Graphics, data visualization, and web technologies at Bentley Systems. Contributor to #glTF, #threejs, and #3DTiles. he/him.
Brooklyn, NY.
Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
WebXR, WebGPU, neural graphics. https://juretriglav.si/
guess i’m a YouTuber now, 95k+ subs 🎉 ... 👉 just a girl in her 20s who loves #making, #fixing 🛠️, #coding 👩💻 & collecting cool #retro 🕹️ things
🔴🔗 https://www.youtube.com/karilawler
🌎🔗 https://www.karilawler.com
Video games & deals. I post deals which may contain affiliate links. As an Amazon Associate I earn from qualifying purchases. Epic Creator Code: Wario64
Researcher @ CENIA. Developing 3D vision and graphics techniques for cultural heritage preservation and access. spatial intelligence · visualization · storytelling
Postdoc @ETH, CGL | Learning Human anatomical models | Interested in CV, CG, and VR.
https://marilynkeller.github.io/
rendering/tech art 🖍️
love outlines
from 🇧🇪 currently living in 🇬🇧
ameye.dev
Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on Keeper and the remastered versions of Grim, DotT, FT and Monkey Island.
Team lead in the video game industry, in my spare time : saxophonist/composer, chess patzer, pixelart lover. All expressed opinions are my own.
DSLightingEngine is a renderer replacement for DS2/DS3.
Discord : https://discord.gg/uwaXYDmTyS
Donations: https://ko-fi.com/ragevitamins, https://www.patreon.com/c/DarksoulsLightingEngine
LinkedIn : https://www.linkedin.com/in/ganesh-mamadapur-45395064/
Software Developer. Computer Graphics. Kind human.
🔗 youtube.com/@robertallenmartin/videos
🔗 github.com/robertallenmartin
Graphics engineer with deep experience from IrisGL to Vulkan. NVIDIA DevTech Engineer specializing in real-time rendering, Vulkan, and ray tracing. Focused on efficient graphics samples, optimizing shaders, and bridging the gap between code and pixel.
NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Principal Graphics Programmer at Creative Assembly. Alien: Isolation Sequel. Prev. Hyenas, Halo Wars 2. Views are my own. Building #quackdebugger
https://kahoneki.com/
🍓 Graphics Enthusiast and Maths Enjoyer :]]]]
🌟 She/Her
🎮 Currently working on a Vulkan/DX12/PS5 Render Engine
📖 3rd Year Computer Games Technology Student @ Abertay University
Assistant Professor @UWaterloo CS
rendering, light transport & optics
PhD @UCSB, MSc @WeizmannScience, formerly @Crytek @NVIDIA.
🇮🇱🇨🇦✡️
ssteinberg.xyz
Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Ph.D student at the Max Planck Institute for Intelligent Systems. Forest child.
https://sbharadwajj.github.io/
The Matrix was a documentary.
Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
Regular updates for speed games, current runs, leaderboard changes, and other news for select games and categories. Currently bringing mainly SM64 news with other games occasionally.
Independent and unaffiliated.
Hobby game dev, making retro style games: mattiasgustavsson.itch.io and public domain C libs: github.com/mattiasgustavsson
I write about things at mattiasgustavsson.com
Feel free to DM me about anything
That annoying, monotone chef from various other platforms. Yup, it’s me.
Plays video games. Makes video games. Helps others make video games.
Developer of "Potions: A Curious Tale"
PotionsACuriousTale.com
☀️(Ex lead) tools programmer @ Kylotonn by day.
🌑Solodev by night working on a custom engine and games.
Writing The Pragmatic Engineer (@pragmaticengineer.com), the #1 technology newsletter on Substack. Author of The Software Engineer's Guidebook (engguidebook.com). Formerly at Uber, Skype, Skyscanner. More at pragmaticengineer.com
Rendering, ray tracing, Metal API.
WebGL, WebGPU, ThreeJS, computer graphics, mathematics.
Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port. All opinions are my own and not rated by the ESRB. He/him.
Rendering, game engines, scalability, gratuitous over-engineering || 💼 Avatar Perf & Visuals @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Tiny retro/indie toys in 🦀 || 👫 shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Senior research scientist @ Google
Dad, husband, President, citizen. barackobama.com
Prime Minister of Canada and Leader of the Liberal Party | Premier ministre du Canada et chef du Parti libéral
markcarney.ca
Pixel Pusher and Digital Illusionist
@ Nvidia
All opinions my own
Sen. Sanders of Vermont, Ranking Member of the U.S. Senate Committee on Health, Education, Labor & Pensions, is the longest-serving independent in congressional history.
WA, 🏳️⚧️
SSBM TO/1-2er (Ammie brackets won: 2)
Retired speedrunner for real
I'm gonna retweet furry art idgaf its awesome
I love my wife
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible.
ocasiocortez.com
☾ freelance composer, sound designer, audio engineer, vocalist
☾ game awards '23 nominee
☾ twitch affiliate
☾ host of @questmarkers.bsky.social
🇨🇦 🌈 she/her
💌 marina@marinamakes.co
linktr.ee/marinahascoffee
27 | UK | Variety console gaming | Twitch Affiliate | Reviews, virtual photography & streams | Contact: tncarly@yahoo.com
https://tncarly.carrd.co
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Husband, dad, veteran, writer, and proud Midwesterner. 19th US Secretary of Transportation and former Mayor of South Bend.
