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Roll a D8 to determine your clothing style in this #randomtable for Cultists & Cubicles.

#mörktober #morktober
#morkborg compatible #ttrpg

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Inspired to start working on a table to determine random chimeras. Various heads, bodies, feet, wings, and tails all could give different attacks or abilities.

What should be the standard? 2 heads or 3?

#TTRPGDesign
#Monster
#RandomTable

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Relationship Complications There's a really good post by Elmcat about prepping settlement-based adventures by designing neighborhood blocks and representing buildings (etc.) as people! But it also has a petty desire table that I felt like would be nice to generalize: that although people's relationships are often overdetermined by their relative positions in a social matrix (in TTRPG terms, we can refer to these as factional allegiances), it's interesting when a socially determined relationship is complicated by a personal one, whether mutual or one-sided. To that end, I came up with a D20 table similar to Elmcat's, with just 10 results; the idea is that results [11–20] are straightforward and fully overdetermined, whereas [1–10] are complicated: D20 | Relation ---|--- 1 | **Aspiration:** X wants to be Y 2 | **Competition:** X wants to outdo Y 3 | **Fear:** X personally fears Y 4 | **Grudge:** X feels Y wronged them 5 | **Hatred:** X outright doesn’t like Y 6 | **Infatuation:** X desires after Y 7 | **Jealousy:** X wants something Y has 8 | **Obligation:** X owes Y something 9 | **Pity:** X looks down on Y 10 | **Respect:** X admires Y I haven't used this yet, but it aligns with how I write characters/situations and how I perceive interesting relationships to function in literature. For fun, I rolled twice: [3] fear and [8] obligation. Would that be fucked up or what?

We don't have enough social interactions in osr rules

traversefantasy.blogspot.com/2025/08/relationship-com...

#ttrpg #randomtable

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1: Loves the taste of rubber boots and will chew them any chance they get
2: Was once in a barnyard talent show, came second for interpretive dancing
3: Believes they can communicate with the moon, and sometimes tries
4: Is oddly obsessed with shiny things and hides them in their wool
5: Thinks they’re part duck and tries to quack when nervous
6: Once escaped the farm for three days and returned with a mysterious hat

1: Loves the taste of rubber boots and will chew them any chance they get 2: Was once in a barnyard talent show, came second for interpretive dancing 3: Believes they can communicate with the moon, and sometimes tries 4: Is oddly obsessed with shiny things and hides them in their wool 5: Thinks they’re part duck and tries to quack when nervous 6: Once escaped the farm for three days and returned with a mysterious hat

52 Pickup Escape The Farm - A beginner's tabletop roleplaying game
All you need to player: pen & paper, 1 six sided dice

52 Pickup Escape The Farm - A beginner's tabletop roleplaying game All you need to player: pen & paper, 1 six sided dice

Here's one of the random tables from our TTRPG Escape The Farm. This is used to come up with a fun fact for the Space Sheep you're playing.

What would be your space sheep fun fact?

