A screenshot of Blender 3D's UI, showing a pop up panel in the 3D view with the Array modifier's properties in it. On the right is the modifier stack with the Array modifier.
Finally got the Geometry Nodes modifier UI showing correctly in a pop up with Python thanks to the new 'is_input_visible' and 'is_input_used' methods added by Alex Tkachyov.
projects.blender.org/blender/blen...
Still can't draw regular modifiers completely correctly.
#b3d #Blender3D #bpy