Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
UX Strategy: Apple System 7, Newton, & Apple HI guidelines. UX Director Symbian, managed Mobile UX at Google, creative director frog design SF. Head of Product for two startups. Google Physical Web + Android UX research. Semi-retired
Very cute platformer for all ages AVAILABLE NOW on STEAM! Well, at least we think it's cute. Right? (⸝⸝ᵕᴗᵕ⸝⸝)
Made by 2 Devs located in Argentina 🇦🇷 & Japan 🇯🇵
https://store.steampowered.com/app/3215230/Go_Slimey_Go/
I'm currently cooking up PicoIDE, a hardware IDE/ATAPI emulator, launching on Crowd Supply: https://www.crowdsupply.com/polpotronics/picoide
I also made PicoGUS: https://picog.us
Also on Fedi at https://chaos.social/@polpo
In Colorado, USA
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
We make new NES games! #NESdev
🖥 code, music @miau6502.bsky.social
🎨 graphics @betoux.bsky.social
🌍 morphcat.de, http://discord.gg/g2fdSwy
Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Ellen creates NES games, tools & pixels.
https://frankengraphics.itch.io/
https://ko-fi.com/frankengraphics
https://patreon.com/frankengraphics
Very part time games dev, tinkering with 80's 8-bit inspired goodness. Author of retro inspired titles Klass of 99, Melkhior's Mansion and Undrium.
Currently working on Playdate projects.
http://www.bitglint.co.uk
Codes, makes games, wrote for Matajuegos. Is currently in a love-hate relationship with Twine.
DOMINO CLUB FOREVER
Saying words recreationally
https://github.com/bbenchoff
Game dev, working on Terraformers terraformers-game.com
Game jams, homemade game engine dev.
Sometimes streaming on youtube:
🔴 https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
🐘 http://mastodon.gamedev.place/@seb_degraff
We make uncontrollables 🕹️
incontrolab.github.io
Neverway is a blend of horror, life sim, and action RPG.
Follow here for the latest announcements! 🩸
☆ Wishlist: http://steam.neverway.co
☆ Discord: https://tinyurl.com/neverway
Principal Research Scientist@NVIDIA
https://github.com/Pagghiu/SaneCppLibraries
Videos: https://youtube.com/@Pagghiu
Site: https://pagghiu.github.io
Opinions are my own.
Cute Avali | Genderfluid | makes computers go brrrr
https://tholin.dev
We love PCBs and seeing what people make with them!
https://oshpark.com/
Blog: https://blog.oshpark.com/
Fediverse: https://fosstodon.org/@oshpark
An 80's kid playing with old computers, and sharing that love with the world.
Selling cool retro/vintage computer gear! - https://jcm-1.com
Escribo y hago video juegos.
The Pulps of interactive fiction!
JOIN LCB CLUB!
💌 https://lcbgamestudio.kit.com
https://wafer.space - Budget silicon manufacturing, create integrated circuits without breaking the bank!
$7k USD for 1,000 die of ~20mm2 of GF180MCU (open source) silicon.
Writing the Godot Shaders Bible!
Technical Art explained step by step ✨ more at https://jettelly.com/
Collaborative game studio by Rebekah and Adam Saltsman. 👑 We publish a bunch of cool video games. We make some ourselves too! linktree.finji.co
We're working on @usualjune.bsky.social right now!
Electronics tinkerer, narrowboater, puzzle hunter, board gamer and occasional geocacher.
Also on fedi @rebelmike@hachyderm.io
Solo indie game dev behind the game Hard Chip based in Montréal. Interested in discussing game development? Send me a DM, and let's grab a coffee!
An Indie Games and Immersive Arts Festival
Cape Town | South Africa
5-6 December 2025
www.playtopiafestival.com
#playtopia
By creatives For creatives
Empowering developers to reach the zenith of their creative ambitions!
Writer, Director, Actor, Producer and failed Dairy Farmer.
www.melbrooks.com
We make playable things.
playables.net
mechE and maker - excited about materials, design, nature, electronics
Open source DIY soldering kits -> learntosolderkits.com
Currently spending too much of my free time designing a robotic dragonfly (anisopter?)
🎤 Host / Presenter
🌵 Influencer Manager At Disobey
🔮 Lover of Final Fantasy
🎭 BAFTA Member
⚔️ Limit Break Mentorship Program Coordinator
#1 Immersive Experience in the U.S.
Five unique experiences with a common purpose: to expand worlds and minds through the lens of Meow Wolf’s kaleidoscopic art. Pick a portal and get lost.