#ttrpg #randomtable #sheep

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More Shrine Fluff This is because I had a nice, thoughtful comment. Money is nice, but comments are rare as hens tits around here and apreciated. Please do comment occasionally, it often produces more posts. (Please ignore this if you are an AI bot). The evil tables also includes evil shrine as a type and includes a location table like the last post **d12 Wild Shrine Decor ** 1 Horn-shaped basket of fruit and vegetables 2 Wreaths of various leaves and flowers 3 Skull of a beast with spectacular horns 4 Wooden carved poles or maypole 5 Skulls in piles, in niches or hanging in bundles 6 Cauldron or stone basin or bowl (maybe with water or blood) 7 Whicker figures or humans or animals or scarecrows 8 Standing stone and/or stone altar 9 Spectacular tree or giant fungi 10 Niches in a rock or tree with small offerings (or skulls) 11 Rock art from simple patterns to script or relief rock art 12 Animals just hanging out **d12 Wild Shrine Trinkets ** 1 Branch of misstletoe, holly or oak 2 Bronze dagger or sickle 3 Bowls of herbs & mushrooms 4 Decorated bucket or copper cup 5 Snakes 6 Decorative stones 7 Copper ornate buckles 8 Bronze torc 9 Bones of a prehistoric beast 10 Bagpipes, horns, drums or other instruments 11 Morsels of tasty nuts or berries, or fruit in a bowl 12 Corn dollies or vegetal figurines **d12 Wild Shrine Grounds ** 1 Faerie rings of flowers or mushrooms 2 Stick figurines 3 Carved druid mark on tree or stone 4 Bugs, butterflies, snakes, rodents 5 Stone steps 6 Pool surrounded by plants and/or fungi 7 Spring grotto pool 8 Ancient trees or giant mushrooms 9 Campside with fire pit 10 Burial mounds 11 Dolmen 12 Stranding stones **d12 Village Shrine Decor ** 1 Crude, mass-produced, tiny painting of a saint or a god 2 Crude folk paintings on the wall 3 Decorated bucket or basin 4 Jars or vases of water, brass or ceramic 5 Ornate candlesticks of brass 6 Copper or tin decorated plate 7 Crude statue or folk idol 8 Woven rug or banner on the wall 9 Many candlesticks 10 Decorated floor, carved or painted symbols 11 Small chest with offerings or ritual paraphernalia 12 Religious graffiti from pilgrims **d12 Village Shrine Trinkets ** 1 Some eggs 2 Tub or buckets of manure 3 Garden tools 4 Barrels of root vegetables 6 Plate of a ploughman's lunch 7 Kegs of beer 8 Butterchurn 9 Body awaiting burial in a shroud 10 Leg of lamb, sausages, pies or a dead rabbit 11 Wreaths of holly leaves 12 Chicken **d12 Village Shrine Grounds ** 1 Several graves, possibly a small graveyard with fence 2 Stick folk figurines hanging somewhere 3 Graffiti marking of the faithful 4 Folk painting of the church story 5 Common animals on the threshold in a pen or chained 6 Holy symbol, possibly on a wooden sign 7 Barrels of fermenting beer or cider 8 Plants growing in neat beds 9 Herbs or other food bundled and drying, tied out of reach 10 Pile of beer bottles awaiting refills 11 posts for tying horses, possibly with a trough 12 Small sheds for storing local festival costumes **d12 Urban Shrine****Decor**** **1 Gold candleabra or 2 Stained glass windows 3 Stone font or basin 4 Paintings of nobles 5 Artistic carving in stone 6 Text carving in stone 7 Decorated arch or niche 8 Ornate benches 9 Decorated pulpit 10 Organ, horn or other instrument 11 Statue of a divine being or beast 12 Reliquary or ossuary, or under the floor crypts **d12 Urban Shrine Trinkets ** 1 Bottle of wine 2 Holy symbol 3 Sacred silver or gold chalices 4 Holy sceptre, rod, or staff 5 Priests' ornate ceremonial hat 6 Priests' robes on a peg 7 Plate or bowl of coins 8 Shield on the wall with coats of arms 9 Incense burner 10 Orate lantern 11 Silver statuette of a saint 12 Holy book **d12 Urban Shrine Grounds ** 1 Fountain or well 2 Stable sheds 3 Pilgrims' shacks or worker cottages 4 Hermits hole 5 Statues or gargoyles 6 Bench 7 Ornate garden, flowers or vegetables 8 Nice, trimmed lawn 9 Beehives and an orchard 10 Graveyard 11 Wall, some with castellation and tower 12 Porch with columns **d12 Evil Shrine Decor**** **1 Pit or well, or sinkhole 2 Altar and sacrificial weapon 3 Candles or a chandelier 4 Banner or tapestry 5 Niche of evil books and ritual paraphernalia 6 Chest of money and jewels, cursed and trapped 7 Torture niche or oubliette 8 Guardian beast niche and possibly chains 9 Idol of a planar being or monster 10 Cursed mirror or artwork 11 Cult graffiti, sigils and circles 12 Magical guardians like a living statue or invisible imp **d12 Evil Shrine Trinkets**** **1 Evil book or cult pamphlet 2 Decorated goat or bull skull 3 Hand size pet spider 4 Skull candle holder 5 Pipe and bowl of drugs 6 Erotic cult figurine 7 Whip or spiked mace 8 Exotic cult dagger 9 Bottle of poison or narcotics 10 Purse of 3d6sp 11 Silver chalices decorated with creatures 12 Evil holy symbol on a chain in silver **d12 Evil Shrines Locations ** 1 Graveyard crypt 2 Commoners basement 3 Sewer 4 Haunted house 5 Cave 6 Ruined building 7 Forest 8 Swamp 9 Field 10 Dungeon 11 Noble manour 12 Magic doorway to a magical place **d12 Evil Shrine Grounds ** 1 Secret door entrance 2 Cobwebs and dead shrubs 3 Thorn bushes or toadstools 4 Hooting owl or squeaky bats 5 Concealed entrance 6 Enraged animals possessed by an evil spirit 7 Single, heavily fortified door 8 Murderholes in the ceiling or above the doorway 9 Concealed boobytraps 10 Rodents or other vermin, sometimes a swarm 11 Cult sign graffiti 12 Faeces and garbage

