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The New #Raycasting Node in #Blender 5.1 https://bit.ly/4rCcJd1

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This is what I have been working on this afternoon. Vulkan/ C++ #homebrew #opensource #cplusplus #vulkan #raycasting #spirv #shaders #opencv

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Updated the Matrix Ray casting Demo. Made the Green rain effect more accurate to the movie, and also worked on improving the glyph rendering. #homebrew #opensource #cplusplus #vulkan #raycasting

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r/osdev u/Charming-Designer229 : (2y ago)

"Is it a crazy idea to create a 3D operating system?"

u/re-sheosi :

"UX: How is the user going to interact with this...?

"Technical:..." #OpenGL #Vulkan #bgfx #dawn #magma #wgpu #Rust

#raycasting #physics

https://www.reddit.com/r/osdev/s/9uJthASStD

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Working On A Raycasting Engine

Working On A Raycasting Engine

Working On A Raycasting Engine

#Raycasting #Gamedev #Johncarmack #Wolfenstein #Retrogaming

programmerhumor.io/gamedev-memes/working-on...

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Experimenting with a Tron-like grid racer.
WebGL for the floor, raycasting for the trails.

Rough around the edges, but an interesting experiment.

www.upstride.ch?id=grid

#gamedev #indiedev #webgame #WebGL #javascript #raycasting #tron

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The ZX Spectrum Finally Got An FPS The ZX Spectrum is known for a lot of things, but it’s not really known for a rich and deep library of FPS titles. However, there is finally such a …read more
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Commodore’s Most Popular Computer gets DOOM-style Shooter When people talk about the lack of a DOOM being the doom Commodore home computers, they aren’t talking about the C64, which was deep into obsolescence when demon-slaying suddenly became …read more
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My Wolf3D Style Game Engine in the Browser — Update #7 (11/8/2025)
My Wolf3D Style Game Engine in the Browser — Update #7 (11/8/2025) YouTube video by Untrustedlife

Updates on my raycaster engine!
www.youtube.com/watch?v=TqZT...
#Raycasting #RealmchildInvasion #GameDev #PixelArt #Doom #Wolf3d #Wolfenstein3d #BrowserBased #HTML5🎮

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My Wolf3D Style Game Engine in the Browser — Update #6 (10/8//2025)
My Wolf3D Style Game Engine in the Browser — Update #6 (10/8//2025) YouTube video by Untrustedlife

Updates on my raycaster engine!
www.youtube.com/watch?v=CLoe...

#Raycasting #RealmchildInvasion #GameDev #PixelArt #Doom #Wolf3d #Wolfenstein3d #BrowserBased #HTML5🎮

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Screenshot of the raw output of a photogrammetric 3D reconstruction of Blouie the Blue Heeler.

Screenshot of the raw output of a photogrammetric 3D reconstruction of Blouie the Blue Heeler.

Screenshot of the raw output of a photogrammetric 3D reconstruction of Blouie the Blue Heeler.

Screenshot of the raw output of a photogrammetric 3D reconstruction of Blouie the Blue Heeler.

Please ignore the color palette, but this is a first result of a hobby project I'm very excited about 😊
A slightly enhanced version of an excellent #photogrammetric reconstruction algorithm whose internal #raycasting output I managed to capture and export.

#3D #gaming #digitaltwin

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My Wolf3D Style Game Engine in the Browser — Update #5 (9/29/2025)
My Wolf3D Style Game Engine in the Browser — Update #5 (9/29/2025) YouTube video by Untrustedlife

Update on my raycaster engine! After a couple months!
www.youtube.com/watch?v=CUCH...

#Raycasting #RealmchildInvasion #GameDev #PixelArt #Doom #Wolf3d #Wolfenstein3d #BrowserBased #HTML5🎮

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Youtube: youtube.com/@RPGMakerDev2k
Reddit: reddit.com/user/DevRPG2k/
X: x.com/DevRPG2k/

#JRPG #GameDev #gamedevelopment #Pseudo3D #Raycasting #Mode7 #HTML5 #Canvas2d #Javascript

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Sprites working!
Youtube channel: www.youtube.com/@RPGMakerDev2k
Reddit: reddit.com/user/DevRPG2k/
X: x.com/DevRPG2k/

#JRPG #GameDev #gamedevelopment #Pseudo3D #Raycasting #Mode7 #ModeSeven #HTML5 #Canvas2d #Javascript #rpgmaker #rpgmaker2003 #rpgmaker2000 #RPGツクール

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Mouse Controls in Unity In this tutorial, you will learn how to implement basic mouse controls in Unity. We will cover mouse input detection, handling mouse clicks, mouse movement, and interacting w...

