https://www.uploadvr.com/writer/dheaney/
Lining up on your center line 24/7 GIFs of Michael Wong/Hong Kong/Horror/Action movie/classic Hollywood/I also do music!
Manics/Suede stan account.
https://letterboxd.com/Wonggifs/
https://youtu.be/jp5vPlL4q0s?si=ABe6UHeHVbNmLsfO
Learning, sharing, and teaching visionOS development at Step Into Vision
https://stepinto.vision
#XR developer and co-founder @Xarpy (innovative XR for the cultural and educational sector)
Passion for social media, teaching and #IOT projects and #3DPrinting!
VR & AR news, reviews, and industry analysis.
https://www.uploadvr.com/
XR prototyper. Works at Meta Reality labs! Posts content about Apple Vision Pro Dev
★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
engineering, 𝘦𝘵𝘤. ݁₊ ⊹ the tired 92%
VR Software developer for past ten years currently working at OssoVR on surgical training
Senior Partner Relations Manager @ Unity | Supporting game dev studios | 20+ years in games industry, 10+ years in #VR / #AR / #MR / #xR / #SpatialComputing + rando #beer #cats #boardgames #games #food https://linktr.ee/vrsam
Senior XR Tech Specialist at Unity | TEDx Speaker | Award-Winning Director of http://lgbtqvrmuseum.com | http://ko-fi.com/antoniaforster | Opinions my own
Chronicling VR makers and discoveries in virtual reality. https://www.goodvirtualreality.com
https://linktr.ee/hamiltonian
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
they/them. Nullius in verba.
Building repo prompt, formerly xr at Unity
Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher.
Exploring Tech Ethics, AI, XR, & Emerging Tech.
Patreon at http://patreon.com/voicesofvr
Join Quill in the enchanting world of Moss & Moss II 🐭🌿
#VR #Quest2, #PSVR2, #Steam, #Quest3, #Quest3s
pulselink.bio/polyarcgames
Former stop motion animator turned game developer.
One half of Basenji Interactive.
Currently slinging code with Graceful Decay.
Solo developer of VR Pulp-Lovecraftian horror games
#GameDev #Godot #VR #ProcGen
VR Game Dev from Austria.
Worked on the VR Game "We Are One", currently working on "Deadly Delivery"
Award winning indie game developer Working on LOW-FI #VR for #PC #PS5 https://irisvirtualreality.com/low-fi/
Previously RockstarGames
Founder: IRIS VR, QuantumCapture, OccupiedVR
Technical Director @triangularpixels.com
#gamedev #indiedev
daddygame.dev
https://electric.horse/
20+ year, non-award winning game/computer vision/interactive/xr/graphics/network/tools developer.
I also tell people I'm an artist.
Play too much poker.
Brighton, UK
https://www.instagram.com/soylentgraham
Game dev from Austria, mostly doing VR.
Love games, football and books.
Currently working on Deadly Delivery, previously We Are One, Caravan Chaos.
Marketing Director @Kluge Interactive | Synth Riders | FINAL FURY
=Daniel Nyirfa (CET) • #VR/#AR fitness advocate • Digital and irl wanderer • Head of Comms/Marketing @XREALGames since 2018
CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
CEO at Myron Games
Maker of Deisim : the VR God simulator and Underworld Overseer
🕹️ Marketing and Production (VR and non-VR titles)
👾 Opinions are my own
🟡 Sometimes I wear yellow pants. (日本語OK)
game dev , VR, AR
I’m just lurking atm
Co-founder of game studio @windupminds, ex-Oculus/PopCap/Bungie/Harmonix. Make games, race bikes, eat foods.
Making a game that loves you back, a modern Nintendogs+a li'l Animal Crossing. www.windupminds.com/wishlist
A remote indie studio based in Toronto creating story-driven puzzle games. (Our games division for @stitch.media)
Our co-op VR puzzle game ELSEWHERE ELECTRIC⚡is now available on Meta Quest, Steam, and mobile: elsewhereelectric.com
• Founder at @MetanautLabs.com
• 18+ years of tech entrepreneurship
• 10+ years of running a VR studio
• Current: https://risingtheory.com (fintech)
Lead Unity developer @ Nomad Games | Ex EA, Chillingo, TootleGames, Eurocom
Game dev | VR | Retro games | Boardgames | D&D | Miniature painting | Space LEGO | Electronics | Robotics | Films | Anime | Niwaki | DCFC
Views are my own
http://dibely.com
XR game dev. Creating CoasterMania and Pencil! Previously at Pillow and Brushwork
I make VR stuff - FireZone, Stabby, Capybaras and more
Indiedev and Tech Designer-for-hire.
decaying.games
Right now busy with [secret full-time consultant gig].
