Senior Concept Artist, Illustrator, and Photographer
Previously Marathon @ Bungie , Google, Ubisoft, Creative Assembly, 343. Ex footwear concept designer at Adidas.
Loves art and people!
No Ai
https://www.artstation.com/belgianboolean
yennefer and judy alvarez propaganda machine | writing and social media/community @sunsetvisitor.studio, community @blacktabbygames.com | game design consultant | opinions mine | GLAAD emerging developers '26 | GDoC scholar '24 | future class ‘20
Canadian
Author of Beyond the Mark: Ashes of the Hero. 🗡🛡🔮✨️🧙♂️
https://www.kobo.com/us/en/ebook/beyond-the-mark
https://www.amazon.com/dp/B0DM96B5J9
Singer for Violet Outburst 🎸🎤
https://open.spotify.com/artist/0Vf4w9Ze38rLniADBEGKSp?si=AcWduGX
Game designer & game director. Went indie once; can't forget. Life is Strange: Before the Storm. Beast Breaker. https://misterfoldy.com/
indie solo developer working on Unparalleled: Zero, a
action rpg with turn-based combat on a platform with janky physics set in future dystopia of 2313.
🎮 PLAY DEMO https://store.steampowered.com/app/3673390/Unparalleled_Zero_Demo 🎮
Game editor, narrative consultant, community organizer, educator. Adventurer and tea fiend. She/her.
Editor of IGF winner Titanium Court!
I help elevate game storytelling with professional editing and polish! ✨🎮📝✨
thegameeditors.com
jesshaskins.com
Game Architect
E-Line Media
Currently: reimagining the city sim
Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
narrative design | 🌏ALL✊🏾WILL⚖️RISE🌍 | Thirsty Suitors / 80 Days / Sable | pleasures counter to capitalism-colonialism | technopolitics 🍞+🌹 liberation
Literature and theory PhD at the University of Sussex.
He/him. I make worlds that you want to explore. Sr. Game Designer at <AAA studio>. Prev: Bungie, Turbine, more. I run @HyruleInterviews.bsky.social
Blog: namelessquality.com
Portfolio: maxnicholsdesign.com
Funi Raccoon Game is OUT NOW!!! https://store.steampowered.com/app/3599690/Funi_Raccoon_Game/
gamedev, currently working on Funi Raccoon Game with @crayondev.ie
my other social media: https://linktr.ee/kitworldz
hello again
made (and continuing to make) downpour.games, a game-making app that anyone can use
also i have a website: v21.io
personal account. makes games & art with lots of cool people and sometimes just herself (if found, curtain, etc). @dreamfeel.bsky.social anti-cool, aunty-cool. often wrong, but self-correcting and self-improving
Generally games, generally Steam. Business at Valve.
Editor-in-Chief at GameDeveloper.com, Berklee College of Music game design lecturer, BJJ Purple Belt 🤼♀️, hobbyist game dev and pixel artist, sometimes screenwriter, fitness dork, volunteer EMT. She/her.
He collected things, each of a holy intention in isolation, but pagan in the variety of his choice.
—William Gaddis
📚 @anothernewcalligraphy.com, @ornithopterpress.bsky.social, @animalheartpress.bsky.social, @brokensleepbooks.bsky.social
Working (solo) on too many projects!
(he/him) #NoAI
Writer/author raised on a steady diet of Nora Ephron and Dragonlance. Senior Writer on Cyberpunk 2. Gamer Girls, Wolverine, Spider-Man: Miles Morales, Walking Dead. “The shiny Pokémon of games writers” -Aidan Moher
Narrative + Game Designer, Writer, Visual Artist.
He/Him. Vancouver, BC. 🇺🇸 🇨🇦
Prev: Sky of Tides, Goodbye Volcano High, Hardspace: Shipbreaker
Library services and educational technology by day; indie game maker at thewonderroom.uk by night (🐝 cosy mystery The Beekeeper’s Picnic out now!).
Amateur bookbinder and 19th‑century weird speculative fiction aficionado.
