev #RPGDesign #GameDesignBrunch

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β˜€ Happy Sunday morning, #TTRPG friends! β˜€

Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!

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An elvish looking fantasy woman with a magic staff, large pointy ears, long hair and glowing white eyes

An elvish looking fantasy woman with a magic staff, large pointy ears, long hair and glowing white eyes

Here is the Fuath, (malevolent water spirit) inspired from Celtic mythology for the game I'm designing.

#Fuath #pencilsketch #bestiary #sketch #RPGdesign #drawing

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Clues and leads are not the same thing. One answers a question. The other points you toward the next one.

Clues vs Leads breaks down how this difference keeps investigations moving and prevents stalls at the table. Clean structure. Better mysteries.
#GUMSHOE #TTRPG #RPGDesign
bit.ly/4aTCK1i

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A pencil sketch of an ogre holding a spikey club and wearing light weight armour and a skull on his belt and one on his necklace.

A pencil sketch of an ogre holding a spikey club and wearing light weight armour and a skull on his belt and one on his necklace.

Here is the Ogre for my RPG #bestiary

#ogre #sketchaday #pencilsketch #sketch #rpgdesign

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Hey everyone! For this #WIPWednesday, I wanted to share what I’m working on.

I’m currently developing Frontiers 1.0 and tightening up core systems ahead of the full release later this year.

The beta (2026-1) is already live if you’d like to take a look:
hackmd.io/@frontiers-e...

#TTRPG #RPGDesign

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Motif Approach to Conflict: Universal Hits & Conditions Universal Hits and Social Conflict in Motif One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r

One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?

thoughtpunks.com/mot...

#TTRPG #IndieDev #RPGDesign #GameDesignBrunch

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If Game of Thrones ran on DramaSystem, who would owe who a favor? Who would push, concede, or burn a bridge for leverage?

See how shifting emotional stakes and character goals reshape the story at the table.
#DramaSystem #TTRPG #RPGDesign
bit.ly/468AaBS

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I am looking to create a diverse and inclusive team for a hobbyist TTRPG development (revshare) project, and I'll be in touch through discord if you're a good fit. Application is below
#art #gamedev #ttrpg #ttrpgdev #rpgdev #rpgdesign #dnd #dungeonsanddragons #paizo #pf2e

forms.gle/A7J1kGeA3Gx6...

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β˜€ Happy Sunday morning, #TTRPG friends! β˜€

Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!

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Here a sketch of a Bear for my RPG #bestiary 🐻

#bear #pencilsketch #RPGDesign #drawing #sketch

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Coming soon: Rotted Capes: Second Bite The World Didn't End with a Bang, but with a BITE! Rotted Capes: Second Bite is the new edition of the superhero-horror RPG.

#FollowFriday

No closed doors here.
Rules drafts, design calls, playtest scars, all of it’s part of the process.

If you like seeing games built in the open, you’re welcome here.

tinyurl.com/RottedCapes2b

#IndieRPG #TTRPGCommunity #RPGDesign

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Coming soon: Rotted Capes: Second Bite The World Didn't End with a Bang, but with a BITE! Rotted Capes: Second Bite is the new edition of the superhero-horror RPG.

#FollowFriday

No closed doors here.
Rules drafts, design calls, playtest scars, all of it’s part of the process.

If you like seeing games built in the open, you’re welcome here.

tinyurl.com/RottedCapes2b

#IndieRPG #TTRPGCommunity #RPGDesign

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Frontiers just entered beta.

It’s a modular universal TTRPG engine, ORC licensed and built for people who like digging into mechanics.

Beta 2026-1 docs are live and open for feedback.

hackmd.io/@frontiers-e...
#TTRPG #RPGDesign #IndieRPG

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Here is a sketch of an Elk for my RPG #bestiary.

#elk #pencilsketch #sketch #RPGDesign #drawing

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tmcgry.itch.io/fangs-claws-...

every grizzled monster hunter needs a reason to do something stupid

#rpgdesign #rpg #ttrpg #osr

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more tmcgry.itch.io/fangs-claws-...

this isn't exactly where i want it to be, but i want the journeying and downtime and resting to feel more gamey (like bitd) and while this definitely needs some more tuning, i think im on the right track

#rpgdesign #ttrpg #osr

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