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Posts tagged #gamesUR

Zelle has her hair in a braid, has on maroon glasses, and is wearing a blue cloak and plastic armor. She is in front of full bookshelves.

Zelle has her hair in a braid, has on maroon glasses, and is wearing a blue cloak and plastic armor. She is in front of full bookshelves.

This is #WhatAGameDevLooksLike! I’m Elizabeth Zelle, a game dev since 2008 working at places like Volition (RIP), Bethesda, and Amazon.

I love leading and growing #gamesUR teams, empowering devs to make more inclusive games, and my weekly d&d sessions (that we’ve kept up for over 6 years!)

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A excellent piece on why 'Design by Reddit' is a terrible replacement for actual user research.

Keeping a finger on the pulse of social media sentiment can be an important *complement* to understanding your users (and even add context to your research responses), but can't replace #GamesUR

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Coming Soon (Conference) | Games User Research Community

The IGDA GURSIG is happy to announce the #gamesUR Summit 2026 in Helsinki, Finland this May 2026.
We look forward to connecting our community again!

Keep an eye on our website for details. www.gamesur.com/coming-soon-...

#GamesUR #UserResearch #GameDev

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Small: Recommended for: ≤5'6" | < 200lbs

Regular: Recommended for: 5'7"-6'2" | < 220lbs

XL: Recommended for: 5'11"-6'9" | 175-395lbs

Small: Recommended for: ≤5'6" | < 200lbs Regular: Recommended for: 5'7"-6'2" | < 220lbs XL: Recommended for: 5'11"-6'9" | 175-395lbs

Random #gamesUR advice:

Buying new chairs for your playtest lab?

1) CHECK THE WEIGHT RATINGS. You want to provide safe seating for a variety of body types and you might be shocked at how low these are for a lot of mainstream 'gamer chairs'. For this brand the Regular size only goes up to 220lbs

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Calling all #gamesUR experts! 📢
Submissions for our 2025 #gamesUR Online Speaker Series are open till Friday October 10th!

Submit your work and help shape the future of GUR by sharing your experiences and lessons with our global community.

Submit your talk: https://forms.gle/amFLuKWnzRUKmVPTA

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Life's daily struggles as witnessed in a #playtest.

Player: "This all happens too fast."
Moderator: "What?"
Player: "The world!"

#gamesUR
#UX

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a man in a blue shirt and tie is pointing at a bulletin board with a lot of papers on it . ALT: a man in a blue shirt and tie is pointing at a bulletin board with a lot of papers on it .

I gotta say, a lot of my professional life as a user researcher just ends up looking like this gif #gamesUR

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As a game's User Researcher you can't write those emotional goals for them, but you *can* be in a great position to ask important questions during Pre-Prod to help guide your dev teams into thinking about their game from a different angle. Then you can test against those goals.

#gamesUR

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We're hiring: Games User Researchers in Brighton, UK and Montreal, Canada. Experienced & early-career roles. Come join our team of player research specialists, contributing to the world's best games.
➞ Details playerresearch.com/careers/

#gamedev #gamejobs #gamesUR #playerresearch

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This is Fine, 2020: Networking into the Games Industry as a New Grad Struggling as a New Grad? I definitely was! Nonetheless, I managed to have some success despite 2020 being 2020 and I want to share my internship experience at UX is Fine! - from how I got the opportu...

About 4 or so years ago, I made this blog post about what it's like to enter the games industry in 2020.

I think it's time to have Part 2 soon, focusing what it's like to stay in industry and grow. 🤔

#gamedev #gamesUR

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About - Blizzard Entertainment Crafting genre-defining games and legendary worlds for all to share.

Every voice matters, and we want to hear yours!

The Games User Research team at @blizzardent.bsky.social is LFM! Use the link below to join our participant database & provide feedback on live/in-development games FOR SCIENCE!

#GamesUR #GUR #UserResearch

www.blizzard.com/en-us/resear...

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The Carcinization of Azeroth: Exploring Arachnophobia Accessibility in World of Warcraft - Crenshaw
The Carcinization of Azeroth: Exploring Arachnophobia Accessibility in World of Warcraft - Crenshaw YouTube video by Games User Research SIG

my talk on #Arachnophobia Mode in @warcraft.bsky.social is live!

#GamesUR #GameA11y #A11y #UserResearch

www.youtube.com/watch?v=x7k2...

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for #GamesUR folks, this is one of the most important things you can do for our industry & your peers this year.

I used the results of this survey when I was breaking into the industry to advocate for a competitive salary for myself, & continue to use it to benchmark how my pay is doing. DO IT!!!

