Hype-free analysis and deep-dives into AI for game development.
Read the newsletter:
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Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC
he/him
https://randomascii.wordpress.com/
Game dev, writer, game jam junkie.
I worked on Super Nanny Sleepytime, Dakar18 and other stuff!
I also teach game programming and design at the Lusófona University of Porto 😁
We are extremely excited to announce a brand new Premier Co-dev company focusing on AI for games appropriately called AI-Guys!
We are here to help you understand & Implement the capabilities of AI in games, so reach out and let us know if we can help you
Operations and Finance in games. Doing everything you don't want to do.
Director: Siegecaster 🏰☄️ Executive Producer: TRON: Catalyst /Identity, Amberspire, The Banished Vault, Fights in Tight Spaces, Solitaire Conspiracy, John Wick Hex, Subsurface Circular
Sr AI Engineer (game AI, not the other kind)
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
still making video games! // working on Breach Riders—a co-op roguelite where you command a landship and blast through corruption to stop the darkness from consuming your home!
Senior Software Engineer on World of Warcraft
✊ Member of WoWGG-CWA
🇺🇸 🇩🇪, 37, He/they, ADHD-C
Ann Arbor ➡️ SoCal ➡️ Chicago (current)
linktr.ee/joeyondopamine | #AllViewsMyOwn
Founder & Lead Developer @ Norrwyn
Available for Consulting and Co-Dev
🇵🇹 → 🇮🇪 → ?
🇪🇺
[they/them] Queer 🇵🇷 nb game dev, programmer & designer. Rock climber. Rustacean. Mask wearer 😷
Former Combat Designer/Gameplay Programmer @ Brass Lion Entertainment
Makes games for money in Unreal and for soul in Bevy, Godot, and other cozy engines
Indie maker & researcher with a doctorate in computer science | Software Engineering • Open Data • Data Science • Startups • esports | Visit https://heltweg.org :)
end-to-end devops, tools, and pipeline engineering
curious multidisciplinarian who loves sharing food & making friends ❤️🔥
floridaborne guatemalan 🇬🇹
currently playing: Deadlock, 2XKO, Dota 2
Lead Programmer @ ZA/UM on Disco Elysium for Mobile | Ex-Freelance Indie Dev |🟥🟪🟦|🏳️🌈🏳️⚧️| Unity/C#/C++ | Board games | Cat Dad
🏳️⚧️ Trans Rights are Human Rights 🏳️⚧️
20+yrs in GameDev. Eng and Product Lead @ places like Timbre, IOI, GameHouse & Zynga.
Love building cool things with great teams, and coaching others how to do the same.
Driven by curiosity & kindness advocate.
🇲🇽 in 🇨🇦 • He/Him
https://linktr.ee/elhector
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him). Not okay.
Cat selfie enthusiast.
Visit: zachstronaut.com
David: Lead Engineer @ WB Games NY.
Living in WA
Proud Husband & Father, talks loud, and has ADHD.
Still masking 😷
Views: My Own
Prev: Telltale, Maxis
ALT pfp: ink drawing of a Picori under a clover from Zelda Minish Cap
ALT banner: Free Dad Hugs
Programmer and Game Designer @ massivemonster.bsky.social, working on @cultofthelamb.bsky.social and secret stuff 🐑🤘 Reposting game dev stuff for inspiration 🌟 Massive swing dance nerd 👟👟
(he/him)
Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia.
Opinions optimised for ATI Radeon graphics cards.
For more info, check out jonjondev.com
Indie game developer at eeStudio. Working on open world games.
He/they
• Freelance #GameDev 🎮
• Host of 'Tech Talk with Daniel Albu' 📼
• Co-producer & co-host of 'Conversations with Curtis' 📼
🎙️ Tech Talk with Daniel Albu: https://www.youtube.com/@danielalbu
💻 Website: www.danielalbu.com
making games and music
worked on Psychonauts 2 and Keeper
pfp by @michaelfirman.bsky.social
Senior Software Engineer at Maxis | Foodie | Photographer | Super Street Fighter, too | prev: The Sims 4, The Simpsons: Tapped Out, Star Wars: The Old Republic, Ultima Online
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her.
https://spoiledcat.com
https://blog.worldofcoding.com
https://mastodon.gamedev.place/@shana
https://github.com/shana
GameDev & 3D/LowPoly/Pixel-Art ✨
Weeb. I think dnd and mtg are neat.
