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Posts tagged #Renderer

https://youtu.be/EkSL_TSH8Rc

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Post image Project Manager- 3D Asset Manager - Material Library Explorer

Project Manager- 3D Asset Manager - Material Library Explorer

🌟 Easily create #Materials supports to your #renderer straight from #Bitmaps.
Just drag & drop an #image into the #Material #Editor, #Slate Mat Editor, or right onto #Model in the #viewport. 🖱️✨
https://tinyurl.com/264yxyup
https://youtu.be/EkSL_TSH8Rc
#3dsMax #Plugin #Model #Mat

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After fixing a major bug in my C++ path tracing #renderer and another one in the object's rotation functions, I can now depitct new composite objects like this:

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🌍☀️ More experiments with my C++ #raytracer & #renderer.

Spheres now support color textures. A solar system scene felt like the perfect demo. (Nothing to scale.)

It might not be the most complex scene for a renderer, but it's great for testing textures and motion.

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i am going to add physics simulation to VSC. this is going to represent the last 1% of VSC's verification (9.9 - 10.0) and will possibly be the hardest segment of the verification.
#cpp #rendering #softwarerendering #renderer #softwarerenderer

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https://youtu.be/EkSL_TSH8Rc

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Post image Project Manager- 3D Asset Manager - Material Library Explorer

Project Manager- 3D Asset Manager - Material Library Explorer

🌟 Easily create #Materials supports to your #renderer straight from #Bitmaps.
Just drag & drop an #image into the #Material #Editor, #Slate Mat Editor, or right onto #Model in the #viewport. 🖱️✨
https://bit.ly/48A1f2M
https://youtu.be/EkSL_TSH8Rc
#3dsMax #Plugin #Model #Mat

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Now you can create your own game UI or world textures with Ratatui! 🐀

🧊 soft_ratatui — Pure software renderer.

🚀 Perfect for embedding TUI widgets anywhere.

🦀 No terminal or GPU needed, just Rust!

⭐ GitHub: github.com/gold-silver-...

#rustlang #ratatui #tui #gamedev #egui #bevy #renderer

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Moved my render stages around to be able to sample the volumetric froxel fog shadows in the fragment shader as well. (exaggerated shadows in video) 🔵⚫🦖 #screenshotsaturday #indiedev #gamedev #vulkan #renderer #raymarcher

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hey everyone, it's been awhile and i wanted to give an update.
i've been working on a pixel art renderer, all done in opengl! this has been a truly fun learning experience thus far! all WIP 🍃🌱

#opengl #pixelart #renderer #toonshader

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How to Fix: Youtube Audio Renderer Error in Windows 10 YouTube is a video website that allows users to upload, watch and share videos. I usually enjoy this site by relying on the help of the Mozil...

#Tips&Tricks; #Audio #Renderer #Error #Audio #Renderer […]

[Original post on techmaina.com]

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Substance 3D Designer Update: New Renderer, Post FX, and Context Editing | Adobe Substance 3D
Substance 3D Designer Update: New Renderer, Post FX, and Context Editing | Adobe Substance 3D YouTube video by Adobe Substance 3D

A new version of #SubstanceDesigner is now available!
On the surface, it features a new #renderer with high quality lighting and post FX, but underneath, it uses a brand new #USD architecture allowing to import full 3D scenes and work on your materials in context.
www.youtube.com/watch?v=6EkX...

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Ratatui started as a terminal UI library... but now it's something else.

🐁 Meet "soft_ratatui" — A pure software renderer backend

🌐 No terminal or GPU required. TUI everywhere.

🦀 All powered by Rust!

⭐ GitHub: github.com/gold-silver-...

#rustlang #ratatui #tui #backend #renderer #wasm #terminal

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How to Fix: Youtube Audio Renderer Error in Windows 10 YouTube is a video website that allows use...

techmaina.com/how-to-fix-youtube-audio...

#Tips&Tricks; #Audio #Renderer #Error #Audio #Renderer #Error #on #youtube #Youtube #Audio

Event Attributes

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Want to integrate custom #3D renderers with Qt? This KDAB Training Day (8 May) course covers Qt’s #graphics stack, Vulkan-based renderers, and KDGpu for easier #Vulkan handling. Work with modern rendering APIs in Qt 6. Early bird tickets: training.kdab.com/ktd25/ #QtDev #Renderer

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SolarLuneTwitch - Twitch I'm an indie game dev, artist, and musician. I do stuff sometimes.

Going live with some handmade 3D gamedev in Go here:

www.twitch.tv/solarlunetwi...

#ebitengine #renderer #3d #gamedev #golang

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Screenshot of a virtual world in Overte containing tower on an island floating high in the sky over planet with bright red atmosphere.

Screenshot of a virtual world in Overte containing tower on an island floating high in the sky over planet with bright red atmosphere.