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GamesUR Salary Survey 2024 - 2025

Our annual salary survey is live! If you work in games user research, please contribute and share.

Survey: www.gamesursalarysurvey.com
Previous results: www.gamesur.com/resources/sa...

🧵 Video presentation on 2023/24 survey results in thread — but go and complete the survey first!
#gamesUR

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I worked for your dream studio. It was fine. - John Hopson
I worked for your dream studio. It was fine. - John Hopson YouTube video by Games User Research SIG

Today’s #gamesur speaker series talk is by @johnhopson.bsky.social with advice about applying to jobs in games user research, especially for your “dream studio”. youtu.be/SREYIbPIfMk?...

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Amazon.com: The Secret Science of Games eBook : Hopson, John: Kindle Store Amazon.com: The Secret Science of Games eBook : Hopson, John: Kindle Store

My book, "The Secret Science of Games", is free on Kindle for the next two days!

Some of my favorite lines:

"In a conflict between science and fun, science should lose."

"The best data is the data you already have."

www.amazon.com/Secret-Scien...

#gamedev #UX #UXR #gamesur

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Setting The Stage For Research Success - Understand Stakeholders To Run Better Research -  Bromley
Setting The Stage For Research Success - Understand Stakeholders To Run Better Research - Bromley YouTube video by Games User Research SIG

The online #Gamesur speaker summit kicked off today, with one new talk each day this week. Talks are on Youtube with discussions on the Discord! Link to the Youtube playlist here www.youtube.com/watch?v=I_eo...

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An announcement for Nikki's talk. The Games User Research SIG Logo is in the top right.

Nikki Crenshaw
The Carcinization of Azeroth: Exploring Arachnophobia Accessibility in World of Warcraft

Release Date: Friday, November 15
Watch Party: 7:00pm GMT/ 2:00pm EST/ 11:00am PST
Live Q&A: 7:30pm GMT/ 2:30pm EST/ 11:30am PST
Description: For the last 20 years, World of Warcraft has expanded the world of Azeroth, allowing players to see new continents, new races, new enemies…and a whole lot of spiders. This talk reviews the research and development process for “Arachnophobia Mode” – a new Accessibility option introduced in The War Within to help players with arachnophobia enjoy the wide world of Azeroth more comfortably.

Key topics:
Understanding what aspects of “spiders” contribute to arachnophobia.
Exploring different model treatments and why they do or do not work.
An overview of WoW’s Arachnophobia Mode feature and how it works.
The impact of research on development.

An announcement for Nikki's talk. The Games User Research SIG Logo is in the top right. Nikki Crenshaw The Carcinization of Azeroth: Exploring Arachnophobia Accessibility in World of Warcraft Release Date: Friday, November 15 Watch Party: 7:00pm GMT/ 2:00pm EST/ 11:00am PST Live Q&A: 7:30pm GMT/ 2:30pm EST/ 11:30am PST Description: For the last 20 years, World of Warcraft has expanded the world of Azeroth, allowing players to see new continents, new races, new enemies…and a whole lot of spiders. This talk reviews the research and development process for “Arachnophobia Mode” – a new Accessibility option introduced in The War Within to help players with arachnophobia enjoy the wide world of Azeroth more comfortably. Key topics: Understanding what aspects of “spiders” contribute to arachnophobia. Exploring different model treatments and why they do or do not work. An overview of WoW’s Arachnophobia Mode feature and how it works. The impact of research on development.

I'm presenting at the IGDA GUR SIG 2024 Online Speaker Series about Arachnophobia Mode in WoW! This was a cool intersection between #GamesUR, #GameDesign, & #a11y. There's lessons here for any studio looking at arachnophobia a11y in their game.

The video goes live on Friday, November 15th!

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Business of games: Know When to Push the Right IAP According to the Game Stage! Which IAP to Offer, When at early, mid and late stage of the game. 273

Business of games: Know When to Push the Right IAP According to the Game Stage!

businessofgames.icartic.com/p/business-o...

#gamedesign #mobilegames #gamedevelopment #gamedev #userexperience #gamesur #useracquisition #growth #UA #gamedeveloper #unity3d #madewithunity #mobilegaming

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Business of Games: M3 game with cars/truck renovation meta 🚗 🛻🚛 Games compared Chrome Valley Customers, Forza Customs - Restore Cars, and Truck Star, 270

Business of Games: M3 game with cars/truck renovation meta 🚗 🛻🚛

businessofgames.icartic.com/p/business-o...

#gamedesign #mobilegames #gamedevelopment #gamedev #userexperience #gamesur #useracquisition #gamedeveloper #indiedev #unity3d #madewithunity

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