Event Producer at @iii-initiative.bsky.social ・ Excecutive Producer gamedev.world ・ Production Consultant・Photographer
Worked on POSSESSOR(S), Beast Breaker, & a lot of other stuffs~
she/her・🏳️🌈 🍉
Founded Sonderlust, helped design Firewatch, lead designer on Mark of the Ninja, and the only Canadian game developer born & raised in Wyoming.
https://sonderlust.horse/
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
VIDEOGAMES!!!
2 podcasts every week
Gaming News on Thursday's (Big Think Dimension)
Deathstreams every Friday
That about covers it
www.twitch.tv/gigaboots
www.youtube.com/gigaboots
VTuber acct: @noslamm.bsky.social
He/Him
Designer of Esc World, Billionaire Banshee, and other games, toys, media, etc.
Lover of kind people, games, and anime.
Retired game coder,processor designer, tech manager
Argonaut software, Arc
Like poking the grey areas of physics
ZX Spectrum fan
As seen in Retro Gamer, Pixel Addict, Crash, FREEZE-ZX, Break Space & the telly!
https://sloanysoft.wordpress.com
https://sloanysoft.itch.io
https://retrostreamers.com/author/sloanysoft
http://www.twitch.tv/sloanysoft
Esther 4:14 💕
Faith~Beauty~Fashion~DIY
📍Bay Area
Bearded Code Monkey.
Currently helping make Decima tick at Guerrilla Games.
Previously Engine Tech Wizard at Q-Games. My opinions are my own.
Game developer in Kyoto. Always on the look out for new and interesting fun!
Get ready to unravel the mysteries of the dream world in Dreams of Another!
Chat with us: discord.gg/qgamesforever
Game designer in Kyoto 🗾 Co-Founder of Denkiworks. Directing & Designing TANUKI: Pon's Summer. Creator of Cursed to Golf. 🦝⚡
ハチノヨンとスパデラのジョンです。Tokyo-based game lover/gatherer and 8-4 & SDX co-founder. EGM alum. 集まり屋。(He/Him) くわしいことは本をみて下さい。
proprietor of www.multicore.blog
editor at @japantimes.co.jp in tokyo
formerly @theverge.com and @reuters.com
dad of pascal the shiba
Long-time game developer and CEO/Creative-Director/Art Director @17_BIT. Living in a Ghibli film in deep Kyoto. I love photographing remaining nooks and crannies of old Japan. Creator and director of AWAYSIS. Spends a lot of time underwater.
game dev & comic maker & hydroponics enthusiast
Playing video games in Japan.
Composer for games: Astral Ascent, Dreamscaper, Wizard of Legend, Wargroove 2, Sparklite, RWBY: Arrowfell, River City Girls series, Clock Tower: Rewind
🔜: Threads of Time, OMORI Piano, Demi
I also write music for Disney and Marvel!
dalenorthmusic.com
Games Producer, Bizdev, and Sales at Chuhai Labs | Occasional YouTuber | 日本語 OK! | Lover of Video Games, Craft Beer, Books, and Boardgames! ✨
🌸Kyoto, Japan🌸
I'm Donny! Gamedev, pixel artist, and adventurer living in Tokyo and working on a game set in an imaginary image editor! 🎨 https://linktr.ee/CodestarCreates
日本語OKです!
#art / #gamedev / #pixelart
🕹️ Marketing and Production (VR and non-VR titles)
👾 Opinions are my own
🟡 Sometimes I wear yellow pants. (日本語OK)
Bookworm. Linguist. Japanese-English Translator. Former manga/anime translator. DFTBA 💖💜💙 日本語OK!
https://j-entranslations.com
#AmReading: ツナグ, The Kaiju Preservation Society
Loc Producer/Sr. Loc Editor @ 8-4, formerly Atlus/SEGA
Indie dev on the side
Credits:
Hyrule Warriors: Age of Imprisonment, Masahiro Sakurai on Making Games, Unicorn Overlord, FE Warriors: Three Hopes, Persona 5, Yakuza K2/3/4/5/6, Judgment, +. He/him
Head of Publishing & Communications @ Pocketpair. Gaming every game. ポケットペアの英語guy!!英語と日本語OK !
Cucco Wrangler at 8-4・I'm not mad, I'm just excited・{she/her}
Every other week, tune in to 8-4 Play for talk about Japan, video games, and Japanese video games, straight from the 8-4 offices in beautiful downtown Tokyo.