#pixelart and #lofi enthusiast obsessing over small games with big pixels.
Wishlist ❤️
picoCAD 2 - https://s.team/a/3675940
Icy Tower - http://s.team/a/3014860
Get the inside scoop with my newsletter:
💌 https://apskeppet.se/newsletter.html
Committed to the daily re-imagining of what a university press can be since 1962.
Website: https://mitpress.mit.edu
The Reader (our home for excerpts, essays, & interviews): https://thereader.mitpress.mit.edu
MIT Press Direct: https://direct.mit.edu/
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Maker, explorer and sometimes teacher, of techy and other things
Youtube: https://www.youtube.com/@PsychogenicTechnologies
A creative laboratory for music and sound. Est. 2018
Open silicon professional, FPGAs, ASICs, & more!
me@mith.ro
https://bit.ly/mithro-resume
https://linkedin.com/in/mithro
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Working @ Epic Games Tools (RAD) on the RAD Debugger. Opinions my own.
Graphics dev, creator of m.css and Magnum Engine. Sometimes using physical and virtual cameras to produce questionable art.
https://github.com/mosra · https://magnum.graphics · https://mcss.mosra.cz
Co-creator of Arco, Dig! Dig! Dino! and PancitoMerge.
🇲🇽 Game Dev with 10+ years of experience
[check https://fayer.dev for previous things]
✨interested in everything creative✨
🔥he/him🔥
Todo sobre Home Computers: plataformas, historia, utilidades, artículos, desarrollos y juegos. 🕹️💾
Amiga - Amstrad - Atari 8 bits - Atari ST - Commodore - MSX - Sinclair ZX Spectrum - Texas Instruments - Apple - IBM PC
https://homecomputer.com.ar/
Revista en papel sobre la historia de los videojuegos en Argentina y en el mundo. Suscribite ya desde solo $6500 cada dos meses: www.revistareplay.com.ar
we love love you 💗
🗡️ Sword & Sworcery EP (2011)
🎶 Sound Shapes (2012)
🚀 JETT (2021/2023)
🎢 NEW 2D MYSTERY ACTION (202X)
superbrothersHQ.com
cosmic friends forever starter pack
https://go.bsky.app/H1GMo3Z
founder/creator/bozo: c64.bsky.social
Designer making games and other playable things at @playables.net. Pocket Boss (out now! pocketboss.ch), KIDS, Plug & Play, Rakete, Drei and more: mariov.ch
IC reverse engineering, #mtvre, CTO @LabsmoreLLC
https://siliconprawn.org
http://patreon.com/JohnDMcMaster
Dog mom, Stories, Games, Dice, Film, Trash TV, Travel. When I drink too much I go off on how the US needs more walkable areas and trains.
I work in video games.
i make experimental games, net-art, and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker, BlueSuburbia…
🔥 http://tetrageddon.com
🦄 http://unicornycopia.com
🐘 alienmelon@mastodon.social
🌈 they/them ⭐️🦜 (nonbinary, bi)
🎨 Senior game artist and art director with 20 years of experience | 🎮 Pixel artist & gamedev | Playdate dev | ⚧️⚢
🍉 🇵🇸
Clients: Mojang (Minecraft), WB Games, Hasbro, SEGA, Panic, Unity, IDW
📬 christina.neofotistou@gmail.com
🎨 castpixel.artstation.com
I connect art and technology to make people move.
Non-profit dedicated to preserving, celebrating, and teaching the history of video games. Our free digital archive is now open to the public! http://archive.gamehistory.org
Hago música, sonido, escribo y filmo cosas.
Flâneur ushuaiense deambulando por Mendoza.
linktr.ee/arrangersoundtrack
tomasbatista.bandcamp.com
https://www.youtube.com/@TomasBatista89/videos
Toronto-based solo-ish game dev of The Crimson Diamond: store.steampowered.com/app/1098770/The_Crimson_Diamond/
Also Strange Scaffold artist www.juliaminamata.com / Latest game: Space Warlord Baby Trading Simulator (pixel art)
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
Neuromorphic and open-source
I make things!
Procedural, sandbox and simulation stuff fascinates me to no end.
