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Posts tagged #Overte

Join us at #FOSDEM 2026 this weekend! Overte team will be hosting #foss #VR and #gaming devroom on Sunday and a presentation about #Overte 's new #Vulkan renderer backend. #opensource #FOSDEM2026

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Screenshot of Alezia's Valombra world, with several people standing on an old bridge across a canyon.

Screenshot of Alezia's Valombra world, with several people standing on an old bridge across a canyon.

Screenshot of Alezia's Valombra world, with several people posing in front of a mountain fortress.

Screenshot of Alezia's Valombra world, with several people posing in front of a mountain fortress.

Alezia's newest world, Valombra, is a virtual mountain hiking trip with beautiful landscape, dynamic day/night cycle and several surprises hidden on the way. Come visit it on #Overte! #foss #opensource #vr

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To those who do donate to #resonite, i wanna make a suggestion. And to be clear i am NOT saying stop donating to them. But maybe also give some money to #overte as well. I mean its good to have more options right? just in case one shuts down or enshittifies.

Overte also has an in-game editor too :3

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#overte seems to offer that for me though. i really wish more people would get into that. it does require some tech knowledge tho because well... its kinda like Minecraf in that you have to self host your own server.

it is rough around the edges. but the devs are real nice and helped me out.

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i agree. and since what i'm looking for mainly is something open source and non centralized. i'll probably just wait until those words become actions before i am interested. Still so far, the community seems nice at least. Tho I can say the same for #overte

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Ive looked more into #vrchat alternatives. my personal experience with #resonite community has been nice <3 so far but this issue is a big red flag for me: github.com/Yellow-Dog-M...

ive been playing with #overte tho and while its rough around the edges, i am liking it.

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Screenshot from Overte Foundation general assembly 2025.

Screenshot from Overte Foundation general assembly 2025.

2025.12.1 release of #Overte is ready. Thank you to all the contributors and #NLnet foundation for making this happen!
It brings amazing new features such entity fade effects, scriptable canvas entities and a lot more. #foss #opensource #vr

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Screenshot of voxel models with various PBR materials, with avatars of Overte contributors and Mediterranean vegetation in the background.

Screenshot of voxel models with various PBR materials, with avatars of Overte contributors and Mediterranean vegetation in the background.

Newest Overte release features PBR material support on #voxel entities and triplanar texture mapping on models, making in-game created worlds look more realistic. Thank you to HifiExperiments for implementing and #NLnet for funding this amazing feature! #foss #opensource #vr #overte

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Screenshot of Overte's new Graphics Settings UI, with modern-looking toggles and options.

Screenshot of Overte's new Graphics Settings UI, with modern-looking toggles and options.

Newest Overte release features new Graphics Settings UI, which is a part of planned UI overhaul. Thank you to Armored Dragon for this amazing contribution! #opensource #foss #vr #overte

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Original post on yiff.life

Protip:
When doing shading on a #texture for #3Dmodeling, especially for #VR #Avatars or other characters in #GameDev, put it on a separate layer and export it as an Occlusion Map. Engines like #Resonite can make this look really good, especially in worlds that were designed with strong ambient […]

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Talking about extending #GLTF/#GLB format for #VirtualWorlds just now...

_"We could make an importer which extends it to#Resonite Package code, #SecondLife scripts, or links to a standardized Unity Library for #Overte... (Or #VRChat, if you're into 12 year olds)"_

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2025.05.1 #Overte release is ready! It brings features such as PBR materials on #voxel entities, new graphics settings UI, #OpenXR support including hand tracking, Create App improvements and many others. Thank you to all the contributors and #NLnet for making this possible! #opensource #foss #vr

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Screenshot from Linux VR users meetup in Overte

Screenshot from Linux VR users meetup in Overte

Experimental #OpenXR support just got merged and will be available in the next release. It makes using #Overte in #VR on #Linux much easier and more compatible with #opensource runtimes such as #Monado and #WiVRn. Thanks to Lubosz and Ada for contributing this amazing feature! #foss

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2025.03.03 hotfix release of #Overte is ready! It addressed freezes on start in VR, fixes antialiasing on transparencies and significantly improves startup time. #foss #vr #opensource

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#Overte is a propaganda machine leaked

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Screenshot of Overte developer meeting.

Screenshot of Overte developer meeting.

2025.03.1 release of #Overte is ready! It has a number of improvements, including Alezia's redesigned Places app including portals. Thanks to HifiExperiments and #NLnet foundation grant this release has improved TAA, third person camera clipping and codebase refactor. #foss #vr #opensource

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Screenshot of a futuristic-looking virtual world with shiny metal trees. Woman with long black hair looking at a glowing portal.

Screenshot of a futuristic-looking virtual world with shiny metal trees. Woman with long black hair looking at a glowing portal.

Screenshot of a futuristic-looking virtual world with shiny metal trees. Woman with long black hair looking at a glowing portal. UI for spawning portals is overlaid on the top of the image.

Screenshot of a futuristic-looking virtual world with shiny metal trees. Woman with long black hair looking at a glowing portal. UI for spawning portals is overlaid on the top of the image.

Portal spawning system got merged, and will soon be available in the upcoming release of #Overte . It allows users to spawn a portal to a different place so that friends may follow them while visiting different virtual worlds. #vr #foss #opensource

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Screenshot from Overte's Vulkan renderer showing colored wireframe image of an autumn island surrounded by a lake.

Screenshot from Overte's Vulkan renderer showing colored wireframe image of an autumn island surrounded by a lake.

First milestone of #Vulkan renderer grant from #NLnet Foundation has been completed, with renderer now being able to output wireframe. Next milestone is well underway with forward renderer being almost ready. Thank you to NLnet Foundation for making this possible! #foss #overte #opensource #vr

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2024.11.1 release of #Overte #OpenSource #socialvr platform is here!
This release contains large number of new features, including mirrors, GPU particles, audio zones and sound entities.
Thank you to #NLnet Foundation and all the contributors! It wouldn't have been possible without you. #foss #vr

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This is really interesting I had to do a lot of bone renaming and this space Raptor helped me fix my UV map and such in order to import your avatar you need to have it hosted on some sort of service so I just uploaded it to discord along with my avatar data lol
#Overte

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