TGIF! 🙌
The unlocking mechanic for chairs is working! 😁🎊
What have YOU been working on this week? Show me in the comments!
#indiegames #indiegamedev #indiedev #gamedev #GodotEngine #Defold #Unity #UE5 #CHAIRChampions
Latest posts tagged with #defold on Bluesky
TGIF! 🙌
The unlocking mechanic for chairs is working! 😁🎊
What have YOU been working on this week? Show me in the comments!
#indiegames #indiegamedev #indiedev #gamedev #GodotEngine #Defold #Unity #UE5 #CHAIRChampions
Check out Defold-WebP - a new native extension by Halfstar that lets you decode and encode external WebP image files in Defold 🖼️
A handy addition for working with compressed images:
forum.defold.com/t/defold-web...
#defold #gamedev #lua #indiedev #webp #solodev #MadeWithDefold
Biplanar mapping is a useful technique to texture 3D geometry without UV, making it great for e.g.:
🏔️terrain
🪨rocks
🌱grass
🌳or other organic shapes
Check the #opensource biplanar mapping #shader for #Defold by @selimanac.bsky.social:
forum.defold.com/t/biplanar-m...
Screenshot showing both Rapid Roll DX and Astro Impact! De_Make Running on my android phone.
I'm happy to announce that both Rapid Roll DX and Astro Impact! De_Make in Defold have full controller support on Android! (Tested with a Dualshock 4)
#gamedev #indiedev #indiegamedev #screenshotsaturday #Defold #pixelart #solodev
Issue #635 of Gamedev.js Weekly newsletter about tiny GLSL demos, Defold-wave, and Stardust Exile is out - go check it!
gamedevjsweekly.com/635
#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter #GLSL #Defold
2D games still dominate mobile and web. 🎮
We’re looking for Defold Game Developers who can build lightweight, high-performance 2D games using Lua and the Defold engine.
APPLY now: tinyurl.com/Defold-Devel...
#GameDev #Defold #Lua #2DGameDev #MobileGameDev #RemoteJobs #IndieDev
Super happy to pick up the Best Visual award in the #Defold Community Challenge!
🔤 Distance field fonts noticeably sharper in Editor
🧷 Quality-of-life fixes across symlinks, code editor resilience, scrolling, dialogs, proxies, bob messaging, and many, many more!
forum.defold.com/t/defold-1-1...
#Defold #gameengine #gamedev #indiedev #lua #solodev #indiegames #programming
Did I say? #Linux demo available on Steam as well now! #gamingonlinux I mean, I did choose #Defold as my engine because it makes builds with a snap of my fingers to basically any platform.
Astro Impact! De_Make is now 3 years old. I made a post going through the history and the future as well as teasers for what's to come...
Take a gander:
oneredeyedev.itch.io/astro-impact...
#gamedev #indiedev #solodev #indiegamedev #Defold #indiegame #pixelart
🎲 If your game needs reproducible random sequences across all platforms, check out the SplitMix64 native extension for Defold:
forum.defold.com/t/splitmix64...
#Defold #rng #programming #gamedev #indiedev #opensource
Another entry-level Defold tutorial is now updated, and we’d love your feedback, especially if you’re new to Defold 🧡💙
It includes a complete side-scroller project with assets and walks you through modifying the game and adding new features.
#Defold #tutorial #beginners #gamedev #indiedev #solodev
After universal atlas, from 8.45MB to 8.54MB; Universal Arch APK/AAB (Armv7 and armv9)
After Universal Atlas, 4.44MB, armv7 android APK/AAB arch only
Before Universal Atlas, 8.4MB, Universal Arch APK/AAB (Armv7 and armv9)
Same game, 1 level, 5 music tracks (uncompressed) in Godot, 179MB, 84MB with uncompressed music
Did a "soft" rework of how graphics in my game are handled, from tile sources to an atlas. More than 128 sprites exported and reimported. Took me 4 days! Saved a single Draw call lol
#Defold #gamedev #indiedev #indiegamedev #solodev #pixelart
Did a test to see a difference in size... 4.44MB!!!
Tashikani PV #games #puzzle #tashikani #defold #indiegame
youtube.com/shorts/tUd8T...