Mouse Controls in Unity #Unity #Mouse #Controls #Input #Detection #Clicks #Interactions #Raycasting #Gameobject #Csharp #Tutorial #Scripting #Beginner #Guide

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Laser scanned inverse raycasting.
#Raycasting

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What I was able to do as I was following those tutorials

youtu.be/Mtf4rz9UEQo?...

The kind of thing I've in mind: andrew-lim.github.io/html5-raycast/

#html #javascript #raycasting

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My Balvo Escape sprites test on Raycasting Game Maker. (RGM 4.6) What do you think? 💜💜💜

#Balvo_Escape #Evgeni_Arvokas #Balvo #RGM #indiedev #gamedev #Raycasting #Wolfenstein3d #RetroGaming #retrodev #gamedevelopment #indiegame #Spacegame #pixelart #pixelartist #oc #Arvokas #GameMaker

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I'm still working on Balvo Eskape. At the moment, I have almost finished creating the wall textures for the first act of the game. What do you think?
The game is being created on RaycastingGameMaker

#Balvo_Escape #Balvo #Evgeni_Arvokas #RGM #Raycasting #indiedev #gamedev #oc #Wolfenstein #pixelart

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Back to the development of "Balvo Escape", I painted a couple of wall textures during my rest. I rarely paint material textures. I can't figure out if I did a good job. What do you think? How can I improve them?

#indiedev #indiegame #gamedev #Balvo_Escape #Evgeni_Arvokas #PixelArt #RGM #Raycasting

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I took a break from sketching and decided to see how I could improve a game made with RGM. With difficulty I learned how to add more than one game.pak to a game. I also found out how to add a slide cutscene to such a game.💜
#RGM #Balvo_Escape #indiedev #Evgeni_Arvokas #Gamedev #Balvo #Raycasting #OC

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Finally, something drawn! What's sure is that the problem may be with the walls. 😔

#html #raycaster #raycasting

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Simple raycasting with JavaScript & HTML5 canvas: part 3 - moving player & detecting wall collisions
Simple raycasting with JavaScript & HTML5 canvas: part 3 - moving player & detecting wall collisions YouTube video by Monkey see, monkey do

www.youtube.com/watch?v=AwB5...

I'm bummed that I can't succeed to make "context.fillRect(mapOffsetX + col * MAP_SCALE, mapOffsetY + row * MAP_SCALE, MAP_SCALE, MAP_SCALE);" work at the moment :(

#html #coding #raycasting

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Ray, the Raycasting Engine – Elissa Black

I wrote a blog post covering my weeks of futzing with this raycasting engine. Not a tutorial, but a summary of the process, my thoughts, and a rough idea of what I was doing and why.

It also contains links to some of the resources that I used to build it.

#GameDev #IndieDev #RayCasting

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A little short stone laneway, but the left-most building juts over part of it, with wood supports seemingly holding it up.

A little short stone laneway, but the left-most building juts over part of it, with wood supports seemingly holding it up.

Some neat trickery Ray the Rendering Engine can do.

This overhang is still done without variable ceiling heights.

#GameDev #IndieDev #RayCasting #SoftwareRendering

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"What we really need in here is a bit more light. Now if we just take a sledge-hammer to these walls..."

#GameDev #IndieDev #RayCasting

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The FenceDrawer 2000(tm) - only in Ray, the Raycasting Engine.

#GameDev #IndieDev #Raycasting

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Today's updates to the raycasting engine.
I can change the color of the blocks (and load/save the map).
Biggest difference today is that the POV of the player is rendered on the right side in the pseudo '3D' that these engines typically produce.

#gamedev #rendering #raycasting #cplusplus

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Commodore 64 Ray Casting Engine – Wolfenstein 3D-Style FPS (Demo 2) - The Oasis BBS jimo9757 showcases the second preview of a ray casting engine for the Commodore 64, featuring functional doors and hidden walls in Escape From PETSCII Castle.

Commodore 64 Ray Casting Engine – Wolfenstein 3D-Style FPS (Demo 2)
#Commodore64 #C64 #RetroGaming #Wolfenstein3D #FPS #RayCasting #8BitGaming #PETSCII

theoasisbbs.com/commodore-64...

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