Regenerator 2000 Disassembler: A 6502 TUI for Commodore Code
#Commodore64 #C64 #MOS6502 #RetroComputing #Disassembler #ReverseEngineering #TerminalUI #DemoScene #HomebrewDev
theoasisbbs.com/regenerator-...
Latest posts tagged with #HomebrewDev on Bluesky
Regenerator 2000 Disassembler: A 6502 TUI for Commodore Code
#Commodore64 #C64 #MOS6502 #RetroComputing #Disassembler #ReverseEngineering #TerminalUI #DemoScene #HomebrewDev
theoasisbbs.com/regenerator-...
C64 ML Markup on SYSOP-64: HTML Style Coding for the Commodore 64
#Commodore64 #C64 #Sysop64 #C64ML #RetroComputing #FPGA #Demoscene #HomebrewDev #SIDChip #8Bit
theoasisbbs.com/c64-ml-marku...
XVI: Building a vi-Style Editor for Commander X16 in Prog8
#CommanderX16 #Prog8 #XVIEditor #MOS6502 #RetroComputing #HomebrewDev #Commodore64 #Commodore128 #PET #OtterX
theoasisbbs.com/xvi-building...
MEGA65 Sonic Demo Shows Green Hill Progress
#MEGA65 #SonicTheHedgehog #RetroComputing #HomebrewDev #8Bit #FPGA #Commodore #GameDev
theoasisbbs.com/mega65-sonic...
Crystal Mines is BACK.
Pubby explains how the Hoskinson brothers rediscovered the original game, bought the rights, and brought him on board to revive it, leading to Crystal Mines Supernova for the NES.
🎥 Full clip below
#NESHomebrew #RetroGaming #CrystalMines #HomebrewDev #NESDev
I work way slower than I used to for some reason. And back then I didn't work any fast. I don't think I'll finish this by the end of #gbcompo25. Anyways I finished a stage selection system.
#gameboy #gbdev #homebrew #homebrewdev #gamedev
How to Run Programs on F256: 12 Essential Methods Explained
#F256 #RetroComputing #Foenix256 #SuperBasic #FoenixMgr #PGZ #8BitComputing #FlashMemory #HomebrewDev #AnyBitFeverDreams
theoasisbbs.com/how-to-run-p...
Little our friend here has learned how to turn left and right... and also DANCE a bit :) She can really Moove
#gamedev #indiegamedev #BRdev #BRgamedev #BrazilianGameDev #homebrew #homebrewdev #homebrewdevelopment #retro #retrogamedev #gameboy #asssembly #assemblylanguage #assemblyprogramming
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
#MEGA65 #BASIC65 #RetroDev #RPGDev #BardsTale #TheThingOfABadThing #8BitGaming #HomebrewDev
theoasisbbs.com/early-look-a...
2D Byte Arrays Come to sharkC64: See Them in Action
#sharkC64 #C64dev #RetroComputing #Bytecode #Commodore64 #RetroCoding #8bit #C64Programmer #HomebrewDev #Compiler #VintageComputing #Assembler
theoasisbbs.com/2d-byte-arra...
I've got mixed feelings about this. The Chromatic came after a few years of the Game Boy dev community growing with #GBStudio so there were plenty of launch games to choose from. Will the #homebrewdev scene step up and release similar tools and or games for the N64?
Game Boy Color fans, stay tuned to our account because 'Metal Miracle' is on its way!
#gbc #homebrewdev #gameboycolor #metalmiracle
I got to do the cover on this one! If youre a sucker for whacky inventors but arent a huge fan of how the artificer class handles that in 5e, you should absolutely check this out. #ttrpg #artificer #homebrewdev