elfmaidsandoctopi.blogspot.com/2025/07/more-shrine-fluf...

#blogospherefind #ttrpg #randomtable

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d100 Gnome Youth Gone Wrong Realised I had not done ugly background tables and to show all species have sometimes shitty problematic lives, here is a d100 gnome troubles for you to confess to Clerics for decades. I do have a variety of gnomes, including forest ones, murderous bandits, hillfolk and grey stony skinned psionic technological nihilist ones and especially mean ones. All wear caps are 2-3 foot tall and each species has a magic power. **d10 Quick Gnome Youth Gone Wrong Types** 1 Nature Rambles 2 Exploration 3 Persecution 4 Work 5 Vice 6 Tragedy 7 Violence 8 Suffering 9 Bad Luck 10 Supernatural . **d10 Quick Gnome Youth Gone Wrong Types** 01 Caught in a fox trap and had to drag yourself home 02 Got in a nasty fight with a badger 03 Almost drowned in a river 04 Was lost exploring an underground cave 05 Made friends with faeries of the same alignment, others thought you were odd 06 Trapped a beast menacing your burrow d4 1=cat 2=dog 3=giant rat 4=boar 07 Lost in the wilderness alone for years 08 Carried away far from home by a large bird and lost 09 Regularly battled a mean billy goat 10 Chased by hunters dogs 11 Spied on humans and once chased by some to a safe burrow 12 Found an ancient hidden ruin but parents said best to leave alone 13 Lost for several years in a cave complex alone with mushrooms 14 Travelled with a caravan riding d4 1=beetles 2=snails 3=lizards 4=rodents 15 Had to get some children to help you out of a pit 16 Accidently rode a creature a great distance d4 1=hog 2=bat 3=owl 4=goat 17 Explored a ruined level of your family burrow and got chased by spiders 18 Ate a strange mushroom you found and dreamed of other dimensions for days 19 Found an ancient drainpipe leading to a hidden ruin with interesting rubbish 20 Family kept travelling all kinds of secret subterranean roads and mountain passes 21 Hunted by wicked children who tried to smoke you out of a hole 22 Chased by an ogre who wanted to eat you and your friends 23 A wild cat or dog or lizard was a regular enemy in the wilderness 24 A crazed wizard wanted to eat you and tried all kinds of schemes 25 Giant spiders invaded the burrow and it was a terrible fight 26 A daft old farmer used to chase and shoot at you and your siblings 27 Wicked enemy gnomes framed your clan to enrage humans against your kin 28 Evil enemy gnomes always want you to join them by force and you have seen fights 29 A gang of evil faerie creatures tried to bully you to join their misfit gang 30 Took a shortcut through a worm burrow and had to flee your life 31 Worked in a child sweatshop making children toys and candy 32 Had to work with dangerous materials in a tough situation 33 Worked in the mines doing your miserable duty to the clan 34 Had to do chores for humans in return for bread and milk 35 Looked after livestock on a farm 36 Had to protect crops from giant bugs 37 Had to do kind deeds, helping wild creatures who were sometimes ungrateful 38 Had to make hot soup for frogs in winter 39 Had to deliver packages in secret to humans 40 Had to spy on human families from inside walls and under floors to see if they deserved gnome rewards or tricks 41 Family terrible gamblers who lost everything and ran away 42 Parents sold you to a mean gnome who always tried to kidnap human children 43 Parents were terrible pipe weed addicts and the burrow was like living in an ashtray 44 Used to like spying on other species while they make love 45 Used to steal goods from other species 