MaterialX adds support for Slang Shader generation!
Learn more: www.aswf.io/blog/materia...
#materialx #slang #shaders #ASWF #machinelearning #openusd
Latest posts tagged with #materialx on Bluesky
MaterialX adds support for Slang Shader generation!
Learn more: www.aswf.io/blog/materia...
#materialx #slang #shaders #ASWF #machinelearning #openusd
Today, Chaos builds instant feedback into the viewport, connecting Maya and Houdini to Chaos Vantage’s real-time path tracer. #Chaos #ChaosVantage #ChaosVantage3 #ChaosVantageHydraDelegateforHoudini #Houdini #MaterialX #Maya #RealTimeRendering #USD #VRay7
www.animationmagazine.net/2025/12/chao...
New Github PR to #ThreeJS that adds much improved #MaterialX support.
New nodes & properties supported: thin film, sheen, transmission, rotate, determine, inverse, floor, reflect, refract, opacity, specular, anisotropy, etc...
Full details: github.com/mrdoob/three...
MaterialXベースのマテリアルを編集&作成するためのノードベースのエディタ!
オープンソース&無料!OpenPBR対応!
QuiltiX v0.8
3dnchu.com/archives/qui...
#MaterialX #OpenPBR
Small weekend experiment: ported an LCD shader from Blender to #MaterialX (originally authored by PixlFX)
Visuals based on Rohan Dalvi's Particle Effects in Houdini tutorial found on
YouTube, set to some original piano music
#sidefx #houdini #houdinifx #karma #materialx #usd #piano #music
Join the 3D Asset Interoperability Working Group on April 30th for the education session, Material Convergence - MaterialX, glTF, and USD with Jonathan Stone and Ed Mackey. All members are welcome! Not a member? Join us - https://metaverse-standards.org/members/
#glTF #MaterialX #USD
Join the 3D Asset Interoperability Working Group on April 30th for the education session, Material Convergence - MaterialX, glTF, and USD with Jonathan Stone and Ed Mackey. All members are welcome! Not a member? Join us - metaverse-standards.org/members/
#glTF #MaterialX #USD
Oliver Markowski returns to talk about the future of VFX—USD, MaterialX, Gaussian Splats, and RISE’s work on Guardians Vol. 3, Megalopolis, and Fallout.
www.chaos.com/cg-garage/ol...
#VFX #Filmmaking #CGGarage #USD #MaterialX #GaussianSplats #GuardiansOfTheGalaxy #Megalopolis #Fallout #podcast
Announcing OpenUSD v25.02: Key Features and Improvements
#openusd #aousd #3d #materialx #openpbr
OpenUSD v25.02 is out now.
Full release notes:
github.com/PixarAnimati...
#openusd #aousd #3d #materialx
Furthermore implemented #MaterialX geompropvalues (MDL scene data), and GeomSubsets. This required quite some code rewriting, as I now store a copy of the CPU geometry data in the renderer itself. Here’s a render of stehrani3d’s MaterialEggs which make use of these features (2/4)
At Axis (💔), we had an incredibly useful tool that could automatically generate materials from a folder of textures. I decided to create something similar for my own projects and share it with the Sidefx Houdini community—completely free!
#3d #houdini #python #materialx