Game dev working on Slumber Realm 🎲💤 @chuggagames.bsky.social
Formerly Monster Train, Natural Selection 2, Inkbound
IGF & Peabody-winning game designer/director
◆ Hyper Light Drifter Co-Designer
◆ OFK Creative Director & Singer
◆ Glitch City Co-Founder
◆ prev: Square Enix, XBox, Disney
⇒ https://linktr.ee/teddydief
Library Director @ Video Game History Foundation. Tea, birds, and weird old stuff. Maxis history expert, as seen on TV. ☕🐦📚 he/him
utility clown
writer & game developer & he/they
games @brainfruit.bsky.social
proprietor @ https://roblemsolving.com
cohost @secretlivesofgames.bsky.social
tools @ https://scripto.live
previously @ colbert
av by @garrett.bsky.social
banner by john hwang
Senior Producer at Magic Fuel Games/Playstack (get Unbeatable now!)
Formerly at Maxis (SimCity, Spore, The Sims…)
Voxel Art, animation and game design
🐟 Co-founder/Creative Director @bunnyhug.games 🐰
Made Moonglow Bay and many other things
Bi 🏳️🌈 he/they
EN/FR/PT-BR
she/they
freelance video artist, vj, drummer, circuit bender, game boy camera nerd
glitches featured on @aesnos.bsky.social @numetalagenda.bsky.social @noclipvideo.bsky.social and more
drums @bellacose.music
zoewolfe.gay
biz: zoe@glitchwolfe.studio
Director of motion pictures like Gremlins 1 & 2, The 'Burbs, The Howling, Small Soldiers, Innerspace and more.
Check out my side gig ➡ http://trailersfromhell.com (@trailersfromhell.bsky.social)
Official Site www.renfieldproductions.com
Portal with cats. ⚛️ Quantum madness in TWO places at the SAME time! 🐱🐱Play solo or coop, 🤔solve puzzles and 🚓evade security!
Wishlist on Steam 👉 https://s.team/a/2111550/
Contact - hello at abandonedsheep dot com
2D illustration, animation and design. In Bristol, UK
http://2dforever.com
Solo indie game developer - (HTAF - mech simulator)
UI programmer for AAA games who works on his own adult games whenever he can make time 💖 #WLCG #IndieGameDev
MD, Yogscast Games / co-presenter One Life Left / awesome.
Max! He/him. Game dev. Loves design, culture, cooking. Aromantic/enm. Games: CROSSNIQ+, Among Us VR. Runs @aqualounge.tv. Next: more games!
Lead Designer at MAETH
Working on SPRAWL zero
Composer, Sound Designer, Level Designer
quake boi
He/him | ⚒️ | Editorial director @ PC Gaming Show |Hit Reload newsletter| Prev: launched NME Gaming / EIC at TechRadar Gaming & others / special projects @ Red Bull
Buy Mashina: https://store.steampowered.com/app/3395930/Mashina/
Buy Judero: https://store.steampowered.com/app/1960900/Judero/
Buy Dujanah: https://store.steampowered.com/app/681240/Dujanah/
Other works: https://jackspinoza.itch.io/
I’m a Colorado-based storm chaser, motion designer, game dev and the creator of Beyond Sunset — a retro cyberpunk FPS.
Steam: https://s.team/a/1665260
GOG: https://www.gog.com/en/game/beyond_sunset
Gamedev. Was Animation Lead at Ivy Road on Wanderstop.
Demo reel is here: https://auratriolo.com/
Also find me on mastodon at https://mastodon.social/@MOOMANiBE
#Indiedev #gamedev #techart #blender
Freelance environment & #VFX artist
Games I made:
Hellscreen - https://t.ly/5nPhB
VaporwavePinball - https://t.ly/hGSlh
VaporwavePinball Presskit - https://shorturl.at/k4Sah
Icelandic writer.
The Night Guest is already out! // Dead Weight coming in May 2026!
Gaming. Cofounder/blogging at @Aftermath.site.
aftermath.site/
Video at Highlight Reel.
patreon.com/highlightreel
Occasional DIY LaserDisc Archivist
Hello, I'm Richard. I write games. Please like them and also me. http://www.thecuriosityengine.com
Ardán; Fostering talent in Film, TV, Games and Animation since 1989. We give creators a platform to tell their stories, and support our community through advice, training, resources, events & funding.