If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕
Check out the various stuff I made over on Itch!
http://mrmotarius.itch.io
Co-founder of @coldbloodinc.studio
Artist of Celeste, TowerFall and +70 free pixel art tutorials
WISHLIST NEVERWAY → http://steam.neverway.co/
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
mostly cat pictures
He/him
👨💻Game Developer & founder @CanariGames / 🎮Creator of CASTAWAY: http://castawaythegame.com and LUNARK: http://lunarkthegame.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
gay artist, game dev in nz // my website: https://debacle.us // auckland, aotearoa new zealand
making Tryhard, a tactics RPG about rugby https://store.steampowered.com/app/3443270/Tryhard/
A non-profit arts org dedicated to exploring videogames as a means of creative expression.
https://linktr.ee/handeyesociety
Experimental games, interactive art, OSS tools. Was games advocacy lead at MS/Xbox (+ organizer of Roguelike Celebration and !!con), currently a full-time Very Sick Person. Probably meditating right now.
https://lazerwalker.com
she/her
Filmmaker and Composer
Theofficialjohncarpenter.com
@stormkingcomics.bsky.social
I made GameHistory.org and you can too
shaped like a friend. making indie arcade games as "running jump". engineer at blizzard but this is a personal account. https://runningjump.games
https://store.steampowered.com/app/2364580/Titanium_Court/
Video Game Composer・Sound Engineer・Gameboy Musician・Producer・Performer・
Best known for Super Hexagon, Spectra, Dicey Dungeons, JSAB, Cadence of Hyrule DLC
🏳️🌈🇮🇪🇵🇸
🌐 https://linktr.ee/chipzel
A festival of experimental game design and playful arts. Every Spring at Somerset House, as part of London Games Festival. www.nowplaythis.net
posting (at least) 1 video a day until my video game, CONSUME ME, sells one million copies.
buy now! 👇👇👇👇👇
https://store.steampowered.com/app/2359120/Consume_Me/
#GameDev since 1994. I do action mechanics with a twist!
Making "ChainStaff" https://tinyurl.com/chainstaff
Made Shoot 1UP, Serious Sam DD, Pig Eat Ball, Bumpy Grumpy. Worked on POSTAL, Resistance Fall of Man, Ratchet n Clank.
http://www.mommysbestgames.co
Associate Art Professor at the NYU Game Center
dumb hacks, pun lover, ideals. Past/Future: chiptune fan, Indie Arcades, nesdev, retro homebrew, low-level, NY/NJ xHCx
@arcadecommons.org
Check out Wheel World at https://annapurnainteractive.com/en/games/wheel-world
pixel artist / game dev
https://deadlyyucca.com
Label for Games and Playful Media.
A MAZE. / Berlin 2026 - 15th edition - May 13-16.
A MAZE. Shop-Gallery - open on Wed-Thu 15:00-18:00, Greifswalder Str. 14, Berlin
#arthousegames #indiegames #space #positivechaos #berlin #playfulmedia #AMaze2026
Founder and artistic director of A MAZE. . Curious about arthouse games and playful media.
UCLA Design Media Arts/ Game Lab (BA ‘21, MFA ‘23), Fantastic Arcade, Computer Chess, Waking Life, Dazed and Confused
https://wileywiggins.com
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. Currently making Future? No Thanks!
he/him
Likes: Kindness and nerdy stuff.
Dislikes: Fascists, TPS reports, and leaf blowers
The destination doesn't matter. The journey is the point.
🇨🇦 She/Her 🏳️⚧️ ⚢ GenX
Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
@WeThrowSwitches | @GLUMland | @altctrlparty | @RushdownEdinburgh (long ago)
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Official account of FreeCAD.
#FreeCAD is a free and open source multiplatform 3D parametric modeler.
https://freecad.org
artist
game maker
co-created puzzmo
Game dev. Made Bad North and Townscaper.
Tiny Tapeout makes it easier and cheaper than ever to get your designs manufactured on a real chip!
https://tinytapeout.com
Computer history. Reverse-engineering old chips. Restored Apollo Guidance Computer, Alto. Ex-Google, Sun, Msft. So-called boffin.
Audio/Video Projects
See links for contact info
https://linktr.ee/ellingson
Candid conversations about the process of making games.
https://linktr.ee/secretlives.games
@nsuttner.bsky.social @nealen.bsky.social @doougle.net @stfj.net @selmaleh.bsky.social @lauraehall.bsky.social @robdubbin.bsky.social
🎮 Mutazione, Saltsea Chronicles, Sportsfriends, JS Joust
🎓 Senior Lecturer (in Games)
🎭 Clown+Theater w/ @melmcglensey.bsky.social
🎙️ Co-host @secretlivesofgames.bsky.social
🌏 Naarm/Melbourne (by way of New Jersey)
he/him