CAUSIN MUCH MAYHEM DROPPIN DRAMA
Tech Art Director @ 17-BIT in Kyoto. Ex-Square Enix, Anchor Inc, 90s PC Gamer. My opinions are mine, yadda yadda. He/him
They/He. Bilingual narrative designer in Japan. Formerly Capcom. Somewhere new in 2025. Philadelphia ⇨ Gifu ⇨ Osaka ⇨ Tokyo
https://jtw.ju.mp/
Tokyo-based localization man at 8-4 | Indie dev dabbler | pasta enthusiast | nature is swell but capitalism could use some work
Official | 330k+ YouTube | Monster Hunter | Final Fantasy XIV | Japan | 日本語OK | Parent | My tweets don't reflect that of the company I work for.
Youtube: youtube.com/c/gaijinhunter
Writing about video games since 1996.
Slowly figuring out GameMaker so I can share the game I've been playing in my head this whole time.
Supporting BWFC from Tokyo.
Switch: SW-1203-3488-9222
Game creator & founder of @dadako.com
Bad Pixels Demo -> https://store.steampowered.com/app/952100/Bad_Pixels/
A Kyoto-based boutique indie game studio. Currently developing TANUKI: Pon's Summer (Wishlist on Steam now!)
Writer・Photographer・Soccer person
Localization Director at 8-4. Formerly of Pokémon.
He/Him. Opinions mine.
・Reposts of game dev and art・
・Cofounder of Subset Games・
・she/her・
・京都・
Cutscene Artist at Square Enix on FF7 Rebirth, Lead on Forspoken & DLC 🎬 prev. Luminous Productions, Remedy・WIGJ Ambassador・Diverse in Games Japan (DIGJ)・🌈・ INFJ・🇫🇮人の奇妙な🇯🇵冒険。よろしくね!
◆ https://linktr.ee/rjokami
The Dragon of Dragonbaby 🐲
Irredeemable vampire simp planning to usurp the localization world with a golden heart and silver tongue.
Specialist in all things bone-grinding and neon-tinged...or frankly anything needing a flair of poeticism.
he/him 🏳️⚧️💖✨
I don't run out of material
You shouldn't speak on me, period
セブン - https://kingofshibuya.itch.io/
WISHLIST BAITO FIGHT ON STEAM: https://store.steampowered.com/app/3852160/Baito_Fight_Parttime_Devil_Hunter/
Nintendo. Ducks Football. Skiing. Hiking. PJ, MLB & TotD. 日本語.
My views are mine and mine alone (unless they are also yours).
Director of Production at Camouflaj, a Meta Reality Labs team. Still love to program. Awesome fan art icon created by @LoopyGc !失意泰然、得意冷然
Tokyo-based designer making games, vector, pixel, and 3D art!
東京でゲーム、イラスト、ドット絵、3Dアートを作っています!
https://thinkoskar.com/ ⚡
Tech Director at Moon Mode
Game designer / director based in Helsinki.
ゲームデザイナー/ディレクター
Lead Game Designer at Housemarque. Currently working on SAROS.
Director of Bayonetta Origins: Cereza and the Lost Demon.
「ベヨネッタオリジンズ: セレッサと迷子の悪魔」のディレクターを務めました。
Ex-Senior Narrative Producer for Camouflaj; former Senior Manager of Global Production at Capcom; posts about AKIRA, games, translation, and bad comedy
Tokyo Game Dad
東京在住の3児の父
日本語で思ったことや趣味で描いたアートを投稿している
English OK 👍🏻
Senior Lighting Designer in Japan💡
Previously at SquareEnix on Forspoken + FF16, Harmonix, Disney Pixar, and more! ✨️
Gameplay @ Chuhai Labs
// Previously: Square Enix (Hitman GO, Lara Croft GO, FFXV), EA
Ceramicist/Potter.
Former PR, marketing in games. Former game journalist. I do stuff for BitSummit and IGF. Geek and expensive-mead-wanter. My opinions are my own.
POC indie dev behind Studio Hitsuji 🐏 | prev Serpent Showdown 🐍at USC | prev Gameheads 👾 from Oakland | Niantic Black Developers Initiative ✊🏽 Alumni | 日本語OK!