46 Parents sent you to work to buy them drugs 47 Drinking parents used to fight and scream at each other, and you 48 Parents had a room of strange, embarrassing sexual contraptions 49 Friends and siblings died from drugs, drink and vice while young 50 Likes to spy on faeries, especially if bathing 51 Family killed by a monster, leaving you alone 52 Family members killed in a huge mine disaster 53 Survived an attack from a mutant chaos mole in your family burrow 54 Sole survivor of the plague that killed all the family 55 An evil wizard sold your family to greedy wizards who think they will learn new magic by eating them 56 Kin were crushed in an engineering accident 57 Kin were killed in an alchemical explosion 58 kin turned into mutant monstrosities by handling forbidden minerals 59 Clan left this world forever and accidentally left you behind 60 An evil alchemist gassed your family's burrow, and only you escaped 61 Shot by farmers who saw you near your burrow 62 Faught an evil rival, and the clan bunker was badly damaged 63 Attacked on an expedition and separated from family for years 64 Clan had a blood feud with kobolds, but they bred faster 65 Clan had a decimating vendetta with goblins, and both sides rejected peace 66 An evil gnome leader drove your clan away to live in miserable poverty 67 Your clan and another clan battled over underground resources to the death 68 Your clan joined a terrible war that was a hopeless cause, and most died 69 Your clan were eaten by gremlins 70 Ogres persecuted your family for generations 71 Had to steal garbage from a prison for food 72 Tortured while a prisoner for your pot of gold they were sure you had 73 Had a terrible sickness, and your burrow banished you 74 Came from a persecuted minority sect in hiding from the others in your burrow town 75 Had a terrible battle with parasites for years, and worry they might return 76 Swallowed by a monster but escaped 77 Kept in prison by enemy nasty gnomes 78 Trapped in a spider's larder for days, but escaped 79 Kept by a carnival as a freak 80 Had to bury all your family, as you were the youngest 81 Trapped in a cave alone for months 82 Imprisoned by rival kingdom gnomes 83 Cursed and enlsaved by a nighthag or witch 84 Animal friends were killed by hunters 85 Family wealth stolen by the enemy gnome clan 86 Terrible famine wiped out your friends and family 87 Goblinoids or kobolds overran your family burrow, and you've not seen them since 88 Swarms of giant vermin drowned your burrow complex, and you fled with nothing 89 An earthquake crushed your family while you were away 90 Cursed undead invaded your clan burrow and ate everyone 91 Chased by sinister spirits in the wilderness when alone and young 92 Malicious spirit enthralled your home clan, but you escaped 93 Gnome cult used summoned entities to slay your family 94 Burrow was haunted by the spirits of the unhappy dead, so the clan scattered 95 Family member was a demon worshiper and summoned a deadly flesh-eating horror from beyond that only you escaped 96 Necromancer in the family awakened dead kin to devour the living, but you escaped 97 Family burrowed into an ancient temple of eldritch terrors from beyond while you were away at the shops 89 Mutant gnomes from the elder deep invaded your home to incorporate the young into their tribe and eat all the elderly. You slipped free 99 An elder demon took control of your clan through their dreams, but you escaped due to some brain damage you luckily received at school 100 Used to test dangerous equipment, weapons and vehichles

elfmaidsandoctopi.blogspot.com/2025/07/d100-gnome-youth...