Unity Developer at TinyRoar
He/Him. 📍Hamburg
http://linktr.ee/Obvious_San
Independent Game Programmer solo developing an anime/mecha arcade-game, NIGHTSHIFT GALAXY. He/him.
WISHLIST: https://store.steampowered.com/app/3038700/Nightshift_Galaxy
DISCORD: https://discord.gg/EAncTCUnHY
Lead Software Engineer Int/Night. Big NPC energy. Really into dull stuff. They/them
• Programmer @innersloth.com
• Prev: Cuphead lead dev + Florence lead prog + other things
• Making cool things as @wilder.games
• Married to @farah.coculuzzi.social
🇨🇦 Ontario, Canada
https://tonycoculuzzi.com
Lead Programmer⚡ Game Developer 🎮 Public Speaker 🔊 Writer 📗 Sustainable Coding 🧑💻 🇬🇧
Husband.
#unreal #gamedev #indiedev
Am writing Induction, a #cyberpunk vegan novel, Tapeworld Book I 🗡️
linktr.ee/geraldo.nascimento
CTO at JECO; prev FSR 4/3/2 Lead at AMD, GPU Drivers at AMD, Codeplay doing debuggers, compilers and optimizations for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
- 3rd Year Graphics Programmer @BUas
- Blog/Portfolio: gikster.dev
- Currently working on my personal Vulkan renderer
- Massive Star Wars nerd
- 20, he/him
- From 🇷🇴
Senior Software Engineer on VALORANT at Riot Games.
Shaco OTP, Cypher OTP, cosplayer of both.
Views expressed are my own. Please don't ask for gunbuddies.
Game Dev, making free action-adventure games in my spare time under the 'Dreamnoid' label: https://dreamnoid.itch.io/ (+ AAA dayjob)
"For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
🇵🇹| Senior AI Programmer @Flying_Wild_Hog, ex @Ubisoft. History aficionado, HEMA nerd and sometimes artist when I'm feeling adventurous. Opinions are my own.
That Scottish AI and games guy...
__
Founder of @aiandgames.com
Game AI Programmer & Consultant
Public speaker, educator, nuisance
BAFTA Connect
He-Him, PhD
--
Weekly Newsletter: aiandgames.com
YouTube: youtube.com/@aiandgames
Experimental Playful Hardware Designer. I made Line Wobbler, which won some awards. Now working on Quantum Jungle ✨🌱🔨
MAEK GAEM
Engineering Director at @questiongames.bsky.social
Co-founder at @minorkeygames.com, making Eldritch 2
Guitar, vinyl, film, pro wrestling
All cats are beautiful
Anti-fascist
✝️🏳️🌈
👤 he/him 🌎 Texas 🔗 https://dphrygian.com/
Technical Director @KytheraAI
-- ex Senior AI Programmer @Rebellion
-- AI Planning PostDoc alumnus @KingsCollegeLon
-- Indie Game Developer -- 3D Game Engine Creator.
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London.
A prototype for a much larger system
http://www.possibilityspace.org | he/they
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
Comp. sci. prof. @ American University, Washington DC. AI & games researcher with miscellaneous other interests. https://www.kmjn.org/
AI and Games Researcher at NYU. Head of AI at Nof1.
UK Indie Game Dev - Recently "The Horror At Highrook"
A clockwork-card narrative-board game
https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/
Previously "Into The Pit", BigRobot, Phd in the digital sublime
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
"Michael" · game dev since '12 · June's Journey, SelfCare, Ghost Detective, others · freelance design/code · 💜 purple, boardgames, cats · @derElbi elsewhere
he/him or they/them
Berlin 🇩🇪 & Vienna 🇦🇹
Senior Unity Developer at Maze Theory - working in VR :^) Often found walking aimlessly in the Peaks.
He/Him
Just a they/them programmer | VAP at University of Richmond
Github: http://github.com/MasterMilkX
Itch: http://mastermilkx.itch.io
Neuroevolution, Collective Intelligence, Self-organization
Associate professor @ University of Alberta and Canada CIFAR AI Chair @ Alberta Machine Intelligence Institute.