CHY No: 10188
The first good website about PC games. https://www.jank.cool/
Studio manager/producer @suspicious.dev. Co-founder @jank.cool. Previously: RPS, PC Gamer, Crate & Crowbar, Eurogamer, Dicebreaker.
Deception is a right. Truth is a privilege. Innocence is a luxury. Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness.
gay artist, game dev in nz // my website: https://debacle.us // auckland, aotearoa new zealand
making Tryhard, a tactics RPG about rugby https://store.steampowered.com/app/3443270/Tryhard/
Tech/Design director. Human, husband, parent, skateboarder. Gamedev since '96. Company founder. BAFTA member & winner. GameDevHeroes Programming Hero 2019. Co-creator DJ Hero. #UKGI Cthulhu fhtagn ;,;
www.darbotron.com
www.linkedin.com/in/darbotron
"warrenisdead". he/him. boston-ish. phd thinking about media and making podcasts for @rangedtouch.bsky.social. writer and narrative designer. Project C for @halfmermaid.co inquiries: j.michael.lutz at gmail
I’m from Scotland, live in Scotland, and write and design the stories for videogames. Part of the BAFTA Breakthrough programme 2025. My portfolio is here: https://linktr.ee/caraellison
Video game writer and and narrative designer.
Personal blog: https://azhdarchid.com/
Fediverse profile: https://azhdarchid.online/@bruno
Full bio: https://brunodias.dev/bio/
THESE POSTS ARE PROVIDED ‘AS-IS’ WITHOUT WARRANTY OF ANY KIND
Founder of MohawkGames. Designer of Civ 3, Civ 4, Dragon Age Legends, Offworld Trading Company, and Old World. Still a Mouth Breather.
Creator of the Cook, Serve, Delicious! series, indie dev & game dev, workin' on all kinds of tasty things!
vertigogaming.net
Writer & Director of 🔥 IMMORTALITY - "10/10" Edge 🔥 HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him
NEXT! → PROJECT C (@blumhouse.com) and PROJECT D - Two new and mindblowing horror games coming in your future
Guardian video games editor, exhausted millennial. Author of SUPER NINTENDO and co-author of YOU DIED: The Dark Souls Companion. She/her 🏳️🌈
https://linktr.ee/super_nintendo
She/Her | Art Director at Mega Crit | PIGSquad Organizer | Prev Dicey Dungeons + Floppy Knights | Black Lives Matter! Trans rights are human rights!
⋆༺𓆩☠︎︎𓆪༻⋆
https://marlowedobbe.itch.io/
https://marlowedobbe.com/
https://marlowedobbe.com/newsletter
artist
game maker
co-created puzzmo
Recovering game developer. Made Threes. he/him
I make games! Known for Old Skies, Expelled!, Nighthawks, Unavowed, Technobabylon, Blackwell Epiphany, Shardlight, Space Warlord Organ Trading Simulator and more. :)
Equine Massage Therapist & Equine Assisted Learning Professional.
Also, Video Game Marketing Gremlin for No More Robots <3
indie game designer,
contact/music/games: http://linktr.ee/bartbonte
Software and game designer (Six Ages, King of Dragon Pass, Opal). Working on a new game, Thousand Hells: the Underworld Heists https://store.steampowered.com/app/3794210/Thousand_Hells_The_Underworld_Heists/
Writer, game designer, artist | Creator of Citizen Sleeper series + In Other Waters | editor Heterotopias | IndieCade, GDCA winner | BAFTA, IGF, DICE + Game Awards nominee | Poetics PhD | they/them |
Jumpovertheage.com
🎮 We make indie games!
🌇 AMBERSPIRE coming May 6th
🛒 store.steampowered.com/app/3350750/Amberspire
🔗 linktr.ee/bithellgames
UK Indie Game Dev - Recently "The Horror At Highrook"
A clockwork-card narrative-board game
https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/
Previously "Into The Pit", BigRobot, Phd in the digital sublime
Co-creator of Rock Paper Shotgun, currently helping out at Kotaku, and still looking for a new long-term gig.
I write www.buried-treasure.org, unearthing excellent unknown indies. Please consider supporting!