- 3rd Year Graphics Programmer @BUas
- Blog/Portfolio: gikster.dev
- Currently working on my personal Vulkan renderer
- Massive Star Wars nerd
- 20, he/him
- From 🇷🇴
Madeline Stephanie Thorson
makes games ~ Celeste, TowerFall, etc
🏳️⚧️ gender criminal
maddymakesgames.com
Principal Software Engineer @ Kongsberg Maritime/Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
🎮 Solo indie dev | cozy 3D adventure platformer | Unreal Engine 5 | Optimizing for low specs 🎲 | Game artist background 🎨 | Love what you do!
Wishlist Shallow Pond on Steam 💦
s.team/a/2950750/
Real time Graphics Engineer working on Wonderland Engine.
On the side I do WebGPU pathtracing and lightmapping 💫 in rust 🦀
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Unity Freelancer (Level Design + Programmer) - kevin@whykev.com
Game Developer at WhyKev - https://whykev.com/
Making PaperKlay @paperklay.bsky.social
GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking
the most enthusiastic gamer u know!
twitch and youtube partner, full time final fantasy enjoyer, team neat dude and twitch women’s and pride guilds!!!!!!! 🌈
twitch.tv/jesscapricorn
youtube.com/@JessCapricorn
Queen of Mario
Mario 64 120 PB: 1:39:51 (pre-carpetless, was top 1 Canada)
Coach: @marlene_3521
Law student @uOttawa
Priv: @Taki_alt
ママ: @miruzuya ~ @Nanae_Lia
Benn Jordan / The Flashbulb
••Recording artist | YouTuber | Researcher••
https://linktr.ee/BennJordan
🦇 missmagitek.com 🦇
🩸 World of Darkness Storyteller: bit.ly/VTM5e
📝 Cyberpunk RED Writer & Podcaster
🧛🏻 Vampire LARPer
⚜️ Warhammer Girliepop
🥀 Mediocre Cosplayer
YOU TUBE !!!!!!!!!!!!! 👹 DOT COM !!!!!!! 🔥
https://linktr.ee/memoriamatters
Making a game that actually runs on PlayStation 1.
https://edw.is/
Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #solodev #gamedev 🏳️⚧️🇸🇪
Shader Illusionist ✨
AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3
She/Her
mastodon.gamedev.place/@ChristinaCoffin
Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
software engineer @ fintech- content creator @ http://links.ali.dev - threatwire host @hak5 - @breakingthepod - nyc - ex @miteecs - jewish
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg)
Here I post about computer graphics and my engine/renderer
mastodon.gamedev.place/@VrKomarov
https://x.com/VrKomarov
Computer Graphics & Vision @ Adobe
R&D Rendering Engineer - Snowdrop 3D Programmer @ Ubisoft
C Game Programming
https://github.com/simstim-star
VP Developer Ecosystems at NVIDIA and President of The Khronos Group and the Metaverse Standards Forum
Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
R&D: {Graphics, ML, Simulation, XR}| XYY, ASD, ADHD, DCD, Disability Rights | Prev: VFX Industry: {ILM/Disney, ScanlineVFX, Framestore} | Now: Health Career Break
I'm a graphics programmer and a furry! 🦊
I mostly post about game development!
Might post politics
Currently in Middleware :3
She/Her 🩷
Look at my site!
https://noellva.blog/
Pfp by @Yshanii
Chain swapping GPU hang detective @ Qualcomm | Ex-Unity (opinions mine)
Lead Rendering Programmer at Epic Games for Sketchfab / Fab
Gaming / Role Playing
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Principal Rendering Engineer on Star Wars Jedi at Respawn Entertainment. Formerly @ Monolith, Amazon Games, Microsoft. Contributor to RenderDoc. Opinions are my own.
http://stevekarolewics.com
Interested in video games, real-time rendering, and programming
Past: Web dev and Google V8 contributor
Rendering and systems at @JangaFX. A knight afraid to fight, they call me Sir Render.
My opinions reflect an unholy reality
Computer Graphics @ CLO Virtual Fashion
Graphics Programmer @ Frostbite, cyclist, human.
ajweeks.com
Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities
Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
ericzzj1989.github.io
Postdoc@UniZar | PhD@CUHK | 3D vision, SLAM, Image matching (http://github.com/ericzzj1989/Awesome-Global-Solvers-for-3D-Vision)
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics
Graphics (VR/AR) at Apple.
Graphics programmer at Unity. Opinions are my own.
Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
Networking • Hacking • Hacking Networks (she/her)
shenet.works
🚀rockit network engineer
👩🏼💻ethernet fangirl
🛜 weird use cases & silly tech!
💌 tracket@tracketpacer.com
🌎 tracketpacer.com
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
⠀⠀⠀⠀⠀꒰ 𝑆𝑢𝑟𝑣𝑖𝑣𝑎𝑙 ℋ𝑜𝑟𝑟𝑜𝑟 𝑓𝑎𝑛 𝑝𝑎𝑔𝑒 ꒱
⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
Houdini FX / Real-Time VFX UE5 / EmberGen / Nuke
I like Feature Film Animation and VFX in Films / Games.
https://www.artstation.com/dmitry_miller
Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Graphics & Engine Software Engineer @Cyborn