#blogospherefind #ttrpg #randomtable

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d100 - Hireling Hobbies or PC Pastimes For a little diversion, here’s a table that contains a hundred ideas for Hobbies/Pastimes that might be useful for adding to Characters. Whether we’re decorating downtime descriptions, or coloring a Camping situation, I find that these can sometimes add a bit of fun details to Retainers and Hirelings, but I thought why not open this up to Player Characters as well? This might make a good Player Facing “roll or choose” type table for any Player looking to add a little more detail or embellishment to help elaborate on what their Character might find amusing or rewarding in that little bit of “spare time” they might get before, during, and after Adventuring. Whether or not any of these passive pursuits merit tangible or mechanical impacts on the Game and its assorted Challenges however is something I’d rather leave as an exercise for the Table. I can see a few coming up in certain specialized situations, but it’s always more fun to Play in order to find things out!

blog.d4caltrops.com/2025/06/d100-hireling-ho...

#ttrpg #blogospherefind #randomtable

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d100 - Vignettes for Faerie & Other Unseen Lands When the Characters find themselves haplessly traipsing about in very strange places, be it Dolmenwood’s Realms of Fairy, the Gardens of Ynn, or even the odd Elfin Woodland (just beyond the fields we know so well, etc.), I often find it useful to have some ideas for little “Vignettes” or “Scenes” that I can use to help communicate that lovely _“Not in Kansas Anymore”_ sensation. There are times when a more **Mythic Overworld** can benefit from a little more Whimsy and Weirdness as well, because those can really help foster Wonder.

#blogospherefind #ttrpg #randomtable

blog.d4caltrops.com/2025/07/d100-vignettes-f...

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d72 Squires By the book, Squires get a pony, a dagger, and an okay weapon from a d6 table. Want to give your Squires a bit more flavour? Roll d6 and d12, reading them in that order. Remember you can combine these with the spark tables and prompts in the book. **ONE** - They brought something with them. 1: A somewhat grand helm (A1) that’s a bit too big for them. 2: They’re always playing a shrill flute. 3: They have fine clothes and a pouch of coins. 4: A homemade shield (A1). 5: A small barrel of low quality mead. 6: Layers and layers of padded clothes (A1). 7: Somehow, they got a crossbow (2d8 slow) 8: They somehow got hold of some mail (A1). Do they think they’re a Knight already?? 9: A tiny, low quality mirror. 10: Their parents loaded them up with Sustenance. 11: They’ve foraged enough Stimulant to go around. 12: A Seer provided them with Sacrament. **TWO** - They have an aptitude. 1: They can sprint like a horse. 2: They can climb like a squirrel. 3: They can sing like a nightingale. 4: They can swim like a fish. 5: They can eavesdrop like a bat. 6: They’re a great judge of character. 7: They’re a captivating storyteller. 8: They have a perfect sense of direction. 9: They were highly educated. 10: They’re great with horses. 11: They were an apprentice herbalist. 12: They're a decent hunter. **THREE** - Their home is notable. 1: It’s far away. They only know a language that nobody in this Realm understands. 2: They’re a middling relative of the Ruler of the Realm. 3: They’re heir to one of the Holdings. 4: They’re already a successor to one of the Knights. 5: They were raised by a Seer of this Realm. 6: Their family sprawls all over this Realm. 7: They have a secret claim to the Seat of Power. 8: Their family was wiped out for treason, so they use a false name. 9: They grew up in the wilds, so their snarls are vaguely understood by animals. 10: They come from the frozen peaks, ignoring any hardship of Winter. 11: They come from a realm of darkness, ignoring any problems with night. 12: They floated up from a body of water, not needing air to breathe. **FOUR** - They’re not alone. 1: They have an old but loyal hound (VIG 5, CLA 7, SPI 6, 4gd, d6 bite) 2: They have a pet rat that they think understands them. 3: They’re accompanied by an overbearing parent (rolled as another Squire, but they do not get a weapon) 4: They’re a pair of twins, identical in every way. 5: They have a kestrel (VIG 4, CLA 15, SPI 5, 3gd, d4 talons) 6: Their pony is especially violent (d6 trample). 7: They guard a younger sibling (roll as a Squire, but too young to fight or be useful at all) 8: They carry their mother’s ashes in a wooden urn. 9: They have an embarrassing cloth doll. 10: They speak to their father’s skull, kept in secret. 11: Their older sibling is a successful Knight, only occasionally coming by to check on them. 12: They claim to have an invisible friend. 50% chance of whether this ever manifests into anything. **FIVE** - They’re not like the other Squires. 1: They’re _old_. 2: They’re big. Increase VIG to 12. 3: They’re smart. Increase CLA to 12. 4: They’re bold. Increase SPI to 12. 5: They claim to be a Knight reborn. They can _Smite_. 6: They fought from birth. They can _Focus_. 7: They cheated death. They can _Deny_. 8: They secretly hate the Seers. 9: They will not eat meat. 10: They cannot lie. 11: They hate horses. 12: They’ve already seen battle. Roll d12 on the Scar table. **SIX** - The Seers made a prophecy that must be honoured. 1: This Squire must not fight until Knighted. 2: This Squire must die so that another can rise. 3: This Squire will find the City. 4: This Squire must visit every Seer. 5: This Squire must kill a Knight to become a Knight. 6: This Squire will become a Seer. 7: This Squire must kill a Seer. 8: This Squire will find the next ruler of the Realm. 9: This Squire must not ride a steed. 10: This Squire must live in poverty. 11: This Squire must never be Knighted. 12: This Squire will achieve nothing of worth. -------------------------------------------------------------------------- This post was originally sent as a reward to all Patreon supporters, and is released freely on this site the week after its original publication. If you want to support my blog, podcasts, and video content then **head over to my Patreon.**