Making a vending machine game full-time when that's done.
Done a bunch of games and VR.
For other things me: @deekej.bsky.social
Swedish. He/Him.
👨💻 Software by Day ☀️ 💀 Skeleton by Night
🥽 🤓 AR/VR Nerd 👀 Game Dev 🎮 Unicycling Ukulele Player⁉️
Game designer, chief at Something Random (Toy Trains, Harpagun), husband, dad, regular human being.
Formerly SUPERHOT story/design SUPERHOT VR project lead SUPERHOT:MCD project lead
XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
Founder & Jack-of-all-trades @ I-Illusions & FoamPunch.
(Shredders - Space Pirate Trainer - BAM - Element4l)
Eternally stuck between art & code. Optimist.
Creative Director @triangularpixels.com
#VR #AR #BAFTA #breakthroughbrits. Made UnseenDiplomacy, SmashHitPlunder. Help run @cornwall.games
#gamedev #indiedev
Opinions my own
http://mrsgame.dev
XR developer and educator. Cofounder of Coal Car Studio. www.coalcar.ca
* CEO/CCO VR/XR person www.cloudheadgames.com (2013-present)
* https://tinyurl.com/Pistol-Whip , Valve Aperture Hand Lab, Call of the Starseed, Heart of the Emberstone
Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order.
Previously: Lead XR Eng at Funomena | Research at Google Brain
@kleptine on the Hellbirdsite
Artist & Creative Director @ TV Dinner Studios ★ Prev Projects: Starship Home, Cosmonious High, Color Space VR, Stadia R&D, Tilt Brush ★ 🤠🎮👽
Portfolio: ashleypinnick.com
Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2.
Stuff at www.zulubo.com
he/him
Lead Developer Amid Evil VR, Jupiter And Mars. Lead Programmer LOW-FI.
Making silly games at @TurboButtonInc.bsky.social. Bucket's dad. Occasional sports person. Opinions and content posted here are bad and should be ignored by everyone. (he/him)
VR game dev. Working on Resonite - realtime collaborative social VR sandbox platform. Original Oculus Kickstarter backer. Can be caught stealing reality. Furry. https://patreon.com/resonite
Indie game designer. Mostly VR. Maker of Ironstrike, Ironlights, Darknet, Tactera, Astraeus, Skylight, and Auralux.
Currently: Creative Director & CEO at @creaturedotpage.bsky.social .
Scholar is residence at NYU, running immersive Design Residency at the Fallingwater Institute.
Former: Robot Teddy, Chatham University + more
Founder/CEO @AstroBeam.com & ‘Reimer Family Climate Crisis Fund’
Co-founder/former CEOwl Owlchemy Labs (acq by Google). Co-creator of Job Simulator #VR
drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
CEO and Game Director of Psytec Games, Windlands 1+2, Crystal Rift, for Quest, PSVR and PCVR, BAFTA Member
Puppy papa for Chloe & Cooper, CTO & Co-founder at Red Iron Labs - XR developer, game creator and resident geek :) I like double spaces. I like mismatched socks. I use, so, many, commas...
...and like making creative things.
Sr Dev @RiotGames. Khronos OpenXR advisory panel member. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine.
Senior Technical Artist @ Industrial Light & Magic, Cats and Shaders all day. Opinions are my own. KC based.
White Noise Games maker of VR titles like Eternal Starlight and Toybox Rebellion - https://whitenoise.games/
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him
🔗 http://linktr.ee/tovanbo
Indie studio making 🏝 Cozy Beach, a chill game about fishing w/friends!
https://store.steampowered.com/app/3489070/Cozy_Beach/?utm_source=bsky
We also made VR games Paranormal Detective: Escape from the 80s & 90s, and You Can't Scare Me
LunaBeat.com
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
Building games, listening to records, eating cheese 🧀
Currently: Curiosmos 🪐Gameplainer 💾
Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
XR Developer | Technical Director
Big Brane Studios
Incogent
Director of Engineering @ Creature working on Starship Home;
Also Dev @ SUPERHOT VR, Laser Dance;
Made Mark's Magnificent Marble Maze & Gravity Lab;
DICE & Proto Award Winner
DMs always open!
official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app