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Posts tagged #SpeedTree

Video

Congrats to Gnomon BFA student Sam Menezes for winning Best of Term: Texturing & Shading (Fall 2025)!

Gnomon Courses: Texturing & Shading 2 w/ Tran Ma
Software: @adobe.com #Substance3D Painter, @maxonzbrush.bsky.social, #MarvelousDesigner, @unity.com #SpeedTree, @marmoset3d.bsky.social Toolbag 5

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Whanganui's own Eddie White is competing in the #NZArb #speedtree Climbing Pairs Championship with #husqvarna at the #Fordranger #RuralGamesNZ in #palmy

Eddie got into the sport back in 2018, for the last five years and last year he won the Wellington regional champs!

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Final Output of my Stylized Landscape.

This 3D Environment is based on a course by Aniket Rawat: flippednormals.com/product/crea...

#GameArt #Stylized #3DArt #3DEnvironment #UnrealEngine #Blender3D #Substance3D #Speedtree

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“Under my mentorship, I'll share new workflows and instill confidence to tackle whatever your next foliage project may be. I look forward to working with you!"

#Games #GameArt #ArtMentorship #VegetationArt #FoliageArt #GameDev #SpeedTree #ZBrush #UnrealEngine #SubstancePainter

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I'm learning how to use SpeedTree, and in an effort to combine it with ZBrush, this the result. Will most likely include this workflow in my portfolio ✨🌓

#speedtree #zbrush #digitalart #gameart #environmentart #unreal

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WIP GIF of my Stylized Landscape

#3DArt #b3d #substance3d #UnrealEngine #GameArt #Speedtree

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Made some trees today 🌲🌿
Still a lot of improvements to be made, but atlas distribution and proportions are there at least ✨
Might need some extras for saplings. Shader work coming next!

#3Dart #gamedev #gameart #UnrealEngine #UE5 #Speedtree #Vegetation #Foliage

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A Volvo 242 Turbo heading towards a golden sunset, surrounded by Scots pines, ferns, and boulders.

A Volvo 242 Turbo heading towards a golden sunset, surrounded by Scots pines, ferns, and boulders.

Way Out West

#Blender #UnrealEngine5 #SpeedTree

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Exploring sculpting and organic shapes — finally bringing my idea of a magical portal to life. All that’s left is to nail the effects.
#blender #zbrush #speedtree #3dart

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An early autumn tree created in #SpeedTree and rendered in #UE5 for my next environment that I'm currently working on. #GameArt #EnvironmentArt

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#WIP #Vikings #Project #Flowers Made with #SpeedTree, #SubstanceB2M and #Photoshop Also, implemented it on #Unreal5

#3d #3dart #gameart #lowpoly #realistic #gamedev #pbr #realistic #unrealengine #videogame #environment #viking #fantasy #gameasset #medieval #forest #nature #vegetation

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A stylized winding Tree trunk without leaves. The texture is also stylized with a moss green gradient at the base of the trunk.

A stylized winding Tree trunk without leaves. The texture is also stylized with a moss green gradient at the base of the trunk.

Stylized Tree trunk has been textured!

i used this video to help me: youtu.be/dt0JJwwbfwM

#blender3d #b3d #speedtree #substancepainter

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Blender Viewport Screenshot of a model of a bending stylized tree.

Blender Viewport Screenshot of a model of a bending stylized tree.

WIP of a stylized tree for my upcoming environment.
#b3d #blender3d #speedtree

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#WIP #Vikings #Project #PineTree Made with #SpeedTree, #SubstanceB2M and #Photoshop Also, implemented it on #Unreal5

#3d #3dart #gameart #lowpoly #realistic #gamedev #pbr #realistic #enviorment #unrealengine #videogame #environment #viking #fantasy #gameasset #medieval #forest #nature #vegetation

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Seems like #SpeedTree site and licensing is still down 11ish days later. As someone who just got excited about using it, anyone know what is going on?

cc @unity.com

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screenshot of SpeedTree, the industry-standard vegetation toolkit for projects of any size and style, used across both games and film as part of call to action on documentary filmmaking and project documentation for the CSR and nonprofits within budget

screenshot of SpeedTree, the industry-standard vegetation toolkit for projects of any size and style, used across both games and film as part of call to action on documentary filmmaking and project documentation for the CSR and nonprofits within budget

#SpeedTree is a industry-standard #vegetationtoolkit for projects of any size and style, used in both games and film. You can create and customize #models with procedural generators and manual art tools in the #SpeedTreeModeler. You can integrate the program with other #3dprograms. #3dtreemodeler

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One little update at a time

Unlit vs Lit Test

#VRChat #Nature #GameDev #SpeedTree #Quixel

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A selection of some of the first assets from my latest project that we're working on over on Twitch (twitch.tv/jamesward3d) in the evenings!

Feedback is always appreciated and welcomed 🙂

#3dart #gamedev #marmoset #IndieDev #blender #Zbrush #speedtree #substancepainter

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blended terrain and assets today
#quixel #speedtree #vrchat

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Video

Example of how I can drag the root in space on the forced geometry to make multiple variations

#speedtree #gamedev #nature #envart

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Back to art it is
#speedtree using geometry forces
to create growing Ivy

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Video

On and off the past couple of years I've been working on a foliage modeling program.

You mostly use gizmos to create plants instead of tweaking fields, so hopefully it do be easier to use than things like #speedtree!

Let me know what is important and ya wanna see!

#gamedev #indiedev #gameart

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3. Temperate Ferns

it was my onboarding task and I learned #speedtree through it. Shoutout to @artofdape.bsky.social for helping me while creating this one (among other amazing colleagues at CIG)

www.artstation.com/artwork/rlyP52

#3dart #gameart #Vegetationart

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You know what, fuck you

Makes my own GTA 6 😤
#speedtree #unity #vrchat

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Today will be " I always wanted to learn #SpeedTree again" day.

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Preview
Test Venue Final (VRC World Project), Jayme Woodbridge Inspired by the sietch architecture showed in dune and other eco brutalist architecture I made an environment for a weekend chill music event space for the social platform VRChat

My breakdown of TEST VENUE final and the corridor expansion

#blender #substance #speedtree #megascans #zbrush
www.artstation.com/artwork/oJ1olW

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Been wanting a height indicator in #blender similar to the one from #SpeedTree for a while, so I decided to make it as a gizmo! still needs a bit of finetuning, but pretty happy with it so far!

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Image of Old vs New 3d models of vine maple trees

Image of Old vs New 3d models of vine maple trees

I've been trying to up my foliage/ #speedtree game recently; working on a scrawny Vine Maple asset and I've been excited about progress before + after critique!

Also learned about this cool thing thanks to someone on a discord - check it out, it's cool en.wikipedia.org/wiki/Sympodi...

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Poster for my AGDS2025 Honours Project!

Poster for my AGDS2025 Honours Project!

Poster for my honours at the Abertay Digital Grad Show 2025, where I'm also doing a fundraiser for @alzheimerssoc.bsky.social!

15th - 17th of May do come along and take at look at everyone's hard work !

Was very happy with how my forget-me-nots turned out in unreal :)

#gameart #UE5 #speedtree

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My 22-min solo project, 6 years in the making, 'The Dashkin' pilot is finished. Releasing later this year. More previews to come.

#2danimation in Harmony - environments in #UE5 #speedtree - #sounddesign for this preview by Lee Darkin-Miller -
#2dfx #brackenwood #dashkin

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