An announcement for Nikki's talk. The Games User Research SIG Logo is in the top right.
Nikki Crenshaw
The Carcinization of Azeroth: Exploring Arachnophobia Accessibility in World of Warcraft
Release Date: Friday, November 15
Watch Party: 7:00pm GMT/ 2:00pm EST/ 11:00am PST
Live Q&A: 7:30pm GMT/ 2:30pm EST/ 11:30am PST
Description: For the last 20 years, World of Warcraft has expanded the world of Azeroth, allowing players to see new continents, new races, new enemies…and a whole lot of spiders. This talk reviews the research and development process for “Arachnophobia Mode” – a new Accessibility option introduced in The War Within to help players with arachnophobia enjoy the wide world of Azeroth more comfortably.
Key topics:
Understanding what aspects of “spiders” contribute to arachnophobia.
Exploring different model treatments and why they do or do not work.
An overview of WoW’s Arachnophobia Mode feature and how it works.
The impact of research on development.
I'm presenting at the IGDA GUR SIG 2024 Online Speaker Series about Arachnophobia Mode in WoW! This was a cool intersection between #GamesUR, #GameDesign, & #a11y. There's lessons here for any studio looking at arachnophobia a11y in their game.
The video goes live on Friday, November 15th!