(they/them)
queer game maker, games are bodies
phd candidate in media studies
https://jackperse.itch.io/poke-stroke-grasp
gay artist, game dev in nz // my website: https://debacle.us // auckland, aotearoa new zealand
making Tryhard, a tactics RPG about rugby https://store.steampowered.com/app/3443270/Tryhard/
Running @StrangeScaffold. Wrote for MtG, Borderlands 4, I Am Your Beast & more. Lead VA in Hellraiser: Revival. BAFTA nom. Christian! He/Him. Repped by CAA.
i make experimental games, net-art, and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker, BlueSuburbia…
🔥 http://tetrageddon.com
🦄 http://unicornycopia.com
🐘 alienmelon@mastodon.social
🌈 they/them ⭐️🦜 (nonbinary, bi)
Game Designer (Consentacle +37 others)
Chair / Director, NYU Game Center ( https://gamecenter.nyu.edu/ )
Founding Collective, Sylvia Rivera Law Project
Formerly: Gamelab, LEGO, strap-on.org etc.
https://metasynthie.itch.io/
Opinions are only my own!
she/her. musician, writer, podcaster, weird vidgame person http://www.patreon.com/ellaguro
Experimental games, interactive art, OSS tools. Was games advocacy lead at MS/Xbox (+ organizer of Roguelike Celebration and !!con), currently a full-time Very Sick Person. Probably meditating right now.
https://lazerwalker.com
she/her
fringe gamedev. code/art/direction at @arbitrarymetric.bsky.social. paratopic: overdub and roman sands re:build coming <soon> with @serenityforge.bsky.social
views my own
🎮 game designer/engineer (prev Astra Logical, No Goblin, Funomena)
🏳️⚧️ trans poly bisexual she/her
🇨🇦 victoria, bc
🦎 gex’s #1 fan
iznaut.com
Award-nominated game writer, editor, localizer, project manager. Looking for work!
I wrote YOU ARE JEFF BEZOS and half of COZY GROVE.
no pronouns or they/them
artist rolling down a big hill getting very dizzy
https://www.evakhoury.com/
member @boshis.place
all-purpose eva @recurse.com
teaching 3d game art @pratt.edu
puppeting @ Bread + Puppet
Previously: NYU Game Center, Babycastles, Wonderville
NYC
they
🕊️🇵🇸
boshi’s place is a space in brooklyn, ny that celebrates game making as a craft and *something related to play/experience*
website --> https://boshis.place <--
fundraiser --> https://gofund.me/44e47611c <--
Game Dev for 10+ years - Current projects: Size Zero (personal project), principal narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream: twitch.tv/ninamarie | games: ninasays.so
Game designer. HELLCOUCH, With You, Exploding Kittens: Good vs Evil, & lots more.
🃏 Board games: bit.ly/carolsBGG
🎮 Indie videogames: carolmertz.itch.io
🌱 Sustainable games: PlayWithYourOwnJunk.com
she/her | st. louis, mo | http://carolmertz.com
🔥 IMMORTALITY 🔥 "10/10" Edge 🔥 http://tinyurl.com/IMMORTALITY2022 🔥 Play the Interactive Movie Trilogy on: Steam | GOG | Xbox X|S | PS5 | Mobile via Netflix
Indie Game Developer
https://taylormccue.neocities.org/
Indie dev, witch; fae/faer. I've made a 99 character RPG, a game about retired adventurers, a fake MMO, and other things. Games at cannibalinteractive.itch.io contact: cannibalinteractive@gmail.com
native american game dev with a diploma in audio engineering.
ᒣᑕᐧᐁᐧᐃᓐ
Metawewinstudios.com
Cheat Death is a Rogue-lite Horror game that fuses tight dice-based combat, the thrill of high stakes, and the art of cheating into a blood-soaked cocktail.
store.steampowered.com/app/3756340/
President of Push Start #GamedevFR cluster
Soon to be PhD "BizDev" student
Works w/ studios, CNRS, Brassart School, Bertie Formation...
#UR #A11Y Consultant
Former Knowledge Manager DON'T NOD
Speaker: CapGame, GaConf, WiGFR...
#Queer #TransIsBeautiful
👁 developing 𝘧𝘭𝘦𝘴𝘩𝘸𝘢𝘭𝘬, a MY-body-as-horror fps
📟 find my games & discord! ↯
https://linktr.ee/lichenlabsgames
🦠 26 | she/they | based in dc | mfa @ au game center
lil solo indie dev currently working on Happy! the Hippo. it is a completely normal platformer game. check out the demo or wishlist it if you want ❤️
https://store.steampowered.com/app/1924900/Happy_the_Hippo/
Indie game developer (Low Polystan) he/him
https://store.steampowered.com/app/955010/ARCH_WIZARD/
From the river to the sea
Jin, Jiyan, Azadî
🇱🇧🇸🇩🇾🇪
🟥☀️🟩
I worked at a game studio for a year and am now developing my own secret little game :>
- German
- Game and web developer
Donations: https://ko-fi.com/vaporvee
Hi, I'm Erik! I'm a solo dev making weird videogames like Kainga: Seeds of Civilization and now ShantyTown; a relaxing diorama builder where you craft vibrant, cozy city scenes.
