Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
CTO and Co-founder of Disbelief, a different type of game studio.
www.disbelief.com
We've worked on: Marvel's Deadpool VR, Gears of War: Reloaded, Borderlands 4, Pacific Drive, Minecraft, ...
I've also worked on: BioShock Infinite, Stranglehold, ...
Software Engineer, Writer, curious about distributed social media applications
Software nerd, cat enthusiast, pixel art noob, gamedev, playing with LLMs
Writer, artist, politely dangerous person.
Gen. A.I. is for losers
https://linktr.ee/rpace
Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Worker-owned media. We make lots of video essays, podcasts and livestreams about video games, movies and TV shows. https://youtube.com/@secondwindgroup
From the former team of The Escapist.
Support us on Patreon. https://patreon.com/SecondWindGroup
Graphics coder at Apple
Demoscener at Razor1911
www.aduprat.com
Decades in video games, still not in witness protection.
Programmer | Now: Fortnite @ Epic Games | Then: Ripstone, Niine Games, Deep Red, Argonaut, Gremlin, Sony Playstation, Vectordean.
Retro and obscure video game enthusiast and archivist.
DSLightingEngine is a renderer replacement for DS2/DS3.
Discord : https://discord.gg/uwaXYDmTyS
Donations: https://ko-fi.com/ragevitamins, https://www.patreon.com/c/DarksoulsLightingEngine
LinkedIn : https://www.linkedin.com/in/ganesh-mamadapur-45395064/
The Hero Initiative is a federally-chartered not-for-profit organization dedicated to helping comic book creators in financial need.
I write code for a living in cascadia, but I used to work as a gigging musician in the baptist buckle of the Bible belt (Texas).
I'm much happier now.
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Gaming freelance writer, indie streamer & content creator. Open for work ✍️
Host of @littlevictoriesap.bsky.social
Join the Little Victories Discord: https://discord.gg/CRjqRjvFpH
Twitch, email & more: linktr.ee/andresplays93
Makes the most normal videos on YouTube.
Also a cohort on MinnMax.
https://jacobgeller.com/
Boomer shooters 🔫 & Horror games 🕷
💾 Quake/Doom/Blood mod reviews! 💾
Game Developer Interviewer - Interviewed Over 100 Game Devs - I am particularly known for my Retro Studios/Valve & Bethesda interviews. 13 Million+ views on Youtube
https://www.youtube.com/@KIWITALKZ
🇮🇹(Life Lover/Life surfer) Principal Rendering Engineer @multiplayerdev.Guitarist in RomeInMonochrome.Ex ReadyAtDawn, Codemasters, Avalanche and others. Only personal views here.
Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics
He/Him
Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
🎃Indie creator turning spooky ideas into card games
🎲First game “Tuned Into Chaos” NOW LIVE on Kickstarter💚
💡Made with 0 budget,powered by imagination👇
https://www.kickstarter.com/projects/spookymoon/tuned-into-chaos-the-card-game-inspired-by-original-book
🕹️ Solo Game Dev 🎮 Former AAA Dev.
🌳 Working on a custom engine + survival game.
🔁 I repost Indie Dev progress.
Writer. Never bet against the dumbest outcome. @cwarzel.92 on signal if you have a tip. I have a podcast so please like and subscribe.
Collaborative Redrawn Projects of the Games we love.
• https://retroredrawn.com/
• https://discord.gg/GqYyfkhJFJ
Beginner GameDev, Artist, Doom Modder, always improving.
Remastering old games!
Photoshop, memes and fun stuff too!
Trans Rights🏳️⚧️
Tips: https://www.patreon.com/cw/StormSlayerDEV
https://x.com/StormslayerDev
The real jbouie. Columnist for the New York Times Opinion section. Co-host of the Unclear and Present Danger podcast. b-boy-bouiebaisse on TikTok. jbouienyt on Twitch. National program director of the CHUM Group.
Send me your mutual aid requests.
Nightdive Studios’ mission is to bring lost and forgotten gaming treasures back from the depths.
🔗 https://linktr.ee/nightdivestudios
Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Graphics (VR/AR) at Apple.
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
3D Graphics at Adobe. Previously: Apple, and various non-graphics roles. All opinions are my own. (he/they)
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦
Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
🇫🇷 in 🇳🇱 fighting for what's cheese
Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
Art Director at id Software | DOOM The Dark Ages
Creator of TANKHEAD®
Artbook available now!
https://tinyurl.com/yc55ws34
Prev: DOOM, DOOM Eternal, Transformers, WH40K
Senior at Disney Animation. Generative AI, Real-time Rendering, Animation, Games, Movies & Themeparks
An independent game developer focusing on retro styled games.
https://www.dancingmadstudios.com
Download demo: https://dancingmadstudios.itch.io/the-cult-of-blood
Indie game developer and asset store publisher https://fronkongames.github.io/
Co-Founder AH Datalytics. NOLA kid. Longhorn. Former CIA officer. 2004 Intramural Softball Champion (C-League). Not a criminologist!
