games x performance. acting, directing, consulting, forever advocating for joyful collaboration & sustainability for all. 1/7 of @secretlivesofgames.bsky.social
Lead programmer on Slay the Spire 2 at Mega Crit, previously early GitHub. Number one best programmer 0 bugs perfect record.
📍NYC
Seattle-based indie devs that made Slay the Spire ⚔️
Wishlist Slay the Spire 2 now 🌠 s.team/a/2868840
Support: support@megacrit.com
Contact us: devs@megacrit.com
Welcome to #TheGIG - an exclusive and inclusive networking community for games industry professionals with over 8000 global members.
http://games.industrygathering.com
Game Developer and Tech Artist ✨
passivestar.xyz
Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
24 years old | Game Designer, Programmer and Game Creator.
Independent game maker and industry mentor. @finjico.bsky.social co-founder and director on https://usualjune.com/
More games and talks and things at https://adamatomic.com/
Madeline Stephanie Thorson
makes games ~ Celeste, TowerFall, etc
🏳️⚧️ gender criminal
maddymakesgames.com
🎨 Senior game artist and art director with 20 years of experience | 🎮 Pixel artist & gamedev | Playdate dev | ⚧️⚢
🍉 🇵🇸
Clients: Mojang (Minecraft), WB Games, Hasbro, SEGA, Panic, Unity, IDW
📬 christina.neofotistou@gmail.com
🎨 castpixel.artstation.com
Back the second printing of The Old King's Crown + Songs of Home expansion on Gamefound now!
linktr.ee/Oldkingscrown
Publishing house | Game Development | Educational Content.
Ex: Roll7, Spry Fox. Now: helping teams ship faster with test automation, also Brum Indies.
https://andrewfray.dev https://atig.dev
3D/Concept artist.
Mostly use Blender. Should go without saying, but no genAI, ever.
pfp from Tsutomu Nihei's "BLAME!"
https://www.instagram.com/stanvofficial/
Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
The game studio behind Wavelength, Monikers, Hot Streak, Magical Athlete, and more!
Find us at cmyk.games
Indie games since 2014 (Sektori / Day Repeat Day / Barbearian / Drift'n'Drive / etc.), and 13 years at Housemarque before that (Resogun / Outland / Dead Nation / etc.)
https://www.gimblll.com/
Lead dev @ Everybody House Games. Made Q-UP, Babble Royale, Smilebot
Board game critic. Bylines: Polygon, IGN, Ars Technica, Tabletop Gaming Magazine, Dicebreaker, Geek & Sundry, PC Gamer, Wargamer. Co-hosted the Ding & Dent podcast.
cdtheel@gmail.com
Most of my writing appears at my site, http://playerelimination.com
I'm a software engineer who develops games and XR using technologies like C#/Unity and JavaScript/WebGL (while increasingly Godot-curious). I wrote the book Unity in Action!
website: www.newarteest.com
We’re a game studio that loves games. Our first is Ballgame, a ballsy physics platformer where you ARE the ball. Follow our journey making it. We’ll talk about our game and the ones that moved us.
Wishlist: http://huco.click/ballgame
Makes videogames and game engines. Founded Vertex Pop (🪨 HYPER METEOR ✨ Super Crush KO 🚀 Graceful Explosion Machine 💥 WE ARE DOOMED)
http://vertexpop.com
http://mobeenfikree.com
.1x engineer. makes games: holedown, subpar pool, rymdkapsel & twofold inc
https://grapefrukt.com
My opinions are not mine alone, they also represent Baskin-Robbins Inc.
Game designer on UFO 50, Air Land & Sea, Hot Streak, Spots, Scape Goat, Time Barons. Comic author on Let Go. Los Angeles native living in Philly. Website at jonperry.com
gay artist, game dev in nz // my website: https://debacle.us // auckland, aotearoa new zealand
making Tryhard, a tactics RPG about rugby https://store.steampowered.com/app/3443270/Tryhard/
utility clown
writer & game developer & he/they
games @brainfruit.bsky.social
proprietor @ https://roblemsolving.com
cohost @secretlivesofgames.bsky.social
tools @ https://scripto.live
previously @ colbert
av by @garrett.bsky.social
banner by john hwang
Creator of the Falconeer,, Bulwark, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite,Chaotic Neutral Designer. Working on Ancient Waves.
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
→ Working on Eye of the Match 👁️⚽️
→ Creator of Mix and Jam https://bit.ly/mixandjam
From 🇧🇷 living in 🇪🇸
Game Director on Szrot:
SZROT Steam Page: https://store.steampowered.com/app/1890780/Szrot/
Szrot Discord: discord.gg/sgKAmhNxQr
21 y/o illustrator, comic artist, & aspiring skeleton archer.
A board game podcast by Jake Frydman and Brendan Hansen for players and designers alike.
2x Golden Geek Nominee. 2023 Cardboard Edison winner for best game design podcast.
decisionspacepodcast.com
I enjoy pie.
Social Media FAQ: https://whatever.scalzi.com/2025/04/16/the-official-john-scalzi-social-media-faq/
Creative & Coder. Making a game — Of Salt And Solace
Creator of Slipways:
🚀 https://s.team/a/1264280/ 🚀
Just released Solitomb, a dungeon-crawly solitaire-pokery roguelike!