Solo Game Dev working on BULK
EYES ON THE EXAM out now!
Experimental games enthusiast!
Previously worked on: Metroid Dread, American Arcadia, Call of the Sea VR, Neon Boost, etc...
#gamedev #indiedev #solodev
ANOMALOUS CONSUMER PRODUCTS.
Manufactured by @jessiscah23.bsky.social, @lazzieb.bsky.social, and friends (see follows). #Paratopic #RomanSandsREBUILD #Tangiers
Wishlist & play the demo for Roman Sands RE:Build here!
bit.ly/3AcBy9G
Indie game dev ex Bullfrog, ex MuckyFoot, ex Rockstar North, ex Visual Science, ex THQ, ex Sega, ex Krome, ex Pandemic studios, now Five Lives studios.
Into astro photography, complaining about unity, go, MTG, indie game
Cameron Brown aka 'gribbly'. Game developer & musician. Personal account.
Indie game developer (like that movie) running Upfall Studios. Maker of Quest of Dungeons, Vizati and other weird games.
https://www.david-amador.com
https://www.upfallstudios.com
📍Portugal
Lead Engineer. Experienced Designer. Game Development Mercenary. Two decades of experience. Master of short statements.
www.gorillatactics.com
Video Game Composer・Sound Engineer・Gameboy Musician・Producer・Performer・
Best known for Super Hexagon, Spectra, Dicey Dungeons, JSAB, Cadence of Hyrule DLC
🏳️🌈🇮🇪🇵🇸
🌐 https://linktr.ee/chipzel
#GameDev since 1994. I do action mechanics with a twist!
Making "ChainStaff" https://tinyurl.com/chainstaff
Made Shoot 1UP, Serious Sam DD, Pig Eat Ball, Bumpy Grumpy. Worked on POSTAL, Resistance Fall of Man, Ratchet n Clank.
http://www.mommysbestgames.co
Robert Boyd (werezompire). Zeboyd. RPG game dev. Working on Zombie Fun Run. We did This Way Madness Lies, Cosmic Star Heroine, Cthulhu Saves Christmas, and more. In Taiwan.
Our podcast: https://zeboyd.podbean.com/
My links: t.co/uAAO1CWnTm
Guess what I make. Go on; you'll never guess.
Industry programmer and designer since 1993. Current project:
https://funlittlegames.itch.io/die-die-die
#indie #gamedev
Game designer. Irish. Writer. Seahawks.
#Indiedev #gamedev #techart #blender
Freelance environment & #VFX artist
Games I made:
Hellscreen - https://t.ly/5nPhB
VaporwavePinball - https://t.ly/hGSlh
VaporwavePinball Presskit - https://shorturl.at/k4Sah
Aussie Game Dev of 25+ years.
Principal Engineer at Riot Games.
Brews beer, plays games, lives life.
he/him
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
Design Director at @snapfingerclick.com • Ops Lead at Limit Break • BAFTA Breakthrough '21 • The Game Awards Future Class '21 • Formerly Mediatonic & Relentless • Lover of trash TV & baking
Studio Co-Founder & Development Director @ Snap Finger Click, creating ✨multiplayer party games✨ for PC & console: UNO, Awkward 2, and more.
Previously: Electronic Arts, PlayStation, Relentless Software. Also dad, immigrant, BAFTA member, and gamer. He/him
Gameplay Animation Director
Skydance New Media
Marvel 1943: Rise of Hydra
formerly EA/DICE LA/SEED | Naughty Dog | Digital Domain | IMD | Factor 5 | Lucasarts | DNA Prod. | Big Sky Int./Kalisto/Daylight Prod.
Coder on original Doom, Quake games. These days, I dig serving on advisory boards, helping with biz/tech strategy, raising money, recruiting, whatever comes up.
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
Salutations!
Small #french #indiedev studio making #narrative #indiegames
Makers of Sym.BIOS: Torn Asunder, available here:
https://linktr.ee/cassiopeiadevelopments
🇫🇷🇺🇸 Software engineer in the SF Bay area.
Ex-gamedev, worked at QuanticDream (HeavyRain), Havok (Destiny,...).
Retro gaming and reverse engineering (ScummVm,...), occasional graphic programmer.