Screenshot of a virtual world in Overte containing tower on an island floating high in the sky over planet with bright red atmosphere.

Screenshot of a virtual world in Overte containing tower on an island floating high in the sky over planet with bright red atmosphere.

Screenshot of tropical island world in Overte

Screenshot of tropical island world in Overte

Work on #Vulkan renderer grant from #NLnet Foundation is progressing, with both forward and deferred #renderer having most features finished now. Optimization and #vr support is coming next. #opensource #foss

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Implementing Particle Effects in Unity Particle effects are a great way to add visual flair and dynamism to games or applications. Unity provides a powerful and flexible particle system that allows developers to c...

Implementing Particle Effects in Unity #Unity #Particlesystem #Effect #Main #Shape #Emission #Renderer #Module #Beginner #Tutorial #Guide #Scripting #Coding #Programming #Real #life #Examples

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4 Templates of Ambient Occlusion in 3ds Max [with Settings] Ambient occlusion in 3ds Max with ART, V Ray, Corona & Arnold Renderer. Use of Maps & Materials explained here for quick set ups, both for the pros & beginners.

You need to show quick #renders #passes during #production and #ambient #occlusion is a sure bet. #ambientocclusion in #3dsMax with #ART, #vRay, #Corona & #Arnold #Renderer. Use of #Maps & #Materials explained here for quick set ups for the #pros & #beginners.
www.creativesnext.com/blog/ambient...

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C# Script for Creating a Cursor Trail Effect in Unity Below is a script that generates a trail that follows the mouse cursor in Unity. Create a new script, name it SC_CursorTrail then paste the code below inside it: SC_CursorTra...

C# Script for Creating a Cursor Trail Effect in Unity #Unity #Design #Tutorial #Trail #Renderer #Mouse #Cursor #Follow #Line #Fx #Visual #Effect #Camera #Script

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How to Paint with Particle System in Unity Unity Engine, renowned for its diverse and dynamic toolset, offers countless ways to create immersive experiences. Among these, the Particle System stands out as a versatile ...

How to Paint with Particle System in Unity #Unity #Particle #Painting #Emission #Scripting #Raycasting #Canvas #Effects #Mechanic #Renderer #Texture #Dynamic #Brush #Customizable

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MeshPortalMaterial example ported from @react-three/drei: https://codesandbox.io/p/sandbox/magic-box-forked-vl2tj6?file=/src/App.js:51,29

MeshPortalMaterial example ported from @react-three/drei: https://codesandbox.io/p/sandbox/magic-box-forked-vl2tj6?file=/src/App.js:51,29

`portal-material-side` component with `ngts-mesh-portal-material`. Angular Template works beautifully here

`portal-material-side` component with `ngts-mesh-portal-material`. Angular Template works beautifully here

The 3D scene graph with a Mesh and 6 `portal-material-side` rendered as 6 sides of the BoxGeometry. Each side has a different shape (rendered in the portal) and different color.

The 3D scene graph with a Mesh and 6 `portal-material-side` rendered as 6 sides of the BoxGeometry. Each side has a different shape (rendered in the portal) and different color.

#angular #threejs #renderer
Back at it after a couple of months, pmndrs/vanilla adds "MeshPortalMaterial" so now angular-three-soba also adds it
soba.angularthree.org?path=/story/...

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Mostly worked on architecture changes and pipeline optimizations this weekend, but I did manage to get a nice gradient shader put together.

Now textures can be tinted with solid colors, or up to 25-color gradients; either linear or radial!
#aqui3d

#webdev #renderer #rendering #javascript #gamedev

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Pixi JS logo on pink background.

Pixi JS logo on pink background.

🔴 Pixi JS
The HTML5 Creation Engine
Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
#javascript #game #webgl #canvas #rendering #glsl #datavisualization #renderer #pixijs #pixi #canvas2d #renderingengine #rendering2dgraphics
pixijs.com

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Found a few more hours to knock out texturing!
Next up is implementing a depth buffer and sorting the meshes.

#aqui3d #webdev #webgpu #3d #renderer #rendering #graphics #gamedev

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WebGPU Game of Life A simple implementation of Conway's game of life, using compute shaders via the WebGPU API.

It's only the WebGPU tutorial code, running Conway's Game of Life from a compute shader, but I did manage to get it wired up in a scene with a real ECS, so the next parts - like mesh rendering - should be much simpler.
Looking forward to it!
#webdev #webgpu #3d #renderer
vimeo.com/1002455556?s...

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Easily create #Materials supports to your #renderer straight from #Bitmaps.
Just Drag & Drop an image into the #Material #Editor, #Slate Mat Editor, or right onto Model in the #viewport.🖱️✨ Learn more: 3d-kstudio.com/product/proj... #3dsMax #Plugin #Material #Render #Kstudio #Asset #Arch #PBR

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