#ttrpg #blogospherefind #randomtable
https://www.bastionland.com/2025/07/d72-squires.html

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I Search the... Mist Giant's Bag
V1.0

The farthest roaming of the Giantkin, Mist Giants can claim massive areas as their domain. Mist Giants are also consummate travellers. With land claims that stretch for dozens of kilometers and frequent trips that take months, these Giants fill their bags with strange souvenirs. Bits of the places they visit, mementos of home, and parts of the people they meet all get shoved into a Mist Giant's bag.

This table offers 50 answers to the question of, “What do I find in the Mist Giant’s Bag.”

(50 random results for what is found in a Mist Giant's Bag. DM or reply for a plain text version)

It's been half a year since anyone's seen it. Even if it's not dead, it aint' coming back.
Bolg - Hobgoblin Scout}}

I Search the... Mist Giant / TanisGames

I Search the... Mist Giant's Bag V1.0 The farthest roaming of the Giantkin, Mist Giants can claim massive areas as their domain. Mist Giants are also consummate travellers. With land claims that stretch for dozens of kilometers and frequent trips that take months, these Giants fill their bags with strange souvenirs. Bits of the places they visit, mementos of home, and parts of the people they meet all get shoved into a Mist Giant's bag. This table offers 50 answers to the question of, “What do I find in the Mist Giant’s Bag.” (50 random results for what is found in a Mist Giant's Bag. DM or reply for a plain text version) It's been half a year since anyone's seen it. Even if it's not dead, it aint' coming back. Bolg - Hobgoblin Scout}} I Search the... Mist Giant / TanisGames

Mists roll off the mountain peaks,
obscuring friend, enemy, and terrain,
flashes of light and shouts echo from within and
when the mists recede giant abandoned bags are left behind

#ISearchthe #ttrpg #loot #randomtable #loottable #selfpromotesaturday #selfpromosat

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A table of 50 things that can be found on a Frost Giant 
DM or reply for a plain text version

A table of 50 things that can be found on a Frost Giant DM or reply for a plain text version

A table of 50 things that can be found on a Fire Giant 
DM or reply for a plain text version

A table of 50 things that can be found on a Fire Giant DM or reply for a plain text version

This #WIPWednesday I’m working through the next Giant in my
I Search the… series
Once Mist is done it can join the twins
#trrpg #loot #loottable #randomtable

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I Search the... Giantkin by Tanisgames Never struggle with answering the question,

There are even tables for things that aren't quite Giants

#ttrpg #randomtable #loottable

tanisgames.itch.io/isearchthegi...