Games, machine learning, and creativity | he/him
Game Designer & Writer - Burnt-out raccoon
☕ Coffee Talk 2 & Tokyo 🎮 Ex-Lively Studio
🖋️ Words in LITG, F1 Manager, Anchored Hearts, BCS Mag
🥖 Baguette in Porridgeland
Trans rights are human rights, I can't believe that needs to be said.
awstein.com
Procedural generation researcher. Currently making games.
https://procedural-generation.tumblr.com
#procgen #gamedev
Game industry professional; Finnish; He/Him; Data viz enthusiast; CTO @ Remedy; Opinions my own.
Phd in Procedural Content Generation in games. Ex game engine developer. Level design mad scientist.🤘🏳️⚧️🇫🇷
Principal Gameplay Programmer @ Lightspeed L.A. My thoughts are my own ;)
Researcher in Interaction Design, AI, Games & Robots
Programmer, gamedev, Maltese 🇲🇹 immigrant in Sweden 🇸🇪. (Previously 🇬🇧🇩🇰)
VR/AR game programmer @resolutiongames.bsky.social
PhD in procedurally generated music for games.
Talk to me about games, TTRPGs, folklore, music, film, writing, ice-cream
simon.com.mt
Game designer. I post a lot of brunch photos. she/her.
queer craftworker in the Highlands • made a really big video game once but is doing something else now • tha Gàidhlig agam • cannot be killed • cannot be destroyed
innesmck.com
he/they • e/iad 🏳️⚧️
creative head at freehold games
co-creator — Caves of Qud, Sproggiwood
generated histories, hidden monasteries, sentient plants🌹🌹
he/him
Game dev. Made Bad North and Townscaper.
Professor of Ethics and Games Technology, University of Staffordshire UK - she/her
Vice chair ACM Committee on Professional Ethics, Co-EIC ACM Games
Content lead #EMFCamp
Ethics of games & emerging tech; AI & crypto critic
https://liedra.net 🩷💜💙
AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
Video game archaeologist + game dev//
Postdoc @itu.dk on theorycraft + archaeogaming //
Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology
they/them
💾 florencesmithnicholls.com
Narrative Designer at CCP Games | PhD in Computational Media from UCSC | MFA in Digital Art and New Media | Playwright | Indie Dev of Experimental AI Behavior Tools
https://njunius.github.io/
https://mkremins.github.io
❧ Interactive narrative innovation & research
❧ Senior Quest Designer: Cyberpunk 2
❧ Prev R&D: procedural narrative, hypertext lit
❧ Narr design analysis: twitch.tv/CerebralArcade
❧ Opinions mine
❧ More: staceymason.info
Copenhagen based, previously co-founder of indie studio gltichnap, PhD in Game Design and AI, Working on AI Engine @ modl.ai
I run the Narrative Intelligence Lab at U Kentucky where I do research and teach about storytelling, old school symbolic AI, and game dev. http://cs.uky.edu/~sgware
Game designer, researcher, and performer. I'm a triple A developer: AMAB. ARAB. ACAB. ❖ they/them ❖ 🇫🇷 🇲🇦 🇬🇧
Designer & Writer for neurocracy.site
🔬 knivesandpaintbrushes.org/younes
🎮 pyrofoux.itch.io
Turning caffeine into code, via questionable osmosis.
Freelance Programmer (Gameplay, Tools, Optimisation &c.)▫️Let's chat!
www.andrewroper.co.uk ▫️Formerly at Payload Studios, Spilt Milk Studios, Bithell Games, Sigtrap
GamesAid & SpecialEffect Ambassador
Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Systems Designer.
Views my own.
Co-founder & CEO of Hidden Door. I <3 cheeseburgers and making beautiful things. I know a thing or two about AI, but it's people who matter. I am interested in many things.
NYC
Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. 🏴 in 🇺🇸
AI Programmer (not that kind) at Affray Interactive
Enjoyer of ttrpgs, pasta and root beer.