⚔️ https://krajzeg.itch.io/solitomb ⚔️
Posting about all of it. Possibly overthinking the whole thing.
We are a small development team based in Tokyo, Japan. Currently working on Nightmare Operator, an action horror game.
東京拠点の開発チームで、アクションホラーゲームを作っています。
NIGHTMARE OPERATOR on Steam: https://store.steampowered.com/app/2957360/NIGHTMARE_OPERATOR/
🎥 YouTube: https://www.youtube.com/@GMTK
🍓 GMTK Game Jam: http://gmtk.itch.io
🔠 Word Play: http://s.team/a/3586660/
🧲 Mind Over Magnet: http://s.team/a/2685900/
• Product & Motion Designer for Windows & AI • Bleep blooper •
• Husband & father • He/Him • Fighting Back •
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Taller than she seems on the internet.
DDDistortionのゲームディレクター
Game Director at DDDistortion | he/him
https://dddistortion-games.com/
a co-op game studio by @charlietran.com and @caseypugh.bsky.social
https://def.games
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
Currently Senior Technical Product Manager at Epic Games
Previously Staff Software Development Consultant at Unity Technologies
Game dev, cyclist
The gremlin looking thing is Henri
Opinions are my own
(he/him 🏳️🌈)
Building repo prompt, formerly xr at Unity
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
web engineer. pie and chips.
—
http://liam.computer
Tech lead for workers.cloudflare.com
Also made: capnproto.org, lanparty.house, sandstorm.io
@KentonVarda on Twitter.
Game dev. Made Bad North and Townscaper.
I like computers and people, in that order.
The poster formerly known as "waxpancake". I make @Waxy.org and @xoxofest.com. Also: Skittish, Upcoming, Supercut, Playfic, Kind of Bloop. Helped build Kickstarter.
WWW: https://waxy.org
Mastodon: https://xoxo.zone/@andybaio
✨ Purveyors of digital amusements ✨
Creators of Celeste and TowerFall
exok.com
Game developer working on my first independent game ODINSPRING
I also post art projects, VFX and free tools/utilities/tutorials.
https://roytheunissen.com
https://github.com/RoyTheunissen
https://youtube.com/@roy_theunissen
https://discord.gg/YqUEauQUpA
Making things & stuff
https://def.games
https://caseypugh.com
Making games at cmyk.games
he makes games, including:
🏰 Kingdom: New Lands
🌱 Cloud Gardens
🍕 Pizza Possum
🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
If I had to live my life again, I'd make the same mistakes, only sooner.
--
hacker 🦀🐍
musician 🥁🎸
amateur historian
--
🔗 https://jmsdnns.com
making games + tools
zinc.graphics
mood.site
gamedatapodcast.com
also made the certified HIDDEN GEM psychedelic weirdo tactical strategy game CANTATA
currently: senior core runtime eng @ unity
please don’t make me write another bio
internet science is serious business
I am useless with a blank page
🤷🏽♂️ We probably met during my awkward period.
🚲 Nominated Metro Detroit's top enthusiastic bike lane shitposter.
👋🏽 https://heytommy.omg.lol
the internet can still be fun!
https://onemillioncheckboxes.com • http://eieio.games • https://everyuuid.com • https://onemillionchessboards.com
programming and exclamation marks
blog: jvns.ca
zines: wizardzines.com
The retreat where curious programmers recharge and grow. 🌱
Work at the edge of your abilities, develop your volitional muscles, and learn generously.
📝 Applications are now open!
🔗 https://www.recurse.com/
📍NYC
23. Making games. Creator of Lethal Company.
pfp by ArcadeCube2
🇨🇦 Canadian Metis, Emmy award-winning Tech Producer / Tech Director. ex-Unity, Namco, Roadhouse, Gamedev for 25+ years... Tech Director on Adam & Baymax shorts, etc
Current: Cloudhead, Megacrush,
Instructor @ VFS
In Vancouver
nyc-based programmer and designer. alum @recurse.com. azzajew. public transit enjoyer. thoughts on local-first software, javascript frameworks, web components, css and other web minutiae.
🌐 https://jakelazaroff.com
I'm just some dude. A cardboard cowboy. I also write Space-Biff!, the world's first and only board game review site.
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
🎮 | Solo indie game designer
💎 | Hypnagogia 1+2 Developer
🐱 | Late Homework | 遅れた宿題
📷 | Interior Worlds
All socials ➔ linktr.ee/sodaraptor
Banner art by @Loops2D
Indie studio and makers of Totally Accurate Battle Simulator, Stick Fight, ROUNDS, Clustertruck, Air Brawl and Knightfall: A Daring Journey! Published Content Warning.
HASTE 🏃out now! PEAK also out now!!! ⛰️
He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
home of fine hypertext products since 1998. https://kottke.org
I have something to say, I’m just not sure what.
XOXO was an experimental festival for independent artists and creators from the internet.
🔗 xoxofest.com
Film and TV producer. Internet oldie.
Credits: It Ends, One Night In Miami…, Blindspotting (film and tv), Anomalisa, The Guest, The Wackness, You're Next, and more at https://www.imdb.com/name/nm2096462/
I am but a simple dude - dad, engineer at webflow, hockey player, and lover of metal, punk, and horror movies. Go Flyers, Go Canes.
Multidisciplinary American dad in Malmö, Sweden. I work in real estate asset management and software development.