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I Search the...
Fire Giant's Bag
v1.0
Though they rarely travel outside their domain, the bags of Fire Giants hold just as wide a variety of objects as any of their kin. These objects are most commonly trophies taken from battle. People and monsters from across the land can find themselves in a Fire Giant's arena for one reason or another. Inevitably, these challengers, or at least parts of them, wind up in the Giant's bag.

This table offers 50 answers to the question of, “What
do I find in the Fire Giant’s Bag.”

(A table with 50 things that could be found in a Fire Giant's Bag. DM or rely with a request for the plain text version as the full table doesn't fit in Alt Text.)

Go fight a Fire Giant.
Orcish insult

Made with The Homebrewery
Homebrewery logo
Homebrewery link

I Search the... Fire Giant's Bag v1.0 Though they rarely travel outside their domain, the bags of Fire Giants hold just as wide a variety of objects as any of their kin. These objects are most commonly trophies taken from battle. People and monsters from across the land can find themselves in a Fire Giant's arena for one reason or another. Inevitably, these challengers, or at least parts of them, wind up in the Giant's bag. This table offers 50 answers to the question of, “What do I find in the Fire Giant’s Bag.” (A table with 50 things that could be found in a Fire Giant's Bag. DM or rely with a request for the plain text version as the full table doesn't fit in Alt Text.) Go fight a Fire Giant. Orcish insult Made with The Homebrewery Homebrewery logo Homebrewery link

The crowd roars,
Your attack lands,
Dust rises from the arena floor as the Fire Giant falls
and all that's left to say is
I Search the... Fire Giant

#ttrpg #randomtable #loot #loottable

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🎲 D100 Combat Arena Concessions random table

www.dungeon.church/table/d100-d...

Players came up with some good ones! Also freely available for #5eTools of course.

If you're looking for a fun D&D group of chill adult aged ppl to play with feel free to DM me #rpg #dnd #d&d #pvp #d100 #randomtable

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#shadowdark #dnd #randomencounters #d&d #dm #dungeonmaster #randomtable

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I need to start writing on my blog again. So I have a goal of a post per week, and I will work on my City of Adventure Alphabet while doing that! Each post a letter!

Beginning next week with “A is for Alleys”!

#TTRPG #Writing #Blog #RandomTable #SwordAndSorcery #Lankhmar

41 5 2 3

A fun little #randomtable.

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Random Road Encounters by Voltaic Overdrive

I just posted a new random table for #ttrpg road encounters on itch.io!
voltaic-overdrive.itch.io/random-road-...
#rpg #randomtable #adventure #fantasy

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d20 Serious Names table.
1. Cheese Wizard
2. Bombastard
3. Wub Wub
4. Goosefinger
5. Dizzy Dally
6. Pianist
7. Electricat
8. Axe Killer
9. Finger
10. Eyeballer
11. Taco
12. Farmboy
13. Dill Pickler
14. Chocostar
15. Goonie
16. Devil Dog
17. Hot Dog
18. Inigo
19. Dognut
20. Bobson

d20 Serious Names table. 1. Cheese Wizard 2. Bombastard 3. Wub Wub 4. Goosefinger 5. Dizzy Dally 6. Pianist 7. Electricat 8. Axe Killer 9. Finger 10. Eyeballer 11. Taco 12. Farmboy 13. Dill Pickler 14. Chocostar 15. Goonie 16. Devil Dog 17. Hot Dog 18. Inigo 19. Dognut 20. Bobson

I actually went to the trouble to make this table of serious names and put it in a book I made a few years back. I'm wasting my talent. #Names #RandomTable

I rolled 9. My new PC is Finger. Which sounds funny because you can't tell if there's an extra "er" at the end when you say it fast.

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Kupido the love vendor and his famous box o chocs- ready for use in your hot and steamy #ttrpg campaigns on this most horny of days. #dnd #randomtable #d20 #valentines

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Drawing of a snail with tattoos, robotic arms, and some other futuristic modifications

Drawing of a snail with tattoos, robotic arms, and some other futuristic modifications

German random table: 1d20 characteristics of a cyber snail
steinbru.ch/1w20-eigenschaften-einer...