UC Santa Cruz professor; makes/studies games, elit, AI, etc; co-editor MIT Press Software Studies series; parent; Quaker; Henson/Muppet fan; disabled; he/him
New book on Animal Crossing: New Horizons in the U Chicago Press Replay series
Game Architect
E-Line Media
Currently: reimagining the city sim
Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
Indie game developer (Maia, Trash Goblin, Compound Fracture, Soccer Story, VVVVVV, Kinectimals), technical artist, photographer, and community gardener.
Egyptian Game Designer | AI Researcher @ UM | He/They
🎮: amidos2006.itch.io
📚: scholar.google.com/citations?user=DRcyg5kAAAAJ
AI & Navigation Engineer at @cdprojektred.com. #PlayDate and #Retro enthusiast.
For more: https://robertlewicki.games/
Senior Combat Designer @ Notable Game Studio 🎮
Video essays on game design and media
Opinions are my own | He/Him 👾 | Gay 🏳️🌈
YouTube: http://youtube.com/@signalsandlight
Socials: https://linktr.ee/SignalsAndLight
Portfolio: https://www.isaiaheverin.com
Making games since 2004.
Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/
Personal site: https://gormlai.github.io/
Working on Fugl - https://bit.ly/3st8vLs
BAFTA Member & Winner
PhD Student in AI & Games at @IGGI
Lapsed Demoscener
Software engineer, metalhead, languages lover, football maniac, volley enjoyer, NERD. Opinions are my own, especially the bad ones. Posts in 🇬🇪🇮🇹🇸🇪🇪🇸🇬🇧 #teamTC
AI Programmer @guerrilla | he/him
Post-dadcore he/him.
Makes h̷̶̷̶ͪi̷̶̷̶ͥg̷̶h̷̶̷̶ͪ q̷̶u̷̶̷̶ͧa̷̶̷̶ͣl̷̶i̷̶̷̶ͥᴛ̷̶̷̶ⷮy̷̶ s̷̶͛o̷̶̷̶ͦf̷̶ᴛ̷̶̷̶ⷮw̷̶a̷̶̷̶ͣr̷̶̷̶ͬe̷̶̷̶ͤ things with computers.
https://standard.dev
fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Working on the Havok Navigation SDK
@RichardKogelnig@mastodon.social
Academic. AI & Games. London. QMUL Game AI Group. https://www.iggi-phd.org/
Husband-and-wife #indiegame studio in Toronto, Canada. 🇨🇦 Made 😱 Home 🚀 Alone With You 💀 Worse Than Death 🚑 Neo Harbor Rescue Squad
🌐 bancy.co
🔀 https://linktr.ee/bancyco
Running @StrangeScaffold. Wrote for MtG, Borderlands 4, I Am Your Beast & more. Lead VA in Hellraiser: Revival. BAFTA nom. Christian! He/Him. Repped by CAA.
ive decided to post……. gracebruxner.com for work stuff
Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
👨💻Game Developer & founder @CanariGames / 🎮Creator of CASTAWAY: http://castawaythegame.com and LUNARK: http://lunarkthegame.com
Library Director @ Video Game History Foundation. Tea, birds, and weird old stuff. Maxis history expert, as seen on TV. ☕🐦📚 he/him
IGF & Peabody-winning game designer/director
◆ Hyper Light Drifter Co-Designer
◆ OFK Creative Director & Singer
◆ Glitch City Co-Founder
◆ prev: Square Enix, XBox, Disney
⇒ https://linktr.ee/teddydief
Experimental games, interactive art, OSS tools. Was games advocacy lead at MS/Xbox (+ organizer of Roguelike Celebration and !!con), currently a full-time Very Sick Person. Probably meditating right now.
https://lazerwalker.com
she/her
Narrative Director on Ambrosia Sky @softrains.bsky.social.
Horror writer, former book editor, genderfluid and queer. Rep'd by Jake Babad, WCA
Also: Seasonala Cemetery, A Mortician's Tale, Grindstone, Watch Dogs Legion
www.thatmonstergames.com
Looking for work!
Composer/SFX
Venba🍛 (sfx)
All Will Rise (sfx)
Thousand Hells (music)
Eternights ⚔ (sfx)
Six Ages 2 🌤
Playdate/Sweet Baby 🎈
Game OST Marketing Speaker
Speaker du Franglais She/Her
https://www.nehapatelaudio.com/
nehapatelaudio@gmail.com