Patreon: https://www.patreon.com/buriedtreasure
Chatting about game design, psychology, and policy at grokludo.com
Author of Nunslinger, the Factus Sequence & Triggernometry. Lead Writer on Shadows of Doubt. Visiting Lecturer in Interactive Narrative at Glasgow School of Art 🏳️🌈
https://linktr.ee/starkholborn
critic, writer, journalist
author of VA-11 Hall-A: Design Works @lostincult.co.uk
words: Unwinnable, VGC, Polygon, GamesRadar+, Rock Paper Shotgun, PLAY, EDGE, Into The Spine, Stop Caring, Skybox, startmenu
https://ashlikeadragon.bearblog.dev/
she/her
Narrative @inkle.co he/him
Writer: TR-49 / EXPELLED! / A Highland Song / Heaven's Vault / Overboard! / Over the Alps / Sorcery! / 80 Days. ink co-creator.
Principal Narrative Designer at Obsidian on The Outer Worlds 2. (Previously: Deathloop, Ghost of Tsushima DC, Star Wars Battlefront II, Flame in the Flood, some BioShocks). he/they, ADHD.
Narrative lead @ Obsidian Entertainment and occasional photographer
katedollarhyde.com
PREORDER MY DEBUT BOOK OF COMICS: https://publishing.andrewsmcmeel.com/book/beetle-moses-a-comics-menagerie/
Signed comic prints: beetlemoses.bigcartel.com
One of the people who makes People Make Games.
chris@peoplemakegames.com
Editorial Director, GamesIndustry.biz; co-founder, Jank.cool. Formerly: Editorial Director at Gamer Network, stage stuff at Rezzed/EGX, EIC OXM, words in lots of places.
Historian of play | AHRC funded PhD on board games & play c.1860-1939 | Game developer | Writer & narrative designer
Repped by Will Francis at Janklow & Nesbit
she/her
game dev, mom, tired. made elsinore by night. by day, game designer working on a frog-type game at teamLFG (sony). previously riot, xbox, oculus, EA
Narrative Director on Ambrosia Sky @softrains.bsky.social.
Horror writer, former book editor, genderfluid and queer. Rep'd by Jake Babad, WCA
Also: Seasonala Cemetery, A Mortician's Tale, Grindstone, Watch Dogs Legion
www.thatmonstergames.com
Toronto-based solo-ish game dev of The Crimson Diamond: store.steampowered.com/app/1098770/The_Crimson_Diamond/
Also Strange Scaffold artist www.juliaminamata.com / Latest game: Space Warlord Baby Trading Simulator (pixel art)
Game designer. I post a lot of brunch photos. she/her.
Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
Creative Director @heartloopgames.bsky.social . Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
https://store.steampowered.com/app/2950710/Dosa_Divas/
Director on Dosa Divas, Thirsty Suitors, Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, narrative, art, biz, UI/UX, production. Supporting and uplifting marginalized devs.
creative head at freehold games
co-creator — Caves of Qud, Sproggiwood
generated histories, hidden monasteries, sentient plants🌹🌹
he/him
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
Game designer, writer, piano player, sister, human.
Game developer since 1991. Into interactive storytelling, procedural content generation, game AI. Dutch immigrant in Toronto. Ex-demo scene.
GDC Talk: Bear Hugs and Dev Tears https://schedule.gdconf.com/session/bear-hugs-and-dev-tears-building-stories-for-cozy-grove-camp-spirit/907863
Lead game designer for Cozy Grove; Camp Spirit, scavenger of knick-knacks. ❤️🐌
https://linktr.ee/aliciafortier
A multi-award winning game developer. Game Changer, SPG100, BAFTA, Next Gen Leader, Future Class. She/they. I hope you like ferrets.
🇵🇷🇩🇴 President | Latinx in Gaming
🎮 Founder & Game Director | Midnight Hour Games
🎮 Principal Gameplay Designer & Culture Lead | Ironroot Games
✨BAFTA Breakthrough US 2024
🪶Higuayagua Taino of the Caribbean
Game designer, educator, parent.
Technical system designer, proc gen ranger/druid, Roguelike Celebration MC, kaiju groupie (she/her)
Artist and game developer. Directed Manifold Garden, Hotel Infinity, and Strata. Creative Director at Studio Chyr. Adjunct Faculty at Columbia College Chicago.
https://studiochyr.com/