With an image by the fantastic @EvlynMoreau

#randomTable #ttrpg #pnpde #Steinbruch

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Hello, I just released a simple random table for NPCs generation, feel free to take a look 🙂

www.drivethrurpg.com/en/product/5...

Containing all the tables you will need to create your characters on a single page!!

#rpg #ttrpg #soloRPG #dnd #OSR #ttrpgcommunity #randomtable #selfpromo #ironsworn

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Sticky fingers? Here's a list of 10 items to pickpocket to add some variety for those thieves among us.

#rpg #randomtable #ttrp #fantasy

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10 Alchemy Failures and Mishaps

10 Alchemy Failures and Mishaps

Have an alchemist in the group? They had better be careful next time they craft a potion!

#rpg #rpggame #ttrpg #randomtable

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ahhh, ideas, ideas...

elfmaidsandoctopi.blogspot.com/2024/08/d100-mimic-forms...

#osr #blogospherefind #randomtable

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Several medieval farming tools, including sickles, scythes, pitchforks, flails, hoes, billhooks, rakes, spades, shovels, axes, shears, trowels, mallets, and brooms. The bottom of the page shows a d20 random table to pick from the depicted tools.

Several medieval farming tools, including sickles, scythes, pitchforks, flails, hoes, billhooks, rakes, spades, shovels, axes, shears, trowels, mallets, and brooms. The bottom of the page shows a d20 random table to pick from the depicted tools.

Finally managed to update the farming tools table. You can now equip your next angry mob of NPCs with improvised weapons from 20 entries.

Thanks to @subotaii.bsky.social for the additional item ideas!

#ttrpg #randomtable #illustration

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2024-02-03
Table #34: Spoons
1. Tea
2. Dessert
3. Table
4. Soup
5. Wooden
6. Slotted
7. Rice
8. Demitasse
9. Absinthe
10. Love
11. Runcible
12. Cochlear

2024-02-03 Table #34: Spoons 1. Tea 2. Dessert 3. Table 4. Soup 5. Wooden 6. Slotted 7. Rice 8. Demitasse 9. Absinthe 10. Love 11. Runcible 12. Cochlear

Table #34: Spoons

#RandomTable #TablePerDay2024

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2024-02-01
Table #32: Relax with…
1. A nice cup of tea and a sit down.
2. Some soothing music.
3. A favourite book.
4. A craft project.
5. A walk through the woods.
6. Exercise or meditation.

2024-02-01 Table #32: Relax with… 1. A nice cup of tea and a sit down. 2. Some soothing music. 3. A favourite book. 4. A craft project. 5. A walk through the woods. 6. Exercise or meditation.

Table #32: Relax with…

(And that's us into month 2...)

#RandomTable #TablePerDay2024

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2024-01-31
Table #31: Not expected in the fridge…
1. The TV remote control
2. A cuddly toy
3. A dictionary
4. A pair of gym shoes
5. A stack of empty, plastic containers
6. A briefcase containing commercial secrets

2024-01-31 Table #31: Not expected in the fridge… 1. The TV remote control 2. A cuddly toy 3. A dictionary 4. A pair of gym shoes 5. A stack of empty, plastic containers 6. A briefcase containing commercial secrets

Table #31: Not expected in the fridge…

(...and that's a month done!)

#RandomTable #TablePerDay2024

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2024-01-30
Table #30: Morris Dances
1. Lumps of Plum Pudding
2. Old Woman Tossed Up
3. Bonny Green Garters
4. The Captain with his Whiskers
5. Shave the Donkey
6. Webley Twizzle
7. Under the Old Myrtle Tree
8. Room for the Cuckoo
9. Hunting the Squirrel
10. I'll Go and Enlist

2024-01-30 Table #30: Morris Dances 1. Lumps of Plum Pudding 2. Old Woman Tossed Up 3. Bonny Green Garters 4. The Captain with his Whiskers 5. Shave the Donkey 6. Webley Twizzle 7. Under the Old Myrtle Tree 8. Room for the Cuckoo 9. Hunting the Squirrel 10. I'll Go and Enlist

Table #30: Morris Dances

I swear that these are all genuine Cotswold Morris dance names.

#RandomTable #TablePerDay2024

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