Tashikani is a puzzle game where you create multiples of 10. Improve your math skills! Train your brain!
#tashikani #indiegame #puzzle #defold #madewithdefold
Spent some time experimenting with Defold.
Built a small, chaotic wagon prototype for the Break It challenge.
Still exploring the engine — but it’s been fun so far.
Itch page: balkanramgames.itch.io/break-it-woo...
#gamedev #solodev #defold
We’ve updated our classic tutorial where you build a Snake clone from scratch in Defold 🐍
It’s now a perfect entry-level guide to help you get started quickly!
Maybe it's high time to start Defolding today? 🧡💙
defold.com/tutorials/sn...
#Defold #gamedev #tutorial #indiedev #solodev
New Defold is now in beta!
🎮 New 3D sample now built into the Editor samples
✨ ParticleFX - emitter property get/set
🧩 Models now supports custom vertex attribute data
🧵 Rendering: support for more than 8 vertex streams
🖼️ Editor Scripts can now show images
#Defold #gamedev #indiedev
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We’d like to share a near-term snapshot of the areas we’re actively aiming to push forward over the coming quarters.
Check the details in the blog post:
defold.com/2026/02/10/D...
#defold #gameengine #gamedev #indiedev
It's #ScreenshotSaturday, so share what you are working on in #Defold! 🧡💙
Featured is Holy Justice: Galaxy Outcast, a scifi bullethell roguelike with wild ship builds released on mobile and Steam:
store.steampowered.com/app/3788820/...
#indiegames #mobilegames #gamedev #indiedev #MadeWithDefold
Screenshot of the Display Settings GUI in Astro Impact! De_Make
Would you believe me if I told you this took around 3 weeks to fully implement?
#screenshotsaturday #Defold #gamedev #indiegame #indiegamedev #indiedev #pixelart #onebit
Also, Graphic Design isn't a Hobby, It's a Lifestyle.
🔗 Dependencies now separated from project files in Assets
📚 Updated LuaJIT, SDKs, and many more!
Defold 1.12.1 Release Notes:
forum.defold.com/t/defold-1-1...
Featured: Family Island by MoonActive
#Defold #gameengine #gamedev #indiedev
In Defold 1.12.0, there’s a new Breakpoints tab that lets you manage all your breakpoints in one place, including conditional ones, for easier debugging 🪲
Have you tried it yet? What’s your favorite use case?
#defold #gamedev #indiedev #debugging #programming #lua #coding
Exactly a year ago, 31/01/25, I launched my first Defold and Commercial game, Rapid Roll DX.
Because of that game, y'all were able to give me a second chance. I am truly grateful. Thank you, again, always.
RRDX & AIDM are getting updates soon~ish
#gamedev #solodev #indiedev #indiegamedev #Defold
🔴 Live now — starting a small game with @defold.com + Lua
Early setup, core systems, and live dev thinking.
Come hang out 👇
YouTube: www.youtube.com/live/p915y7x...
Twitch: www.twitch.tv/ourabig
#gamedev #defold
I'm curious about Defold Engine. It looks like it could give Godot a run for its money, so maybe I'll give it a shot sometime. What do you guys think about Defold?
defold.com
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.
#defold #godotengine
Second Stage Studio has started playtesting Sprint City #madewithdefold - if you’d like to check it out, join the Discord and request access via Steam.
#indiegame #speedrunning #playtests #webgame #indiedev #gamedev #defold
We shared a practical guide for physics based games and all other kind of games that could benefit from changes introduced in Defold 1.12.0 regarding fixed and late updates:
forum.defold.com/t/from-jitte...
#gamedev #indiedev #physics #videogames #physicsgames #indiegames #gameengine #defold
Check out Reforge - a blender add-on for exporting scenes to Defold 1-to-1 by Alexander Bulatov:
forum.defold.com/t/reforge-de...
#gamedev #indiedev #blender #3d #gameengine #defold
Our very own Koen Bollen has been featured in an interview with Defold! Head on over to get to know more about how we're building our game 🎮
defold.com/2026/01/03/C...
#sprintcity #Defold