Newsletter: https://jasher.substack.com/
Jasher@ahdatalytics.com
"Some genius, Jeff Asher" - Ann Coulter
She/her
Hobbyist Game Developer, Freelance WordPress Developer, All-Around Disaster
“The world is falling apart around us, and I’m dying inside.” - Moira Rose
Games: @impossiblycr8v.bsky.social
YouTube: https://www.youtube.com/transcinderella
Postdoctoral researcher - Expressive Computation Lab @ UCSB
http://em-yu.github.io
Writer of Gotham By Gaslight: The Kryptonian Age / A League For Justice, Hellblazer, The Expanse, The Losers, Daredevil, James Bond, Green Arrow Year One and more. Former editor of 2000AD. "I have friends everywhere." #ADHD
Official Bluesky account of United States Senator Tammy Baldwin's office, proudly working for the State of Wisconsin.
I'm making a retro platformer for Game Boy Color.
Demo: https://pixel-perfection.itch.io/ninjas-way
Support us on Indiegogo: https://www.indiegogo.com/projects/--3270495/coming_soon/x/38517612
#retrogaming #GameBoyColor #chiptune
Writer. Mostly of comics and video games. My opinions are my own.
Markup Language for Recipes and Tools http://cooklang.org/
Rigging Artist for video games (they/them, he/him). Scottish in Seattle. Non-binary trans and queer man.
I have ugly cats
🏳️⚧️🏴
I organize @gpvm.bsky.social
lesleylai.info/
mastodon.gamedev.place/@lesley
Husband to Kathy, lifelong educator, Euchre and bobblehead enthusiast, and 46th Governor of the State of Wisconsin.
Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Rendering Tech Director @ id Software, DOOM, Wolf2, idTech. Prev Crytek, Far Cry, Crysis Series, CryENGINE. http://linkedin.com/in/tsousa My opinions & POVs
Artist, spatial computing good friend.
ISW is a policy research organization focused on U.S. national security. Email: press@understandingwar.org. For more: https://linktr.ee/understandingwar
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun
Wishlist my Indie Chess game!
https://store.steampowered.com/app/3273750/Chessplus/
Wisconsinite. Dad. Former Chair, @wisdems.org
Editor in chief, The Atlantic. Moderator, Washington Week with The Atlantic, on PBS.
Prime Minister of Canada and Leader of the Liberal Party | Premier ministre du Canada et chef du Parti libéral
markcarney.ca
Professor of Theoretical Chemistry @sorbonne-universite.fr & Director @lct-umr7616.bsky.social| Co-Founder & CSO @qubit-pharma.bsky.social | FRSC (My Views)
https://piquemalresearch.com | https://tinker-hp.org
Principal Software Engineer at Microsoft (Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
🎏 Machine Learning, Computer Graphics, HPC
Founder & CTO at Tellusim
⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍
My site: www.blanchemaurice.com
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Engine Programmer @Realmforge Studios
https://linkly.link/2L8D5 - Lightseeker DEMO
Preorder Lightseeker here! - linkly.link/2R0U7
https://www.patreon.com/c/ZaniPixels
Lost somewhere between pixels. 🇧🇷
Former German Nazi concentration & extermination camp Auschwitz. Official account. We commemorate victims, educate about history & preserve the authentic site.
www.auschwitz.org | lesson.auschwitz.org | podcast.auschwitz.org
Distinguished Scientist at Google. Computational Imaging, Machine Learning, and Vision. Posts are personal opinions. May change or disappear over time.
http://milanfar.org
Award-winning soccer mom. Wrote the books that one of those shows you like was based on. Currently: POISON IVY for DC Comics, BLACK CAT for Marvel. Buy my books: bookshop.org/shop/gww
Cartooning fun, facts, and ephemera from Hogan’s Alley, the Eisner Award winner for Best Comics Magazine
Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC
he/him
https://randomascii.wordpress.com/
Midwest correspondent at The Economist, in Chicago. Before that, in London, Mumbai, Nairobi and DC.
Buy my book: http://shorturl.at/BJOUV
Pixel Artist * Metroidvania Enthusiast * She/Her * Bi 🌈
https://www.artstation.com/jentroidvania
https://x.com/jentroidvania
My stuff: catterwaul.com
My favorite thing on Bluesky: @possumeveryhour.io
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Programmer at Pacific Light & Hologram
一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Director of Games @meta. Thirty years of game dev, incl. Dead Secret, Wind-up Knight, and sick Hypercard stacks. I am a walking encyclopedia of horror games.
Co-founder at Elemental Games.
Previously: Epic Games, Avalanche Studios, AMD.
"For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
Love physics simulations and rendering algorithms. Currently work at
ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
The Comics in the Golden Age Podcast. And sometimes the Platinum Age. Celebrating comics books & comic strips of all genres & their creators (especially their creators) from the 1930s to the 1950s, & other comics history!
A virtual meetup dedicated to graphics programming. We meet online every week.
Website: https://gpvm.org/
Meetup: https://www.meetup.com/graphics-programming-virtual-meetup/
Discord: https://discord.gg/TsTDb4uYfR
Editor at large, The Bulwark.
Director, Defending Democracy Together.
Host, Conversations with Bill Kristol.
Never Trump.
Labor econ. Formerly White House CEA senior economist for labor, UMN prof, union organizer, bike courier, house painter, dishwasher... Minneapolis. Posts mine not employer's (@upjohninstitute.bsky.social)
aaronsojourner.org
Be kind • Work hard • Have fun
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Investigative reporter NYT. Helping cover President Trump, his administration and circle of friends -- without fear or favor. I write about people and power. My contact on Signal: EricNYT.08