My idea for 10 new crate types to bring more variety!
🔶 Accounting crates for the (colored) gem
🔷 Non-accounting or separate collectible crates
🔶Onewayer: Regular crate with 2 arrows engraved indicating the direction it will go if Crash bounces on it repeatedly, then when it reaches its goal, he can crash it;
🔶Boomtrick: Regular crate with a TNT or Nitro label: can be confused and/or missed if not observed better in certain details;
🔶Neighwave: Can crash other crates if close to it, does not damage Crash but pushes him away, very serious near ledges or explosive crates;
🔷Helper: If die multiple times in the same level, a special crate will appear near Crash that - if broken - can give us some help items to help us move forward, such as Aku-Aku’s triple mask;
🔷Whatodoo: An uncrashable crate that - if hit - will project a hologram to give us some explanation on what to do and will happen to us later, sometimes it can even give us clues such as the location of certain strategically hidden crates;
🔶Manpresser: 2 trap crates placed on the sides that activate only when Crash stands between them, after which the boxes will brutally try to crush him, but with the right promptness they are both crashable;
🔷Whereleadoo: Elusive and well-hidden crate with a portal engraved on it that - if broken - creates a teleporter in front of us: once inside, it takes us to a part of a level much further ahead, thus giving us a little taste of what that level will be like once we actually reach it and also to get some collectibles that are impossible to get normally in that level;
🔶Cowacrate & Forbcrate: 2 living crates with the same look as a regular one but opposite roles: as soon as they hear a nearby crate crash or Crash getting too close to them, the Cowacrate runs away from Crash, the Forbcrate attacks Crash, both jumping and turning around;
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